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 Post subject: RQ: Unlocking Alternate Paths in DDP DFK BL Arrange (Ketsui)
PostPosted: Thu Feb 03, 2011 10:52 pm 


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Joined: 11 Dec 2010
Posts: 455
Location: Boston
After a few runs of the Ketsui style Arrange mode in DFK BL, I was able to unlock an alternative Area 1 path right before the mid-boss. I was just wondering what it was I did differently, haha
Possibly some combination of Score + Chain + 10 Chips + Rank?
Does each Area have an alternate path?
I understand the game is brand new so I don't expect an immediate response, but all help is appreciated :wink:
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 Post subject: Re: RQ: Unlocking Alternate Paths in DDP DFK BL Arrange (Ketsui)
PostPosted: Fri Feb 04, 2011 1:27 am 


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Joined: 13 Nov 2010
Posts: 953
Location: Massachusetts
Are you saying there is another path besides URA?
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 Post subject: Re: RQ: Unlocking Alternate Paths in DDP DFK BL Arrange (Ketsui)
PostPosted: Fri Feb 04, 2011 1:44 am 


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Joined: 11 Dec 2010
Posts: 455
Location: Boston
ratikal wrote:
Are you saying there is another path besides URA?


Hmmm... That's probably exactly what it was. the URA path. I just did it unintentionally so I was confused
Thanks, dude.
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 Post subject: Re: RQ: Unlocking Alternate Paths in DDP DFK BL Arrange (Ketsui)
PostPosted: Fri Feb 04, 2011 2:11 am 


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Joined: 13 Nov 2010
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Location: Massachusetts
Aww, I was hoping there would be regular, ura, then KETSUI MIDBOSSES PATH.
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 Post subject: Re: RQ: Unlocking Alternate Paths in DDP DFK BL Arrange (Ketsui)
PostPosted: Sat Feb 05, 2011 3:01 am 


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Joined: 01 Oct 2009
Posts: 1757
Location: MO
The typical method in DFK to get the Ura path is:

Destroy all the silos in Stage 1 before the tanks run over them
Collect the first 3 bees at the beginning of the stage
Don't bomb or die
Have a full hyper meter before the boss appears

I assume it's the same.


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 Post subject: Re: RQ: Unlocking Alternate Paths in DDP DFK BL Arrange (Ketsui)
PostPosted: Mon Feb 21, 2011 6:57 am 



Joined: 02 Feb 2011
Posts: 50
Anyone have any tips for pulling this off? I can get it like 10% of the time, and it's pretty frustrating to have to restart so much to get a run going.

Currently I'm deploying hyper a little later than usual to wipe the screen and move up to lock onto the oil tank, but I'm often just slightly too late (I can't even tell if I've missed the trigger or not until I get to the midboss...).


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