Slowdown rate must not be more than 5% for any scene clear. Replays recommended for first place scores.
Camera as Main is banned. Everything else is fine at the moment.
Since this game doesn't display a total score (good), I'm just going to have a board for every scene; it's not like twenty-million (or even twenty) people are going to play this game anyway. Oh and um... I am just going to add scenes one at a time, if you guys don't mind.
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Post scores in this format:
Code: Select all
SCENE
NAME - SCORE - ITEMS - SLOWDOWN [- REPLAY]
__________
Day 1
Code: Select all
=Scene 4=
1. chum - 1,047,950 - Statue /Camera - ?.??%
=Scene 5=
1. chum - 1,757,230 - Fabric /Mallet - ?.??%
=Scene 6=
1. JPS - 870,300 - Statue /Mallet - 0.00%
Code: Select all
=Scene 3=
1. Zil - 3,243,830 - Umbrella/Doll - 0.00%
=Scene 4=
1. chum - 2,502,730 - Statue /Mallet - ?.??%
=Scene 5=
1. JPS - 849,900 - Lantern /Doll - 0.00%
Code: Select all
=Scene 1=
1. ARF - 10,175,380 - Statue /Mallet - 0.55%
=Scene 2=
1. ARF - 2,882,430 - Fabric /Mallet - 0.00%
2. JPS - 2,495,440 - Statue /Mallet - 0.00%
3. chum - 2,231,370 - Statue /Mallet - ?.??%
=Scene 3=
1. ARF - 3,248,720 - Statue /Mallet - 0.00%
=Scene 5=
1. ARF - 942,280 - Fabric /Mallet - 0.00%
2. JPS - 823,380 - Fabric /Mallet - 0.00%
Code: Select all
=Scene 1=
1. ARF - 3,365,790 - Statue /Mallet - 0.49%
=Scene 2=
1. chum - 2,645,380 - Statue /Mallet - ?.??%
=Scene 3=
1. ARF - 5,754,890 - Umbrella/Umbrella - 0.68%
=Scene 7=
1. ARF - 3,567,260 - Umbrella/Umbrella - 0.00%
Code: Select all
=Scene 2=
1. ARF - 3,050,910 - Statue /Mallet - 0.00%
=Scene 3=
1. ARF - 9,780,080 - Statue /Camera - 0.95%
=Scene 4=
1. ARF - 10,557,200 - Statue /Mallet - 0.18%
=Scene 5=
1. ARF - 611,970 - Statue /Camera - 0.00%
2. chum - 574,200 - Statue /Mallet - ?.??%
=Scene 6=
1. ARF - 7,074,440 - Statue /Mallet - 0.00%
=Scene 7=
1. ARF - 2,123,790 - Statue /Camera - 0.00%
=Scene 8=
1. ARF - 1,225,730 - Statue /Mallet - 0.00%
2. chum - 815,620 - Statue /Mallet - ?.??%
Code: Select all
=Scene 4=
1. chum - 2,258,520 - Statue /Mallet - ?.??%
=Scene 5=
1. chum - 4,831,670 - Statue /Mallet - ?.??%
=Scene 6=
1. JPS - 2,041,030 - Statue /Mallet - 0.00%
=Scene 7=
1. ARF - 24,005,940 - Statue /Camera - 0.00%
=Scene 8=
1. ARF - 552,610 - Mallet /Statue - 0.00%
2. JPS - 551,860 - Mallet /Statue - 0.00%
Code: Select all
=Scene 2=
1. chum - 2,673,310 - Statue /Mallet - ?.??%
=Scene 6=
1. chum - 593,490 - Statue /Doll - ?.??%
=Scene 8=
1. Zil - 2,230,640 - Statue /Mallet - 0.08%
Code: Select all
=Scene 3=
1. Zil - 3,256,960 - Statue /Mallet - 0.00%
2. chum - 3,023,730 - Statue /Mallet - ?.??%
=Scene 4=
1. JPS - 7,767,630 - Statue /Mallet - 0.70%
Code: Select all
=Scene 2=
1. ARF - 2,083,570 - Umbrella/Mallet - 0.00%
=Scene 4=
1. chum - 2,050,330 - Doll /Mallet - ?.??%
=Scene 5=
1. ARF - 2,032,970 - Statue /Mallet - 0.00%
=Scene 8=
1. chum - 3,459,240 - Statue /Mallet - ?.??%
Code: Select all
=Scene 2=
1. Zil - 16,313,710 - Statue /Mallet - 0.15%
2. chum - 14,365,300 - Statue /Mallet - ?.??%
=Scene 3=
1. Zil - 6,932,660 - Statue /Mallet - 0.05%
2. chum - 5,457,390 - Statue /Mallet - ?.??%
=Scene 4=
1. chum - 6,806,180 - Statue /Mallet - ?.??%
=Scene 5=
1. ARF - 11,548,900 - Statue /Mallet - 0.15%
=Scene 7=
1. Zil - 6,465,800 - Statue /Mallet - 0.31%
=Scene 10=
1. Zil - 4,858,280 - Statue /Mallet - 0.00%
2. chum - 4,699,290 - Statue /Mallet - ?.??%