Gran Turismo 6 Credit Glitch Found - Avoid Microtransactions

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Friendly
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Gran Turismo 6 Credit Glitch Found - Avoid Microtransactions

Post by Friendly »

Rather unexpected news!
Sony Computer Entertainment Inc. today announced Gran Turismo®6 (GT6™), the latest version of PlayStation®’s best-selling franchise, will be released in Holiday, 2013. The news was revealed today by legendary Gran Turismo creator Kazunori Yamauchi at an event held to celebrate 15 years of the 70-million-selling series.
http://www.gran-turismo.com/gb/news/00_1910783.html

Trailer: http://www.youtube.com/watch?v=ZM-8_N8gcaw

Demo in July:
http://blog.us.playstation.com/2013/05/ ... mo-6-demo/
Last edited by Friendly on Mon Dec 09, 2013 4:53 pm, edited 1 time in total.
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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by Ruldra »

Great news, I was hoping this game would come for the PS3. But if GT6 has as many updates as GT5 did (which probably will), then there's no reason to get this at launch. Better wait to get it with more content and for a better price at a later date.

I'm still bummed that I paid full price for vanilla GT5 instead of waiting and buying the XL edition for dirt cheap.
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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by broken harbour »

Ruldra wrote:Great news, I was hoping this game would come for the PS3. But if GT6 has as many updates as GT5 did (which probably will), then there's no reason to get this at launch. Better wait to get it with more content and for a better price at a later date.

I'm still bummed that I paid full price for vanilla GT5 instead of waiting and buying the XL edition for dirt cheap.
Same here, content was pretty lean at launch. I hope GT6 is everything GT5 was supposed to be.
I'd rather they focus on tracks and cars rather than the stupd camera mode.
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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by lilmanjs »

If they can manage to get rid of a lot of the problems that GT5 had, this will be worth a buy. What little time I spent with the last game, and some of the money stuffs was stupid. I really want to get back into the series that started the whole simulation racing game craze!
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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by Vexorg »

Hmmmm.... I was never all that impressed by GT5, it looked rather impressive but ultimately felt soulless, and it seemed like I had to download half a gigabyte of updates every time I wanted to play it. I'll see how GT6 turns out, but I'd say there's a good chance that Forza 5 is going to be a launch title for the next Xbox (although I'm not particularly sold on that either.)
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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by Skykid »

My boredom just peaked.
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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by antares »

Project CARS will be released at the same time for PS3 / 360 and will wipe the floor with both GT6 and Forza ;)
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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by Friendly »

Wait, did anyone here actually dislike GT5??? That's quite amazing (unless you dislike racing games in general).
And having played both, I think that GT is superior to Forza.
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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by Ji-L87 »

Friendly wrote:Wait, did anyone here actually dislike GT5??? That's quite amazing (unless you dislike racing games in general).
And having played both, I think that GT is superior to Forza.
Playing with just a controller, I think Forza has both more "feel" and...well, more fun, thanks to better controller for this purpose (those PS3 triggers, my fingers always slips off).

However, I prefer the GT atmosphere and lounge-ish menu music. I'd be very interested in how both these games feel with a proper steering wheel. :) Listening to the soundtracks is always a treat.

And as for track design, I'm not sure...maybe GT has the upper hand? I want to remember it having a few cool original tracks but to be honest, it really was a while since I played GT at all. Forza, on the other hand, yes, have some fun tracks but most are pretty boring. I don't get it, why does real racetracks have to be so boring and soulless? I want to see another slew of original tracks - lush greens and blue skies! Hit me up on that!* :mrgreen:


* Those tracks that I remember from GT has been just like that. Which is good.

Edit:
My biggest gripe with GT 5, and since I've only played it in various stores, so I don't know if this can be changed somewhere,
was that I found the default settings quite bad. Also, cars seemed to have anti-skid on as standard, which really felt weird when actually racing them and having to enter a menu just to turn that off felt weird. Granted, Forza also has some similar settings.
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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by t0yrobo »

After the painfully long development time on GT5 I'm really curious if this will seem anything like a new game or just GT5+. It'll probably be like everything about GT5 (or Forza) is imo, cool for the fans, no biggie for casual players, still kinda a joke for pc sim racers.
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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by Skykid »

Friendly wrote:Wait, did anyone here actually dislike GT5??? That's quite amazing (unless you dislike racing games in general).
I hate all Gran Turismo games almost equally. Weird statement though, since I love racing games - just the kind that let you actually race without all the bullshit periphery of tinkering with engine parts and licences (I feel a bout of narcolepsy incoming just mentioning it.)

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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by Jonathan Ingram »

Skykid wrote:Weird statement though, since I love racing games
You love arcade racing games. Gran Turismo is a simulation.
Ridge Racer is all: speed, power slides, Ai Nagase's cute ass.
Yes, it is. But it also feels nothing like driving a car in real life would.
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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by Skykid »

Jonathan Ingram wrote:
Skykid wrote:Weird statement though, since I love racing games
You love arcade racing games. Gran Turismo is a simulation.
This is true.
Ridge Racer is all: speed, power slides, Ai Nagase's cute ass.
Yes, it is. But it also feels nothing like driving a car in real life would.
Driving any vehicle in real life is infinitely more enjoyable than Gran Turismo.
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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by Ruldra »

Skykid wrote:Driving any vehicle in real life is infinitely more enjoyable than Gran Turismo.
Well, in real life you don't have access to all sort of sports/racing cars and famous tracks around the world. GT is as close as you can get to real-life racing on a console.

Some of us find sim racing far more enjoyable than arcade racing.
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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by KAI »

Skykid wrote:Ridge Racer is all: speed, power slides, Ai Nagase's cute ass.
and the awesome music.
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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by Skykid »

KAI wrote:
Skykid wrote:Ridge Racer is all: speed, power slides, Ai Nagase's cute ass.
and the awesome music.
Concur.
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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by gct »

Skykid wrote:Ai Nagase
Nice Freudian there.
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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by t0yrobo »

Saw a rumor floating around of a Vita version, and a rerelease for PS4. GT as a console release title would be interesting to see for sure.
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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by Marc »

Jonathan Ingram wrote:
Skykid wrote:Weird statement though, since I love racing games
You love arcade racing games. Gran Turismo is a simulation.
Ridge Racer is all: speed, power slides, Ai Nagase's cute ass.
Yes, it is. But it also feels nothing like driving a car in real life would.
It's a simulation with fucking retarded AI and no damage. Simulations are now getting realistic enough that they feel even more comical without these things. I can see the attraction of time trialling maybe, but as a racing game it's shit.
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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by neorichieb1971 »

GT is crap not because of the graphics and sound, its because the career path is 10 billion hours long and making a purchasing mistake puts you back about 12 hours.

You should be able to have your own music playing, because those droning noises they call "realistic" engine noises just make you fall asleep.

Also, I have this weird sense of slowness in GT. I have compared real life racing on youtube with the game and I was surprised to see it actually does match. But in game 120mph feels like 30mph. When you go to brake it feels like its not working as well as it should. Perhaps my perception of the speed is not accurate. But anyway, arcade racers feel really fast at 120mph.

Does anyone remember that free demo track when the PS3 launched? I had more fun with that than I did GT5. I sold it after 3 hours of gameplay.
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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by Friendly »

Don't care enough for a long reply (that would be wasted anyway), so allow me to address only these:
Marc wrote: no damage
neorichieb1971 wrote: You should be able to have your own music playing
:lol:
neorichieb1971 wrote:Perhaps my perception of the speed is not accurate.
Considering you are the guy who gets dizzy going around corners, who knows. Perhaps.
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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by KAI »

Damage. Who needs that shit?
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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by PC Engine Fan X! »

So will this new-fangled GT-6 demo/full version game have built-in support for the Logitech Driving Force GT, G-25 & G-27 wheel setups?

I do recall that the earlier PS3 based GT-5 demo was a timed demo that was good for a certain amount of time. Once past a certain date, it wasn't playable anymore (and thus deleted it off my HDD upon encountering that situation).

It's a given with the phyiscal BD discs releases of GT-5 with all the latest updates (with the GT 5 XL release) to go with a budget pricepoint later on in it's lifespan...it's business as usual. The GT-5 Collector's Edition set was cool to get/own back in the day, despite it's initial high pricetag upon it's debut.

It was cool to take the GT TV section (when it was up & running) out for a spin but to watch other premium racing video content on it, required a paid subscription indeed. Later on, SCEI axed the entire GT TV section as it was losing $$$$ from it's inception.

The real reason why there's no real-time deformation of all the cars featured in the latest GT 5 game is, that the automobile manufacturers don't wish to see it happen with their own products, so developer Polyphony Digital, didn't include that feature.

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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by null1024 »

neorichieb1971 wrote: Also, I have this weird sense of slowness in GT. I have compared real life racing on youtube with the game and I was surprised to see it actually does match. But in game 120mph feels like 30mph. When you go to brake it feels like its not working as well as it should. Perhaps my perception of the speed is not accurate. But anyway, arcade racers feel really fast at 120mph.
You don't have the other stimuli telling you that you're going fast in a realistic racer or with video footage. Arcade racers exaggerate things to enhance the sensation of speed to deal with that. It's like being in a car, and then watching a dashcam video -- 60mph feels pretty quick in a car, whereas it seems slow as fuck when you watch the video.
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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by PC Engine Fan X! »

And yes, GT 5 has built-in support for 3D with the appropiate 3D capable HDTV, 3D glasses and 1.4v HDMI cable setup.

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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by Jonathan Ingram »

Skykid wrote:Driving any vehicle in real life is infinitely more enjoyable than Gran Turismo.
Maybe if you own a wide selection of racing cars and have an access to Nurburgring and other tracks. Otherwise, no - driving in real life is a pain in the ass. It would take a special kind of masochist to enjoy driving in a congested city area where roads are stuck in a gridlock half the time.

Not to mention that you argument could just as easily be leveraged against arcade racers. Drifting and sliding in real life >>> drifting and sliding in arcade racers. Real life street racing >>> Initial D, Ridge Racer and Outrun.

Marc wrote:It's a simulation with fucking retarded AI and no damage. Simulations are now getting realistic enough that they feel even more comical without these things. I can see the attraction of time trialling maybe, but as a racing game it's shit.
How many simulations have you actually played to come to the conclusion that racing in GT is shit? Having played GT5, GTR2, GT Legends, Live for Speed and many others with a wheel, I would say GT stacks up pretty damn well. Worse in some ways, better in others, it definitely offers one of the best driving experiences around. GT`s Nurburgring is absolutely second to none.


Quite a few folks in this thread don`t seem to have any interest in this genre. Why are you here again?
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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by Ed Oscuro »

I've only played a little bit of GT2 recently (waited what, over ten years from the time I first read about it?), and a very little bit of one of the PS2 era ones, but I appreciated its feel and the tight execution it expects out of you. A bit hard to pull off with a regular controller but it works well.

Rally racers might be something worth looking into if the GT series seems too staid and normal. I played the DIRT demo a while back and it gives a nice feeling of dealing with unusual track conditions, and racing in unusual locations.
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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by neorichieb1971 »

Well to put things in perspective. I played Sega Rally for a gazillion hours. It had 3 cars and 4 tracks. I played GT5 for 3 hours, it has a gazzillion tracks and a gazzillion cars, an intro, credits longer than a movie and 50GB of blu ray disc of storage.

Just goes to show that gameplay rules and doesn't need to be expensive. GT is the Avatar of the racing game world.

When GT1 came out, I thought it was the most amazing thing ever. But 5 generations of the game later, I just found it covers old ground a lot. Same cars, same tracks, same music.

Namco need to bring back the old RR games with PS3 graphics. I'd love that shit.
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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by Ruldra »

In other news, Bathrust confirmed for GT6! Hoping to see Pikes Peak too.
Ed Oscuro wrote:Rally racers might be something worth looking into if the GT series seems too staid and normal. I played the DIRT demo a while back and it gives a nice feeling of dealing with unusual track conditions, and racing in unusual locations.
Don't forget WRC 3. Aimed to be more of a simulation than the Dirt series. Also no gymkhana bullshit.
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Re: Gran Turismo 6 (PS3, Holiday Season 2013)

Post by Jonathan Ingram »

DIRT is a severely arcadified(if there`s such a word) Colin McRae Rally stuck somewhere in between the latter and Sega Rally. A good game though(the first one is; didn`t like the second and third entries).
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