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 Post subject: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Sun May 20, 2012 8:57 pm 


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Joined: 19 Feb 2009
Posts: 1063
Location: Florida
This month's game is DonPachi! Please use the Japanese version of the game (or the Hong Kong version if you're a masochist; please indicate in your entry if you're using the HK version). :D Please, NO old scores!

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Please submit scores in the following format:

Name - Score - Stage - Max HIT - Ship Type

Scores will be only be accepted until midnight EST on June 30th. Please take all strategy discussion to the relevant thread I've set up in the Strategy subforum. Good luck, try hard, and have fun!

A huge thank you to trap15 for putting together this high score table at http://dodonpachi.daifukkat.su/stgotm/!

Japanese Version
Code:
NAME                 |    SCORE    | STAGE | MAX HIT | TYPE 
---------------------|-------------|-------|---------|-------
Jaimers              |  19,441,170 | 2-ALL |      62 | Type-A
Emuser               |  15,536,140 |   2-3 |      72 | Type-C
THE ALLETT           |  15,106,710 |   2-4 |      70 | Type-C
RNGmaster            |  14,847,620 |   2-4 |      70 | Type-C
Ransom               |  13,474,760 |   2-3 |      72 | Type-C
Giest118             |  11,826,030 |   2-2 |      57 | Type-C
Erppo                |  11,735,930 |   2-3 |      70 | Type-C
Zaarock              |  11,068,440 |   2-2 |      45 | Type-A
DoubleThink          |  11,039,800 |   2-2 |     105 | Type-B
Enigma               |  10,007,810 |   2-2 |      56 | Type-B
clp                  |   9,860,830 |   2-2 |      67 | Type-C
hwl                  |   9,747,690 |   2-2 |      57 | Type-C
BKR                  |   6,909,970 |   1-5 |      51 | Type-B
Zengeku              |   6,253,360 |   1-5 |      46 | Type-A
Chirpy13             |   6,236,360 |   1-5 |      54 | Type-C
Blotto               |   5,451,430 |   1-4 |      64 | Type-C
Illyrian             |   5,140,340 |   1-5 |      52 | Type-C
ED-057               |   4,964,300 |   1-4 |      93 | Type-C
Despatche            |   4,794,110 |   1-4 |      ?? | Type-A
trap15               |   4,521,080 |   1-4 |      70 | Type-B
Frenetic             |   4,345,840 |   1-4 |      44 | Type-C
Shimatora            |   4,334,980 |   1-4 |      50 | Type-C
mesh control         |   4,267,420 |   1-4 |      46 | Type-C
shmuppyLove          |   3,270,910 |   1-4 |      46 | Type-C
1up                  |   3,120,480 |   1-4 |      47 | Type-C




Hong Kong Version
Code:
NAME                 |    SCORE    | STAGE | MAX HIT | TYPE 
---------------------|-------------|-------|---------|-------
Zerst                |   4,765,660 |   1-4 |      ?? | Type-C

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<trap15> I'm just pulling shit out of my ass tbh
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Last edited by CptRansom on Mon Jun 25, 2012 2:37 pm, edited 23 times in total.

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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Sun May 20, 2012 9:18 pm 


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Joined: 31 Aug 2009
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Location: San Jose, California, USA
First score submission woo woo! This is my first run in a while, so I don't expect it to last long :lol:

trap15 - 3894730 - 4 - 31 - Type B
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<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.


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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Sun May 20, 2012 9:39 pm 


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Joined: 02 May 2012
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Here. Have my first run of the game in months.

Code:
Giest118 - 4671290 - 4 - 44 - Type C


Hmm I think I might need moar practice.


EDIT:
Just did this right after:

Code:
Giest118 - 5499730 - 5 - 33 - Type A


Are you going to have a different score table for the different types, or will you keep them all together?
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Last edited by Giest118 on Sun May 20, 2012 10:20 pm, edited 1 time in total.

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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Sun May 20, 2012 10:20 pm 


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Location: Finland
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Zaarock - 3,900,870 - 4 - 42 - Type A

beat trap15's score by 6000, feels good. the popcorn enemies in st4 are fucking brutal :o
(and I gameovered by thinking the level ended when something dropped a bomb after the huge battleship.. but uh yeah)


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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Sun May 20, 2012 10:28 pm 


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For the sake of my sanity, I'm keeping them all together.

Ransom - 4,659,800 - 4 - 36 - B
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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Sun May 20, 2012 11:08 pm 



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Posts: 1126
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It's not pretty but first looping entry so yay.

Erppo - 11,735,930 - 2-3 - 70 - Type C
Shmupmame 2.2 input
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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Sun May 20, 2012 11:34 pm 


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Fucking son of a whore. (EDIT: Not you Erppo, though you suck too. :lol: I'm referring to this bullshit right down here.)

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Ransom - 5,817,940 - 4 - 71 - Type C
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<trap15> I'm just pulling shit out of my ass tbh
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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Mon May 21, 2012 12:19 am 


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Code:
Giest118 - 9099640 - 2-1 - 54 - Type C


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You would not believe how the fuck this run ended. It was a suicide bullet. Off of a fucking bee. The ONLY suicide bullet to spawn off of that bee, about a second after I actually lasered it.

QUITE A WAY TO END MY BEST RUN OF THIS GAME SO FAR
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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Mon May 21, 2012 1:05 am 


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My last run and scoreboard update for tonight. I seriously have NO CLUE how I got through stage 4. I bombspammed the shit out of the boss and felt no shame, but getting through the actual stage was pure luck after the first part. >.> WHATEVER I'LL TAKE IT.

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Ransom - 8,038,770 - 5 - 72 - Type C

At least I finally got a NM run through stage 3 so I have a good save state to start practicing stage 4 instead of flailing through it like a madman.
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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Mon May 21, 2012 1:43 am 


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Ok this will be my baseline. I've never really played it seriously so I definitely need to learn some scoring strategy.

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shmuppyLove - 3,270,910 - 4 - 46 - Type C
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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Mon May 21, 2012 5:34 am 


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here goes nothing

ED-057 - 3,246,790 - 4 - 46 - Type C

Died right at the beginning of stage 4. Need to try harder.


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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Mon May 21, 2012 6:31 am 


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Wow. I no-missed to stage 4, then proceeded to lose like 3 lives in one spot. Go me :x

trap15 - 4521080 - 4 - 70 - Type B
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@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.


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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Mon May 21, 2012 8:27 am 


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Location: 'Strailya
DoubleThink - 4084950 - 1-4 - 43 - Type B - J Ver.

This may take a while.

EDIT: DoubleThink - 4806620 - 1-4 - 31 - Type B - J Ver. - Time to actually learn stage 4
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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Mon May 21, 2012 11:25 am 


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Wrote up a quick webapp to keep track of the STG of the month scores (I'll give CptRansom the ability to modify the scores as soon as he responds on IRC)

Excuse the complete lack of styling, but here it is: http://dodonpachi.daifukkat.su/stgotm/
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@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.


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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Mon May 21, 2012 11:48 am 


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Japanese version
Despatche - 4,794,110 - 1-4 - ?? - Type A - ShmupMAME v3.0b

Game is scary.
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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Mon May 21, 2012 12:04 pm 


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trap15 wrote:
Wrote up a quick webapp to keep track of the STG of the month scores (I'll give CptRansom the ability to modify the scores as soon as he responds on IRC)

Excuse the complete lack of styling, but here it is: http://dodonpachi.daifukkat.su/stgotm/


I'm at work until 3, and then I have plans for tonight, so I won't be on IRC until probably around 9-ish (EST). It looks awesome as hell though!

EDIT: I can check PMs, though, if you don't feel like waiting, lol.
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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Mon May 21, 2012 3:17 pm 


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BKR - 4,045,090 - 1-4 - 36 - Type B

Stage 4 is such a brutal jump in difficulty. I find it easy to no-miss up to there and then suddenly the popcorn all over the place swarm me. Last death was pretty pathetic though, I forgot about the 'trap' at the end of the level where the bomb item carrier is followed by a huge wave of popcorn that ram you if you're greedy about rushing to grab the bomb.
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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Mon May 21, 2012 3:24 pm 


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Blotto - 3579770 - 4 - 41 - Type C

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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Mon May 21, 2012 3:58 pm 


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shmupmame2.2 .inp

Zaarock - 7,261,850 - Area 5 - 42 - Type A

Did pretty well and got a lot of clutchy saves. Somehow the 1up in stage 4 didnt drop.. the turret needs to shoot projectiles before killing it? Stage 5 is pretty damn long, better be ready for it next time :p

Need to learn to nmnb the area 3 boss, with high rank it's pretty hard.

.inp isn't really worth watching unless you want to see bad play but might as well get used to uploading them already.


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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Mon May 21, 2012 4:08 pm 


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I stop caring about NB starting at the stage 3 boss. The nonstop tracking pattern always screws me over, so I just laser-bomb it like a bitch. =/

Great progress, Zaarock! I think we can all agree that stage 4 is an asshole?
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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Mon May 21, 2012 4:26 pm 


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My best from the first few credits:

Illyrian - 5,140,340 - 52 - Type C

Gonna hit this game hard. Got body slammed by the ships coming from the bottom of the screen on stage 5.

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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Mon May 21, 2012 4:37 pm 



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hwl - 6,467,500 - 1-5 - ?? - Type-C

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edit:
No missed until stage 5 and then started to, well.. I don't even know how it's possible to die that often in a single stage. :/

hwl - 6,956,580 - 1-5 - 54 - Type-C

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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Mon May 21, 2012 9:41 pm 


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shmupmame2.2 .inp

Zaarock - 8,142,570 - 1-5 - 45 - Type-A

My best first three stages so far, 4 went ok for my standards and almost managed to kill 1-5 boss with a single life I think.. fell into the trap of shooting the mines that shoot diagonally while moving. Tried too many risky things on 5, I'm sure I'll get into the loop quite soon. Your turn ransom :p


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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Mon May 21, 2012 10:07 pm 


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RNGmaster - 6,653,190 - 1-5 - 49 - Type-C

So fucking slow, going to do a run with A.
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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Mon May 21, 2012 10:50 pm 


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Jaimers - 13,746,780 - 2-4 - 54 - Type-A

First credit score. I can and know how to 2-ALL this game but I don't really want to. :|
The chaindeaths in 2-3 were really aggravating.
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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Mon May 21, 2012 11:09 pm 


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Emuser - 7,185,760 - 1-5 - 44 - Type A

1st credit after grinding away at HK version for about 6 hours of gametime. Not a good run at all, plus one of my buttons gave out in stage 4 so I had to change the button layout for awkward times. Pretty much just a placeholder score since I plan on improving it enough to get a 1-ALL and never play this again.
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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Tue May 22, 2012 12:20 am 


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Zaarock wrote:
Need to learn to nmnb the area 3 boss, with high rank it's pretty hard.


i see you got to stage 5 already but i remember few things about this game:
I dont think rank increase before stage 5 and only if you no miss and no bomb or bomb twice maybe (someone confirm this? )
stage 3 boss is really easy actually:
shoot the big row of missile at the bottom of the screen so they spawn no bullets.
to dodge the homing wave just stay bottom center get the focus from the wave and dodge it at last sec slowly then wait other wave and dodge it last sec slowly in a left and right kinda dance.
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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Tue May 22, 2012 1:15 am 


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Aguraki wrote:
to dodge the homing wave just stay bottom center get the focus from the wave and dodge it at last sec slowly then wait other wave and dodge it last sec slowly in a left and right kinda dance.


The constant wave (where it shoots a new homing bullet wave several times per second) makes that not an option, and you end up just having to nudge your way from one end of the screen to the next. It's basically guaranteed death if you run out of room.


Had a good run just now that ended too early for a new high score entry because I played stage 5 like a retard.
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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Tue May 22, 2012 9:21 am 


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I'll jump into this. Should be fun.

Zengeku - 4,839,230 - 1-5 - 43 - Type A

First time ever playing this and shmupmame won't let me put up states to practice it so I'll have to track down some replays to find ideal ways to handle the stages. I think I died twice to enemies coming up from the bottom edge of the screen. And once by trying to dodge around a bullet but moving into the right edge of the screen. Which was pretty fail.

I'll try playing some more hopefully (exams coming up though).

Score here: Pic


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 Post subject: Re: STG of the Month (May/June 2012) - DonPachi!
PostPosted: Tue May 22, 2012 11:01 am 


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Zengeku3 wrote:
I'll jump into this. Should be fun.

Zengeku - 4,839,230 - 1-5 - 43 - Type A

First time ever playing this and shmupmame won't let me put up states to practice it so I'll have to track down some replays to find ideal ways to handle the stages. I think I died twice to enemies coming up from the bottom edge of the screen. And once by trying to dodge around a bullet but moving into the right edge of the screen. Which was pretty fail.

I'll try playing some more hopefully (exams coming up though).

Score here: Pic

I've also been looking for a version of MAME that I could use save states with but had no luck. Moreover, slowpoke MAME doesn't even recognise the game exists despite all the files being there.
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