WIP: The Shmup misspelled as Schmup

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SleepMachine
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Location: Pite, Sweden
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WIP: The Shmup misspelled as Schmup

Post by SleepMachine »

Since my account finally got activated here I'd like to announce my current project, which I misspelled as Schmup. 8)

I've been working on this game (on and off) for about a month.
(Been doing nothing the last week and a half though)

The game is being coded in C++ and uses:
-SDL (input handling, window handling and timing... so far)
-OpenGL (for rendering)
-SDL_tth (text handling)
-FMod (Music and SFX)

This project is both a first attempt to create a Shmup, and make my own engine. So far, most of the work has been on the engine, not the Game, but i'm getting there. 8)

This is what i've managed to do so far:

Engine:
-Scenegraph
-Renderer-Abstraction**
-Particle System
-Customizeable Scenegraph Management (default: none)

(**I've managed to abstract the rendering part of my engine, so i could easily implement a DirectX-renderer in the future, if i, or perhaps some fans, would like.)

Shmup:
-Scenegraph Manager (semi Renderstate-managed, only minimizes texture-switches atm)

-Basic Player and enemies.
You can steer your ship and you can shoot.
-Hierarchial Collision Detection & Response. *NEW*
You can kill enemies. and they can kill you.

Coming Up:
*level-script parser
*State machine.
(The game should be playable after that point.)
*Bezier spline-based enemy-patterns
*Music & Sounds

Here's the most up-to-date screenie (updated 2005-12-08):
Image
Last edited by SleepMachine on Thu Dec 08, 2005 12:14 am, edited 2 times in total.
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cigsthecat
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Post by cigsthecat »

Please don't steal my art and then post what you've done with it. Do what you want in the privacy of your own home but keep it off the internet.
SleepMachine
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Post by SleepMachine »

cigsthecat wrote:Please don't steal my art and then post what you've done with it. Do what you want in the privacy of your own home but keep it off the internet.
Alright, sorry man. :? I'll keep your art off the internet in the future...

*ahem* Anygot got a sprite from a top-scrolling shmup that i can use instead of this one?
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~Kid Icarus~
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Post by ~Kid Icarus~ »

Public Domain sprites/tiles. These came with Gamemaker. You might need to blow the sprites up for your project though.

Image
SleepMachine
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Post by SleepMachine »

~Kid Icarus~ wrote:Public Domain sprites/tiles. These came with Gamemaker. You might need to blow the sprites up for your project though.
Great. These might come in handy. :D
SleepMachine
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Joined: Tue Nov 15, 2005 11:20 am
Location: Pite, Sweden
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Post by SleepMachine »

Made an update to the project. (see first post) :D

Also removed the screenie with cigsthecats art. (still sorry for any inconvenience) :oops:
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