Kenta Cho games
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freddiebamboo
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Not exactly I guess. If you unzip it the files are just no longer compressed. But if you extract it it creates folders. Not sure but if it's so that might be the problem.
Last edited by SpooN on Thu Feb 17, 2005 2:30 pm, edited 1 time in total.
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freddiebamboo
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Shatterhand
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Stormwatch
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Torus Trooper is probably my least favorite of his efforts. Although it has a nice sense of speed and a unique sensation of dodging, something just seems a bit odd about the visuals. I don't necessarily mean that it's "3D", but it can be difficult to sometimes discern if projectiles are in your line of fire or not. It also seems to repeat patterns more than some of his other games, and the focus on endurance is just a bit too much for me.
As for A7XPG, that's one game that didn't impress me initially, but turned out to have some deeper, rather challenging play as I started to understand how the scoring works. Still, some of the enemy respawning can feel a bit cheap (often I'll ram into an enemy just after it appears), and I wish it had a more accessible stage select feature.
This all reminds me, provided ABA Games keeps the same schedule as for his last couple games, the next one is due any time now...
As for A7XPG, that's one game that didn't impress me initially, but turned out to have some deeper, rather challenging play as I started to understand how the scoring works. Still, some of the enemy respawning can feel a bit cheap (often I'll ram into an enemy just after it appears), and I wish it had a more accessible stage select feature.
This all reminds me, provided ABA Games keeps the same schedule as for his last couple games, the next one is due any time now...
Really? I thought his last few were coming out on 11-12 month cycles. TT came out in December(?) so yeah, a *few* months probably. I think he might still be tweaking TT.WarpZone wrote:This all reminds me, provided ABA Games keeps the same schedule as for his last couple games, the next one is due any time now...
Bill