Hi. Thanks for the OSD marqs. It's a great addition to the FW IMO. I'm having two very minor issues though.
The familiar small artifacts at 5x scale are back for me (
link). I guess the FPGA timing improvements don't fix the timing violations for the few OSSC's that had to use the alternate fw with another seed. 4x works fine, like when it happened in an earlier fw.
My second issue has probably nothing to do with the fw 0.85 and will make me sound overly pedantic, but here it goes. I've also started to notice that the top and bottom part of the image, in some rare circumstances, are lighter than the rest of it. I think Snatcher is a worst-case scenario where it's very easy to spot it:
I reinstalled my genesis triple bypass, only this time soldering the RGBS lines directly to the VDP chip by disconnecting the legs from the PCB, but the issues was still there. I tried it out in a TV with the SCART cable connected directly and it doesn't happen:
So I went looking for this in other consoles and I can somewhat reproduce it, but it's never as noticeable as in Snatcher (consoles directly connected to the OSSC).
Chrono Cross
Wii menu
I guess it might just be a quirk in my monitor or maybe the cables I'm using (or I just accidentaly fried something
). Honestly this has never botherd me in three years, so it's not a major issue, but I'm curious if anyone else has seen this behaviour. It happens regardless of the OSSC's scaling setting.