That won't do. It needs to be the internal palette spread of the N64's graphics so I can adjust A/D accordingly. The NES would not cover the entire N64 range.Shuco13 wrote:@FBX
You can also use the NES-version if your N64 flashcard has got a NES-emulator. I used both, the one from page 9 and the NES-version. I'm not sure if the color patterns are really accurate through using them through the N64's emulators. It's at least very helpful to set sharpness and aspect ratio correctly.
I tried it out using the Everdrive 64 v.3. It works, but again is emulation of the SNES RGB spread rather than using the N64's complete RGB spread. It runs at about 10% speed due to being emulated too.blizzz wrote:There's an emulated version for the N64 on page 9 of this thread.
Edit: Although only emulating the SNES palette, it did show my A/D of 160 for my amped N64 was a bit too high. Lowering A/D to 140 and a gamma of 19 gave me best coverage of the RGB spread without overbrightening mid-tones. Still though, if I want to get even more accurate, I'll need to see an RGB spread of the full N64 range. Nevertheless, I'm going to update my profiles with the new settings.