coderkind wrote:
Probably related to the requested "VHS mode" which I think might've been integrated to some degree in the latest gscartsw (going by Master System comments earlier, which I think is another console with similar issues).
My gscartsw is still in transit, but eager to test it with my problematic PC Engine Duo.
Soundwave GI wrote:Got my gscartsw today and it’s fanatstic! Thanks for the hard work SuperG! One problem I’m having that’s not a fault of the switch is that my Turbo Duo isn’t detected. It’s the only console I own that I bought already RGB modded, so I’m assuming it’s potentially out of date. I didn’t open it up yet, but it works fine straight to the OSSC, but not through the switch. Any ideas before I go pulling it apart? Thanks!
Yeah, as everybody mentioned, PCE/TurboGrafx have problematic mods. But there are proper configurations which work for people. I myself have yet to get one, mod it and tell everybody what is proven to work.
coderkind wrote:
Probably related to the requested "VHS mode" which I think might've been integrated to some degree in the latest gscartsw (going by Master System comments earlier, which I think is another console with similar issues).
My gscartsw is still in transit, but eager to test it with my problematic PC Engine Duo.
Soundwave GI wrote:Got my gscartsw today and it’s fanatstic! Thanks for the hard work SuperG! One problem I’m having that’s not a fault of the switch is that my Turbo Duo isn’t detected. It’s the only console I own that I bought already RGB modded, so I’m assuming it’s potentially out of date. I didn’t open it up yet, but it works fine straight to the OSSC, but not through the switch. Any ideas before I go pulling it apart? Thanks!
Yeah, as everybody mentioned, PCE/TurboGrafx have problematic mods. But there are proper configurations which work for people. I myself have yet to get one, mod it and tell everybody what is proven to work.
Turning on sync regeneration with dip switch 1 as well as switching to my SCART to BNC cable that doesn't have the sync stripper built in fixed the sync issues I was having with my RGB modded PCE-Duo R. Mine is modded using one of the RGB circuits (don't know which one in particular) and the person I had mod mine had to do some other things to restore composite sync after it was removed for an s-video mod I had done by another modder before that (at least this is what I remember).
Soundwave GI wrote:Got my gscartsw today and it’s fanatstic! Thanks for the hard work SuperG! One problem I’m having that’s not a fault of the switch is that my Turbo Duo isn’t detected. It’s the only console I own that I bought already RGB modded, so I’m assuming it’s potentially out of date. I didn’t open it up yet, but it works fine straight to the OSSC, but not through the switch. Any ideas before I go pulling it apart? Thanks!
There may be something funny about PCE RGB output that doesn't play nice with SCART switches in general. I had the exact same issue recently with an RGB-modded Super CD Drive. It would work through the OSSC and directly hooked to a BVM, but not through two different SCART switches (non-gSCART switches though). This was one of the newest RGB amps available. In fact an ancient simple RGB amp I had on the PCE console did work, so the age of the RGB mod may not be the issue, but rather the type of amp board or sync used.
Probably related to the requested "VHS mode" which I think might've been integrated to some degree in the latest gscartsw (going by Master System comments earlier, which I think is another console with similar issues).
My gscartsw is still in transit, but eager to test it with my problematic PC Engine Duo.
I’ll be curious to hear your findings if you’d be kind enough to post them here. I tried combinations of dip 1 and 3, not knowing exactly what the mod is. My Neo Geo, SNES, NES and X’Eye are all perfect in any scenario. Duo remains stubborn.
superg wrote:Can be an option but there is ongoing effort to shift distribution to SAG and metal case is currently being considered. We will see how that goes.
the Goat wrote:Maybe it will turn out to be fine. But my gut reaction is switching to a metal case is a bad idea.
the Goat wrote:The current design looks a lot nicer than I imagine a metal box will look.
It will make the product look more professional than it currently is. Of course it's not everybody's cup of tea but the old case goes nowhere, I can publish the laser cut designs and parts right now.
Soundwave GI wrote:I’ll be curious to hear your findings if you’d be kind enough to post them here. I tried combinations of dip 1 and 3, not knowing exactly what the mod is. My Neo Geo, SNES, NES and X’Eye are all perfect in any scenario. Duo remains stubborn.
Sure; will do. My switch is out for delivery, so hopefully sometime this week. I think my PC Engine Duo R is originally a doujindance one (not that that necessarily means anything).
I received my switch in the mail today. I was very excited and it was well worth the wait. With my schedule, finding time to play games is difficult, and I don't want to spend too much time fussing with cables. Thank you for your service to the community, Mr. G. As well I thank you for your transparency each step of the way. It made a world of difference knowing exactly what was going on and when.
superg wrote:Can be an option but there is ongoing effort to shift distribution to SAG and metal case is currently being considered. We will see how that goes.
Wow! Definitely excited for how this could turn out!
Just received my switch. Everything's working fine except for my PAL Mega Drive which is making the green LED flash.
It's alternating no image and like two seconds of image+sound. Here's what my OSCC is showing, if it's of any help : https://image.noelshack.com/fichiers/20 ... 201534.jpg
No problem when plugging the RGC stereo cable straight to my TV.
Got my switch today and just finished installing it now. I have a Master system, Mega Drive, SNES, PS1, PS2 and Amiga 1200 connected to it. I´m using a PVM 20L5 as my monitor.
Everything works great with the exception of the Mega Drive. When I turn it on the monitor says "No Sync" and the picture just rolls on the screen, the only color is green and black on the screen.
When I connect the Mega Drive directly to the monitor with no switch inbetween it works just fine. What could be the problem here?
Lux wrote:Just received my switch. Everything's working fine except for my PAL Mega Drive which is making the green LED flash.
It's alternating no image and like two seconds of image+sound. Here's what my OSCC is showing, if it's of any help : https://image.noelshack.com/fichiers/20 ... 201534.jpg
No problem when plugging the RGC stereo cable straight to my TV.
Arvid wrote:Got my switch today and just finished installing it now. I have a Master system, Mega Drive, SNES, PS1, PS2 and Amiga 1200 connected to it. I´m using a PVM 20L5 as my monitor.
Everything works great with the exception of the Mega Drive. When I turn it on the monitor says "No Sync" and the picture just rolls on the screen, the only color is green and black on the screen.
When I connect the Mega Drive directly to the monitor with no switch inbetween it works just fine. What could be the problem here?
Did you try to enable sync regeneration? (DIP1)
Both models of my PAL mega drive consoles just work (composite sync scart cable).
superg wrote:Did you try to enable sync regeneration? (DIP1)
Both models of my PAL mega drive consoles just work (composite sync scart cable).
Yes, tried all the DIP switches 1 by 1 just to see if that helped. My MD is also modded with a switch to alternate between PAL and NTSC output and the same thing happens in both positions.
superg wrote:Did you try to enable sync regeneration? (DIP1)
Both models of my PAL mega drive consoles just work (composite sync scart cable).
Yes, tried all the DIP switches 1 by 1 just to see if that helped. My MD is also modded with a switch to alternate between PAL and NTSC output and the same thing happens in both positions.
This is clearly a sync issue. Could be incorrect mod or cable. I get that console works when connected directly but this is not an indication that everything is good from the console side. PVM has much wider tolerances for sync and RGB levels.