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 Post subject: Granada [X68000/MD]
PostPosted: Thu Mar 12, 2015 12:49 pm 


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Joined: 24 Nov 2014
Posts: 1497
Location: Germany
It'd be a shame to have an inactive thread for this great game. The previous thread can be found here: http://shmups.system11.org/viewtopic.php?t=28635

I'll quote Enhasa's excellent overview (I took the liberty to bold one important part about scoring in the MD version):
Quote:
Developed by Wolf Team for the X68000 and Mega Drive / Genesis in 1990, Granada is so awesome and ahead of its time it will make your face melt. Featuring ridiculously amazing music by Motoi Sakuraba, a strategic and satisfying scoring system, and the most awesome and fun method of fast movement ever invented -- all this over two years before Recca! -- Granada remains the king of the multidirectional top-down shooter genre.


Enhasa's 2.6 million Mania replay at YouTube: 1 2 3
Strategy thread
Stage maps for both versions
General appreciation thread
Sweet Granada model figure


One credit only and the default three tanks please! Different difficulties and platforms will be tracked separately. Custom controls are allowed and recommended. At least the MD version has a bug, just like Thunder Dragon 2, where the final stage's score tally isn't added to your score. So if you complete the game, screenshot or remember your finishing time bonus for the last stage, then manually add that to your final score.


Also keep in mind that the MD version starts on Easy by default. I'll add new tables once I get entries for those!

Please format your scores like so:

[Version, difficulty]
Name - Score - Stage

X68000

Normal

Code:
   Name      Score    Stage 
1. Kino     560,804    ALL
2.
3.
4.
5.


MD

Easy

Code:
   Name        Score    Stage   
1. Kino      1,065,649   ALL 
2.
3.   
4. 
5.         


Normal

Code:
   Name        Score    Stage   
1. Kino      2,107,572   ALL 
2. Enhasa    2,011,932   ALL
3. Perikles  1,644,849   ALL
4. Ruldra    1,215,472   ALL   
5. Kns         606,260    6   
6. roadrunner   48,070    1         


Hard

Code:
   Name        Score    Stage   
1. Kino      2,383,456   ALL 
2.
3.   
4. 
5.         


Mania

Code:
    Name           Score    Stage
1.  Enhasa       2,607,285   ALL
2.  Kino         1,398,007    9
3.  dannnnn      1,313,326    7
4.  feasel       1,175,198    7
5.  Normand      1,146,519   ALL
6.  ZaibirQuild  1,009,236    6
7.  SkratMan       932,528    7
8.  gia            670,233    6
9.  Pjoxt          462,388    5
10. Flip714        388,422    5
11. NoiseCrash     351,265    5
12. VorpalEdge     348,799    4
13. Baron Dante    342,575    5
14. Dunedain       212,007    3
15. spineshark     211,504    4
16. RaneofSoTN     205,025    4
17. Breakdown      199,983    4
18. Skullboy       180,651    3
19. WeaponXMetsu   156,845    3
20. DoubleThink    153,074    4
21. Zyre           130,287    3
22. romscout       122,426    3
23. ZenicReverie   117,497    3
24. SMK            104,025    3
25. Camo            97,968    2
26. Stupid          96,878    3
27. rashreflection  40,073    2
28. sunburstbasser  22,440    2
29. Aftermath       18,960    2
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Last edited by Perikles on Thu Jan 25, 2018 10:25 am, edited 9 times in total.

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 Post subject: Re: Granada [X68000/MD]
PostPosted: Tue Feb 23, 2016 10:13 am 


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Posts: 229
Location: PNW
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Last edited by Kino on Tue Sep 18, 2018 11:45 am, edited 1 time in total.

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 Post subject: Re: Granada [X68000/MD]
PostPosted: Wed Mar 09, 2016 11:32 pm 


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Joined: 06 Mar 2014
Posts: 229
Location: PNW
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Last edited by Kino on Tue Sep 18, 2018 11:45 am, edited 1 time in total.

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 Post subject: Re: Granada [X68000/MD]
PostPosted: Thu Mar 10, 2016 10:39 pm 


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Joined: 24 Nov 2014
Posts: 1497
Location: Germany
Great replay, Kino! Never watched anything regarding the X68000 version, was greatly enjoyable to see the similarities and differences between the two. :) Amazing audiovisual presentation, although I do prefer the MD voice samples ("Refrecta!"). A few questions if you don't mind:

- Is it just my imagination or is the tank a bit slower on the X68000? Just from watching the video I get the feeling you're more agile on the MD.

- Is the little icon in stage 2 (at the end of the long iron bar to the left side of the flying battleship) not there in the X68000 or did you just decide to skip it?

- Is it possible to move up and behind the fourth boss on the X68000 like you can do on the MD? It's probably not intended in the latter, but if you stick to the borders you should be able to do it without falling off.


Anyway, interesting changes. I find it particularly noteworthy how they changed the life bar/lives system. You can certainly score better on the X68000 since more lives mean that you could sacrifice more of them on the time-out in order to capitalize handsomely by the end of the stage. It's very risky, of course, for your stamina has been reduced. And great that they added another stage to the MD version (or expanded the bonus stage, rather).
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 Post subject: Re: Granada [X68000/MD]
PostPosted: Fri Mar 11, 2016 1:01 am 


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Posts: 229
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Last edited by Kino on Tue Sep 18, 2018 11:45 am, edited 1 time in total.

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 Post subject: Re: Granada [X68000/MD]
PostPosted: Tue Mar 15, 2016 7:18 am 


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Last edited by Kino on Tue Sep 18, 2018 11:45 am, edited 1 time in total.

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 Post subject: Re: Granada [X68000/MD]
PostPosted: Sun Oct 30, 2016 5:45 pm 


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Last edited by Kino on Tue Sep 18, 2018 11:45 am, edited 1 time in total.

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 Post subject: Re: Granada [X68000/MD]
PostPosted: Sun Oct 30, 2016 5:59 pm 


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Joined: 24 Nov 2014
Posts: 1497
Location: Germany
Kino wrote:
P.S. You forgot my higher Normal score there, buddy :P

That's what happens if you surreptitiously edit your post instead of writing anew for better visibility, like normal persons would do it. 8)

Great scores, by the way! I should definitely play Granada one of these days again, it's such a brilliant game.
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 Post subject: Re: Granada [X68000/MD]
PostPosted: Tue Nov 08, 2016 11:09 am 


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Last edited by Kino on Tue Sep 18, 2018 11:45 am, edited 1 time in total.

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 Post subject: Re: Granada [X68000/MD]
PostPosted: Tue Nov 08, 2016 2:19 pm 


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Joined: 24 Nov 2014
Posts: 1497
Location: Germany
Outstanding work, I'll most certainly check your video later! Do you still prefer the X68000 version or has your opinion changed since?

Kino wrote:
I can't name any 4th gen console-exclusives with a more engaging scoring system, barring Sapphire and possibly Jikkyo Parodius (which I tend to view as more of a 5th gen game, due to the superior PS1/Saturn port lol)

How about a Pop'n TwinBee 2-ALL with a perfect bell chain? Now THAT would be amazing. I'd settle for a regular 2-ALL, though. :mrgreen:
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 Post subject: Re: Granada [X68000/MD]
PostPosted: Wed Nov 09, 2016 1:00 am 


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Last edited by Kino on Tue Sep 18, 2018 11:44 am, edited 1 time in total.

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 Post subject: Re: Granada [X68000/MD]
PostPosted: Sun Dec 18, 2016 11:43 pm 


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Joined: 05 Mar 2008
Posts: 4215
Location: Brazil
[MD, Normal]
Ruldra - 1,215,472 - ALL

Image
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 Post subject: Re: Granada [X68000/MD]
PostPosted: Tue Dec 20, 2016 8:25 pm 


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Joined: 24 Nov 2014
Posts: 1497
Location: Germany
MD, Normal

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Perikles - 1,644,849 - ALL
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