TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

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trap15
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TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by trap15 »

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Hishouzame (2 Loop)

You should have expected it.

Playing week ends Tuesday, July 30th, 2013 at 00:00 GMT

Dynamic scoreboard at http://dodonpachi.daifukkat.su/stgt/2013/week5.html

Tournament main thread: http://shmups.system11.org/viewtopic.php?t=45795
Discussion thread: http://shmups.system11.org/viewtopic.php?t=46678

Rules
Default DIP switch settings ONLY
Japanese region ONLY
If you clear loop 2, stop playing and record your score - DO NOT CONTINUE PLAYING, DO NOT SUICIDE ALL YOUR LIVES
1 credit only
Autofire is allowed (game's better without it though)
Get sniped

Scoring system
Destroy them all!
GET BONUS score: 800,000

Submission format
name - score - area - version

Submission example
trap15 - 800,000 - 200 - MAME
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
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shmuppyLove
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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by shmuppyLove »

It's a score

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Erppo
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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by Erppo »

...that was a lot easier than I expected.

Erppo - 626,770 - 120 - Shmupmame 4.2
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E: I think that was my quickest arcade shmup 1-ALL since DFK Strong. Input.
Last edited by Erppo on Tue Jul 23, 2013 12:59 am, edited 4 times in total.
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Iori Branford
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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by Iori Branford »

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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by ED-057 »

ED-057 - 376,680 - 77 - MAMEplus106

Can't believe how slow your plane is in this game :p
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trap15
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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by trap15 »

trap15 - 743,800 - 141 - MAME

Autofire shame ;_;
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by Skyline »

Skyline - 228,300 - 46 - shmupMAME 4.2

Just could not recover after one death.
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THD
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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by THD »

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DocHauser
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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by DocHauser »

DocHauser - 423,420 - 71 - Shmupmame 4.2

So, what setting do people use for optimal autofire rate?
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Despatche
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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by Despatche »

aww yeah baby LESGO

use max autofire because you only need it for specific targets, you can slowly tap through most of the game.
Rage Pro, Rage Fury, Rage MAXX!
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Jaimers
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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by Jaimers »

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Jaimers - 747,910 - 141 - ShmupMame 4.2

Feel free to disqualify the score if I'm too late with this whole tournament thing or it not having an inp. I just wanted to try the game out and this was sort of my first credit. :V
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trap15
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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by trap15 »

I'll see if I can fit you in :wink:
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by Tigershark »

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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by drunkninja24 »

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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by Iori Branford »

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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by Aquas »

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Replay: http://www.twitch.tv/aquas_/c/2624747
STG Weekly!, 1cc's, twitch, XBL: DJ Aquazition
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ranking alongside top elected officials for notoriety. -Ed Oscuro
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Despatche
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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by Despatche »

Despatche - 519,680 - 80 - ShmupMAME v3.0b

yeah no fuck this game
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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by Yazphier »

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replays and inps
chum
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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by chum »

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http://i.imgur.com/L6adp2S.jpg

Nice video game
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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by Erppo »

lol

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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by THD »

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Maybe when it's not so hot I'll get a better score...
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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by Yazphier »

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replays and inps
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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by trap15 »

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@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by THD »

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Got smashed at the end of level 4. :(
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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by Zerst »

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No time to play this week, just want to finish.
Dimahoo is a fun game.
<trap15> C is for Bakraid
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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by Despatche »

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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by Nifty »

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Needs moar bonus items and fewer suicide bombers
Live to fly, fly to live, it's all very orthodox
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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by shmuppyLove »

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Derp
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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by Pjoxt »

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Not a fan of this game.
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Re: TRP-STGT 2013 Week 5: Hishouzame (2 Loop)

Post by lilmanjs »

lilmanjs - 112,190 - area 26 - shmupmame 4.2
Forget it. I can get farther than area 26 but I can't get a higher score. go figure.
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