The way I did hypers makes it so they're not all that useful unless you stack up a bunch of them. Stacking up a bunch of them means not pressing the bomb button for a long time (risk). Using a bunch of them makes your firepower and score go absolutely fucknuts (reward). In order to get the most out of a given hyper discharge, you need to refrain from pressing the bomb button (risk). Furthermore, while a hyper is going on, you cannot charge the next one at all. Since higher-level hypers last longer, this can mean quite a while before the next time you get even a first-level hyper (risk).RNGmaster wrote:Where the shitting hell is hyper rank? If you get that many hypers you better have some reason not to use them continuously.
If there is hyper rank it's not scary enough.
Apparently this isn't enough though. I'm on record as having a general dislike of rank systems, so if you have some other suggestion, I'm all ears. Alternatively, if I get, like, a bunch more people to tell me that a rank system is the only way to make the game good, I'll go with that. :V