BareKnuckleRoo wrote:I'm curious to see if all the extra slowdown is a glitch, or if it's a deliberate change. We'll know when the Switch version gets Over Power, I guess.
You're definitely onto something here, there's something weird going on. Ran through over power original difficulty on two separate pc's and on the first one it felt like deathsmiles 2 at times with the framerate dipping down really low when there were a lot of suicide bullets and medals flying about.
On the other, beefier PC, the game ran with loads less slowdown and my score took a hit as a result.
I should add that the weaker pc isn't terrible by any standards, i5 2500K overclocked to 4.4ghz, GTX 970
First clear on the weaker pc, I got 12,859,690,840
On my hairier pc I got 8,984,769,130.
I did get some intense slowdown at times on the newer pc, but only when the screen was chock full. On the weaker PC, it was like a slideshow at times.
I suppose it's only fitting that a pc game from ex cave devs would have wonky slowdown.
Tying the games speed to the framerate was a mistake to start with, but I'm not sure if that's entirely the issue here, it doesn't seem to be taxing my cpu too much, though it does seem to be only utilising 2 cores mainly and hammering them quite hard, it seems like maybe the way the game calculates when to add slowdown, and how much, is borked. Hopefully it's something that can be smoothed out with future patches.
It's not a huge issue if you're just playing to get your jolly-bobbles, but you can't really be comparing your score to other peoples since it doesn't seem to play consistently across different configurations, which is essential for a pc game.
You saying that the original game is also like this both before and after the patch is really disheartening.
Such a shame because it's a decent game.