IBARA brand new for $ 999
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D
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IBARA brand new for $ 999
Just got an e-mail with a special offer.
Seems cheap to me.
Too pricey for me still.
----- Original Message -----
From: Excellent Com Ltd
To: Com Limited Excellent
Sent: Friday, September 16, 2005 3:00 PM
Subject: Ibara - Cave Latest Shooting Game - Brand New Box Set
Ibara
Cave Latest Shooting Game
Brand New Box Set
Price : USD999
** Poster is limited ! First Come, Frist Serve
~~~~~~~~~~~~~~~~~~~~~~~~~~
Excellent Com Limited
11th Floor, On Lee Building
No.545 Nathan Road
Yaumatei, Kowloon
Hong Kong
Tel : 852-23883666
Fax : 852-23880860
Email : [email protected] or [email protected]
Website : www.excellentcom.net
Please Visit : http://www.excellentcom.net/SParts.htm to view our Spare Parts List
Please Visit : http://www.excellentcom.net/Gift.htm to view our Gift Items List
MSN - Miss Joey Tang : [email protected] (pls. do not send email to this address)
Skype - Miss Joey Tang : joeytangexcellent
Seems cheap to me.
Too pricey for me still.
----- Original Message -----
From: Excellent Com Ltd
To: Com Limited Excellent
Sent: Friday, September 16, 2005 3:00 PM
Subject: Ibara - Cave Latest Shooting Game - Brand New Box Set
Ibara
Cave Latest Shooting Game
Brand New Box Set
Price : USD999
** Poster is limited ! First Come, Frist Serve
~~~~~~~~~~~~~~~~~~~~~~~~~~
Excellent Com Limited
11th Floor, On Lee Building
No.545 Nathan Road
Yaumatei, Kowloon
Hong Kong
Tel : 852-23883666
Fax : 852-23880860
Email : [email protected] or [email protected]
Website : www.excellentcom.net
Please Visit : http://www.excellentcom.net/SParts.htm to view our Spare Parts List
Please Visit : http://www.excellentcom.net/Gift.htm to view our Gift Items List
MSN - Miss Joey Tang : [email protected] (pls. do not send email to this address)
Skype - Miss Joey Tang : joeytangexcellent
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GaijinPunch
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sven666
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zlk
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There was recently an auction on yahoo.jp for $980 that had no bids. In addition to the game being not that popular, there may be a problem with the pcbs themselves. After about 20 hours of play, the sound on my pcb stopped working properly. It cuts out completely after 2 minutes of play. Thankfully the place I bought it from said they would replace the pcb.
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Valgar
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freddiebamboo
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cigsthecat
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captain ahar
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here herecigsthecat wrote:Hopefully we'll see Ibara brand new for $60. Otherwise I'll wait until the pcb hits $300 or so.
edit: and with Mushi ported and Ibara being on the same hardware... come on Taito (or better yet, Arika, maybe Taito will just give them all the assets
Last edited by captain ahar on Fri Sep 16, 2005 5:26 pm, edited 1 time in total.
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Dave_K.
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I'm really curious how many others on the board here have had this problem (as I recall there are about 5-6 people with this PCB).zlk wrote:There was recently an auction on yahoo.jp for $980 that had no bids. In addition to the game being not that popular, there may be a problem with the pcbs themselves. After about 20 hours of play, the sound on my pcb stopped working properly. It cuts out completely after 2 minutes of play. Thankfully the place I bought it from said they would replace the pcb.
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Valgar
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Because it isn't CAVE. It is a Raizing blood and the rank rapes people.freddiebamboo wrote: Why are the japanese not taking to it? Anyone heard any constructive critisism levelled at it?
I can't imagine why they would port this when no one wants to even play it in the Arcades.
Good. Bad. I'm the guy with the gun.
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COWBOY-RJJ
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GaijinPunch
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BulletMagnet
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I have my "issues" with the style that this game uses, but considering that it also has its strong points I'd definitely be willing to at least try it, if the price was right. Too bad no arcade for a thousand miles or more from me has ever even heard of the thing.Valgar wrote:I can't imagine why they would port this when no one wants to even play it in the Arcades.
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freddiebamboo
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I thought they loved garegga etc over thereValgar wrote:Because it isn't CAVE. It is a Raizing blood and the rank rapes people.freddiebamboo wrote: Why are the japanese not taking to it? Anyone heard any constructive critisism levelled at it?
I can't imagine why they would port this when no one wants to even play it in the Arcades.
They even did the superplay dvd, surely those gamers that played the old raizing games haven't been converted into cave fan boys who hate all other shooters?
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zlk
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The boss battles are in a word STUPID. Some attacks cannot be dodged, so you need to save up superbombs. Some attacks require tricks to get through and if you do not know the trick, you are dead. Even if you control rank, some of the boss attacks are still impossible. Since while controlling rank you only want to have one (usually no) extra ships in stock, one mistake on a boss can mean game over.freddiebamboo wrote: Why are the japanese not taking to it? Anyone heard any constructive critisism levelled at it?
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Dave_K.
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Isn't this true of most shmups in general? Not rank per say, but that the game at first seems so difficult people think its "stupid" or that you need to know the trick to get through it. Honestly I thought DDPDOJ was stupid when I first played it because it was just so hard an inaccessable to shmup newbies like myself at the time. Eventually people learn how to play the game a certain way and beat it, and once that knowldge gets around, suddenly the game becomes a lot more popular.zlk wrote:The boss battles are in a word STUPID. Some attacks cannot be dodged, so you need to save up superbombs. Some attacks require tricks to get through and if you do not know the trick, you are dead. Even if you control rank, some of the boss attacks are still impossible. Since while controlling rank you only want to have one (usually no) extra ships in stock, one mistake on a boss can mean game over.freddiebamboo wrote: Why are the japanese not taking to it? Anyone heard any constructive critisism levelled at it?
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kidneythief
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The rank thing is seriously a myth, I do just fine in that game with or without collecting powerups etc. Sure I havn't single credit cleared it yet, but I just sort of lose interest and don't end up playing it the whole way through. But I'm still perfectly alive and kicking by stage 4. So how many stages are there in Garegga anyway? 4 must be about half way through, and that's not bad for a game I only play casually...
Crying about rank is just silly, goons.
Okay, I'll go as far as to say that some of the attacks are different depending on whatever variables influence the "rank" but they are all fair, as far as I can tell (they don't usually kill me) You either need to practice more, or ingest more cocaine.
Crying about rank is just silly, goons.
Okay, I'll go as far as to say that some of the attacks are different depending on whatever variables influence the "rank" but they are all fair, as far as I can tell (they don't usually kill me) You either need to practice more, or ingest more cocaine.
Thou shalt not Dumb
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zlk
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IMHO, the boss battles of DOJ are easy compared to those in Ibara. You can control what happens in DOJ with the bosses. In Ibara things seem more random and more difficult at the same time. Some of the boss attacks in Ibara are silly. Even on stage 2, the 2nd and 4th attacks of the boss are harder than anything a DOJ boss will throw at you except for the true last boss. There is a hiding spot for the 4th attack that sometimes works. Anyone who has seen the stage 8 extended replay knows that the spot doesn't always work.Dave_K. wrote: Isn't this true of most shmups in general? Not rank per say, but that the game at first seems so difficult people think its "stupid" or that you need to know the trick to get through it. Honestly I thought DDPDOJ was stupid when I first played it because it was just so hard an inaccessable to shmup newbies like myself at the time. Eventually people learn how to play the game a certain way and beat it, and once that knowldge gets around, suddenly the game becomes a lot more popular.
I have said it before and will say it again: The level design in Ibara is fine. The attacks one encounters within a level are all reasonable. Some boss attacks require the use of a super-bomb to survive. If you are out of bombs, you are out of luck. This makes the game not fun for me to play.
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Icarus
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While I agree that the bosses can be very difficult at times, I don't find them too unfair. Their attacks seem to be dependent on both rank and time, and if you take too long they will become much tougher, which makes it more difficult to milk them. This is quite evident in Midi's case, for example, as if you take too long to get her into her final form, it'll be near impossible to beat her, even with hadou.
If anything, trying to figure out a strategy where you both score and speedkill simultaneously is important to tackling the bosses correctly. I've already worked out how to do this against Meidi, and I think I have an idea of Midi's strategy.
There must be a good way around this game's bosses, if the current record holders are getting 16mil ALLs.
If anything, trying to figure out a strategy where you both score and speedkill simultaneously is important to tackling the bosses correctly. I've already worked out how to do this against Meidi, and I think I have an idea of Midi's strategy.
There must be a good way around this game's bosses, if the current record holders are getting 16mil ALLs.

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freddiebamboo
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Is the rank increase fully understood yet? Also, I'm not sure if raizing or cave have released a game that has an unavoidable attack in it, but I'd be suprised if it did.
Maybe all that's needed with ibara is more time and practise, although maybe looking at critisism above (and the apathy from japan), it could well be just a flawed game.
I'm dying to play it anyway just to see what all the fuss is about
Maybe all that's needed with ibara is more time and practise, although maybe looking at critisism above (and the apathy from japan), it could well be just a flawed game.
I'm dying to play it anyway just to see what all the fuss is about
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Icarus
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Pretty much everything that is known about the rank system is covered in the past five or so issues of Arcadia, and on various threads at arcadeita and 2ch. Some Japanese capture sites might have info as well.freddiebamboo wrote:Is the rank increase fully understood yet? Also, I'm not sure if raizing or cave have released a game that has an unavoidable attack in it, but I'd be suprised if it did.
In short, the stuff that increases rank are:
- Amount of bullets fired
- Subweapon type (the strength of the subweapon corresponds to rate of increase, higher weapon power means faster increase and vice versa)
- Rose Medals collected (I'm unsure of this, but it might work to balance the power of the hadou weapon)
- Survival time
- Bombs used - calculated by amount of bomb fragments used, not by how many times you press the bomb button
I wouldn't say flawed, just incredibly difficult. Then again, what Raizing styled game was ever easy? -_-;;freddiebamboo wrote:Maybe all that's needed with ibara is more time and practise, although maybe looking at critisism above (and the apathy from japan), it could well be just a flawed game.

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BulletMagnet
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Ouch...so if you're having trouble and are bombing a lot, the game says "Hm? What's that you're saying? The game's not hard enough for you? Well alrighty then!" Unless I misunderstood something, that really is brutal...then again, IIRC, Garegga had something similar to that, so it's not quite unique...Icarus wrote:[*]Bombs used - calculated by amount of bomb fragments used, not by how many times you press the bomb button
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Icarus
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Take Garegga's rank system, chop out a few things and add some stuff relating to your new set of weapons, and you have Ibara's rank system ^_^BulletMagnet wrote:Ouch...so if you're having trouble and are bombing a lot, the game says "Hm? What's that you're saying? The game's not hard enough for you? Well alrighty then!" Unless I misunderstood something, that really is brutal...then again, IIRC, Garegga had something similar to that, so it's not quite unique...Icarus wrote:[*]Bombs used - calculated by amount of bomb fragments used, not by how many times you press the bomb button
IIRC, Cthulhu translated two pages from Arcadia relating to Ibara's systems. It's located on my site update thread.

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Ord
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Well, I've not had any sound issues with my Ibara boards so far, so there's no complaints from me. I also concur with the idea that the reason it's not that popular is because it really is a Raizing game NOT a Cave game. Sure it produced and developed by Cave, but that's it. In my books this is Battle Garegga 2 and that's that.
I really am going to write that Ibara review soon, but as i've stated on this board before, this is one of the best shooters that I have played in many a year.
The design of the characters, weapons, ships etc is truly amazing, and the audio is incredible. The sheer frenzied carnage and destruction really is awsome. Incredible stuff!
I really am going to write that Ibara review soon, but as i've stated on this board before, this is one of the best shooters that I have played in many a year.
The design of the characters, weapons, ships etc is truly amazing, and the audio is incredible. The sheer frenzied carnage and destruction really is awsome. Incredible stuff!
Ikaruga review now up in PLASMA BLOSSOM
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Klatrymadon
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It certainly sounds good - I can't wait to try it. As someone who has yet to buy any arcade PCB (I don't have the room for a cabinet... I've not left home yet:P), I find it rather amusing that spending $999 on Ibara would be seen as an inexpensive purchase. Perhaps you are all extremely affluent people, or are you folks talking purely in terms of the market?Well, I've not had any sound issues with my Ibara boards so far, so there's no complaints from me. I also concur with the idea that the reason it's not that popular is because it really is a Raizing game NOT a Cave game. Sure it produced and developed by Cave, but that's it. In my books this is Battle Garegga 2 and that's that.
I really am going to write that Ibara review soon, but as i've stated on this board before, this is one of the best shooters that I have played in many a year.
The design of the characters, weapons, ships etc is truly amazing, and the audio is incredible. The sheer frenzied carnage and destruction really is awsome. Incredible stuff!
Maybe I should stay away from arcade cabinets and PCBs, if only because my lax, nay, disdainful attitude towards money would mean that I'd be "ruined" after a few visits to eBay.
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Icarus
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Well, I've been waiting for this game since it was announced, and when I got it I was not disappointed. So to me, it's money well spent (but never again!).Bal-Sagoth wrote:It certainly sounds good - I can't wait to try it. As someone who has yet to buy any arcade PCB (I don't have the room for a cabinet... I've not left home yet:P), I find it rather amusing that spending $999 on Ibara would be seen as an inexpensive purchase. Perhaps you are all extremely affluent people, or are you folks talking purely in terms of the market?
It is a lot of money to fork out though, so it's better to get a few opinions about it first. And many here are quite on the money when they say that the game isn't for everyone, because admittedly it isn't. While I personally love this game and it's similarities with Raizing classics like Batrider and Garegga, it's precisely that kind of "tribute" that is part of this game's failing - Ibara, like it's spiritual predecessors, is a vicious game, designed to tear apart the players who lack even the slightest bit of skill.
I love it to bits though, and have not had any hardware problems despite clocking up well over 50 hours on it since I've had it. I love the design and the gameplay, and for me those are it's strongest points.

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Ord
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Yeah, I also REALLY wanted Ibara the minute I saw the first screenshots, and I had to get it. It was the one Cave game that really got me excited and when I saw RFK's "Return Of The King" video it pushed me over the edge! I really doubt that i'll ever pay full whack for a new pcb again as £800 is a lot of money for a game, however I have absolutley no regrets shelling out for it. I sold some stuff to pay for it and I pulled an extra couple of shifts at my work and financially I was back on top of it, so that was fine.
Having said that though, Espgaluda II is looking rather lovely.
Hmmmmm December eh?
Having said that though, Espgaluda II is looking rather lovely.
Ikaruga review now up in PLASMA BLOSSOM
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Valgar
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It isn't a suprise if you just look at the credits. Ikeda didn't even work on the game. It was directed/programmed by Shinobu Yagawa and watch out...
http://www.arcade-history.com/history_d ... obu+Yagawa
http://www.arcade-history.com/history_d ... obu+Yagawa
Good. Bad. I'm the guy with the gun.
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COWBOY-RJJ
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Icarus
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GaijinPunch
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All that puprle burned my eyes. It's a beautiful game, and the fact that you can pretty much get a kit for 100,000 yen was very tempting, but I just don't have the time or energy to really learn it at this point. I might pick it up when it's down in the 40,000 area.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
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Valgar
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