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 Post subject: RQ: General Rank Control
PostPosted: Fri Sep 02, 2011 7:38 pm 


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Joined: 11 Dec 2010
Posts: 455
Location: Boston
Maybe this topic is a bit to broad since it encompasses many different games and developers, but I was wondering if there are any universal rank control methods.

For example, when using suicide is it always better to kamikaze your ship into an enemy rather than a bullet?
And when watching sikraiken's STGT '11 Diaoh replay I noticed he powered up his weapons very early on rather than gradually. is that always a good strategy?

Are there any other universal ways to control rank that aren't necessarily on a game by game basis?
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 Post subject: Re: RQ: General Rank Control
PostPosted: Sat Sep 03, 2011 3:47 am 


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Joined: 05 Mar 2008
Posts: 4187
Location: Brazil
Each game has its own way to control rank, but usually you don't power up too much and don't collect surplus items. But please note that not all games are affected by that.

Suiciding on purpose is more of an extreme tactic used only in Raizing games.
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 Post subject: Re: RQ: General Rank Control
PostPosted: Sat Sep 03, 2011 8:20 pm 


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Joined: 26 Jan 2005
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You really can't talk about this in general. Each game has its own rules for how you can raise and lower rank.

Sometimes you're allowed to pick up certain items, sometimes not.
Sometimes bombing lowers rank, sometimes not.
Sometimes suiciding makes no sense, sometimes it does.

The factors which affect rank can be so diverse, it's impossible to speak about it in general terms or find out some kind of universal system.
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