Sonic Wings Limited/Aero Fighters Special

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Despatche
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Sonic Wings Limited/Aero Fighters Special

Post by Despatche »

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Not to be confused with the related Sonic Wings Special.
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3 lives, extend at 400,000. There are twelve characters, three routes, three difficulties, and Aero Fighters Special is harder than Sonic Wings Limited.

Supposedly, this is how stage selection works. Here is a neat video about playing the game.
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Post scores in this format:

Code: Select all

CHARACTER
NAME - SCORE - STAGE - PLAYER SIDE - AUTOFIRE - DETAILS
DETAILS is for what model of console and release of cart/disc, or what emulator and version.
__________
SONIC WINGS LIMITED
Normal difficulty
Robo-Keaton F117N SEA HAWK

Captain Silver A-10 THUNDER BOLT II

Hien 真・FS-X

Code: Select all

=Easy clear (Fight in Orbit)=
1.  KoopaTGR     - 1,098,700 - ALL - 1P - Yes - MAME

=Hard clear (Another Dimension)=
1.  KoopaTGR     - 1,184,600 - ALL - 1P - Yes - MAME
Mao-Mao F-15 DJ EAGLE

Volk the "No Dead" Ka-50 HOKUM

Chaika & Pooshika IL-102 STORMOVIK II

Angela RAFALE M

Ellen & Cincia F-14 TOMCAT

Code: Select all

=Easy clear (Fight in Orbit)=
=Hard clear (Another Dimension)=
=Osaru clear (Mars)=
1.  Project A-Ko - 2,701,700 - ALL - 1P - Yes - ShmupMAME v4.2
Kowful the Viking AJ-37 VIGGEN

T.B. A-10 F-104 STAR FIGHTER

Whity YF-23A

Lord River N. White AV-8B HARRIER II PLUS
Last edited by Despatche on Tue Apr 18, 2017 2:02 pm, edited 11 times in total.
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ProjectAKo
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Re: Sonic Wings Limited/Aero Fighters Special

Post by ProjectAKo »

About those regional differences, I got some bad news... https://www.youtube.com/watch?v=9WpP3pZjB7M Somehow, the foreign version is way harder. In later stages it's absolutely nuts.

The good news is, probably no one will ever play AFS, so I wouldn't worry about it.

Here's my score and (bad) scoring basics guide https://www.youtube.com/watch?v=wKQ2yZW87DI

Ellen & Cincia
Project A-Ko - 2,701,700 - ALL - 1P - Yes - ShmupMAME v4.2

So anyone know how to get an extra million on this game? I could never figure it out, so I kinda gave up. Even with perfect savestates/TAS, my score would only be 3 million and the WR is 3.7.
Last edited by ProjectAKo on Mon Dec 14, 2015 10:05 am, edited 1 time in total.
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Despatche
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Re: Sonic Wings Limited/Aero Fighters Special

Post by Despatche »

~ s i g h ~

redid everything
Last edited by Despatche on Mon Dec 14, 2015 9:59 am, edited 1 time in total.
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Gemant
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Re: Sonic Wings Limited/Aero Fighters Special

Post by Gemant »

ProjectAKo wrote: So anyone know how to get an extra million on this game? I could never figure it out, so I kinda gave up. Even with perfect savestates/TAS, my score would only be 3 million and the WR is 3.7.
I know everything in this game. Max score possibile is 4,000,000.

1,000,000 extra million is possible only with F-15 Mao Mao.
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ProjectAKo
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Re: Sonic Wings Limited/Aero Fighters Special

Post by ProjectAKo »

Gemant wrote:
ProjectAKo wrote: So anyone know how to get an extra million on this game? I could never figure it out, so I kinda gave up. Even with perfect savestates/TAS, my score would only be 3 million and the WR is 3.7.
I know everything in this game. Max score possibile is 4,000,000.

1,000,000 extra million is possible only with F-15 Mao Mao.
So it's just the time stop bombs to increase score? I was afraid of that.

I saw what you wrote in the ARCA .pdf guide, but I can't read Italian :D
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Gemant
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Re: Sonic Wings Limited/Aero Fighters Special

Post by Gemant »

ProjectAKo wrote:
So it's just the time stop bombs to increase score? I was afraid of that.

I saw what you wrote in the ARCA .pdf guide, but I can't read Italian :D
In my ARCA I explain some rare informations about the WR (impossible find in web). Charater is Mao Mao, with score after first stage of 500,400 pts. 2,219,900 is the score before the last stage. Before the last stage was no miss. 2 lives sacrifice in the last stage againt Osaru. You must understand and discover the best locations where use the Mao Mao bombs.
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EmperorIng
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Re: Sonic Wings Limited/Aero Fighters Special

Post by EmperorIng »

How do the bombs affect score? When time stops, does it increase an enemy's value?
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ProjectAKo
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Re: Sonic Wings Limited/Aero Fighters Special

Post by ProjectAKo »

Medals are going up in value the longer they remain on screen, but the screen scrolls too fast in some stages
Gemant wrote:
ProjectAKo wrote:
So it's just the time stop bombs to increase score? I was afraid of that.

I saw what you wrote in the ARCA .pdf guide, but I can't read Italian :D
In my ARCA I explain some rare informations about the WR (impossible find in web). Charater is Mao Mao, with score after first stage of 500,400 pts. 2,219,900 is the score before the last stage. Before the last stage was no miss. 2 lives sacrifice in the last stage againt Osaru. You must understand and discover the best locations where use the Mao Mao bombs.
thanks
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KoopaTGR
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Re: Sonic Wings Limited/Aero Fighters Special

Post by KoopaTGR »

Hien
KoopaTGR - 1,184,600 - ALL - 1P - Yes - MAME

Stage order: Aegean Sea, Red Square, Another Dimension.

Was trying to go for Fight in Orbit. Looks like I need to score lower :lol:
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Despatche
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Re: Sonic Wings Limited/Aero Fighters Special

Post by Despatche »

sonic wings limited was a mistake
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KoopaTGR
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Re: Sonic Wings Limited/Aero Fighters Special

Post by KoopaTGR »

Hien
KoopaTGR - 1,098,700 - ALL (Fight in Orbit) - 1P - Yes - MAME

Playing for low score is fun :D
Expect to see a bunch of scores from me.
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EmperorIng
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Re: Sonic Wings Limited/Aero Fighters Special

Post by EmperorIng »

Why not bump this thread? It's fun seeing newbie me and uh, me-me together in the same thread - we are practically different people now! It's nice to finally 1cc this game after being curious about it for all these years. It's a stop on my Sonic Wings journey as of late!

Route: Mato Grosso > Alps > Ural > New York > Panama > Another Dimension

MaoMao
EmperorIng - 2,370,100 - ALL - 1P - Yes - mameui248

Image

I even got the joke tank boss from SW3 on my first time, heh. I am pleasantly surprised this cleared, especially since my playtime in mame is clocked as pretty large so I didn't expect a 1cc yet. It feels like most of that time is spent redoing stage 1 :x

I'm not "wasting any time," I am using MaoMao and going straight for the high scores! :mrgreen:
Unfortunately my gal has her share of problems, the chief of which being is that her shot does almost no damage so everything takes forever to kill. This makes the game's many tanky enemies and bosses a real pain to deal with, despite her scoring supremacy thanks to the time bombs.

Using her time stop bombs and some of Gemant's ARCA guide mentioned here, I have been tinkering around in this game and seeing what I can do.

I have actually managed to get over 500,000 points in stage 1! I have recorded it for posterity (and you can note that I had to throw this run away because of the random paris stage selection :cry: ). This is done using two time-stop bombs: once during the city section after the initial building with the power-ups, and right before the bonanza of the 9x medals before the boss. As far as I can tell, there is no other way to get to 500k without using two bombs here, but there are so many medals it is worth it - about 14% of your total score!

I learned that even if you time-out bosses, you still gain the points from killing them (even if you do not gain the points from any boss parts left alive). This is handy for the few bosses you actually want to milk (like the stage 1 boss, or the Mato Grosso boss).

I am experimenting with one bomb in Mato Grosso before the boss in order to get the 7 medals + P and B items before the boss. Right now, in New York, a bomb seems necessary just to grab the snake of power-ups as well as have some breathing room for the annoying midboss spamming bullets everywhere. Then, following the ARCA guide, I use 3 bombs to get two "snakes" at max value in Panama plus the other medals on the canal. I use an additional bomb during the boss for the snake of power-ups there too.

Unfortunately in this run I died during the Ural midbosses, the two gunboats, so I couldn't make it to Osaru. However in some savestate experimentation I have gotten as much as 3,070,000 points by the end. How to bridge that gap with another 800k is currently beyond me. It must be down to luck, and to different bomb usage. I would love to see a high-scoring replay of this game with MaoMao, but alas.

EDIT: with savestates my best pre-Mars score is about 2,000,000, so I hopefully am close to figuring out where to make up that final 200k before the monkey milk.

Using a rough machine translation from deepl, Gemant's notes on Sonic Wings Limited are as follows:
Spoiler
In contrast to the other chapters in the series, bonus items have an increasing value in relation to screen time based on these values: 200, 500, 1,000, 2,000, 4,000, 10,000 points. This scale is valid for both bonus items and
for all power ups (P, B, F).

The procedure for getting the best possible result involves accessing the Mars special stage in which a leeching pattern can be practiced based on recovering 6 sets of 6 full powers worth 10,000 points, interspersed with a seventh full power of 60,000 points released by boss Osaru through a special pattern that requires Mao Mao's time-stopping bomb.

To be precise, there is no 60,000-point full power up in the game, but rather these are 6 items stacked into one. The time stop bomb is the only device that possesses this property to be carried out in the 3 minutes allotted for the clash.

There is no ranking differentiation by plane probably because Mao Mao's time stop bomb advantage is too substantial

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The match and a complete from no lives lost until the end of stage 6 which allowed the requirement to enter the Mars stage special to be met. Against Boss Osaru the lives were sacrificed all but the last, practicing consistent leeching. The score achieved before reaching the special stage, the second requirement of which dictates that after stage 6 you must make over 60,000 x6. At The Panama stage a total of three bombs were used to collect two if 12x 10,000 while the 12x 10,000 set was taken again during the Boss Flying Craft. Random stages 2 and 3 were Mato Grosso > The Alps, respectively. At the completion of Kyoto stage a total of 500,400 points and 36 x 10,000 points was archived. By one estimate, the maximum fillable score could be just over 4 million.
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