Sequel to Radirgy - Radirgy Noa

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MathU
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Sequel to Radirgy - Radirgy Noa

Post by MathU »

According to a new Milestone ad, they're making a sequel to Radirgy, as well as two other games with its characters in them.

No word on their official website yet though.
Last edited by MathU on Mon Mar 29, 2010 11:24 pm, edited 3 times in total.
Of course, that's just an opinion.
Always seeking netplay fans to play emulated arcade games with.
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Pixel_Outlaw
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Post by Pixel_Outlaw »

Cool, what platform? I like playing shmups with my Wii.
Some of the best shmups don't actually end in a vowel.
No, this game is not Space Invaders.
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BulletMagnet
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Post by BulletMagnet »

Probably first for the arcades, though if they do port them anywhere it'd likely be the Wii.

Quite a few shmup announcements of late, especially compared to the relative drought of not too long ago.
kozo
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Post by kozo »

Pixel_Outlaw wrote:I like playing shmups with my Wii.
Why is this still funny to me? I should have gotten over Wii jokes.

(no offense intended to you, good sir, of course.)

:D
RackGaki
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Post by RackGaki »

I look forward to playing these!

Three games, though? Kind of a stretch for cash, not knowing what they contain.

I also like playing shoot 'em ups on the Wii. Plus the Wiimote works great for the NES and SNES shmups. Crisis Force is fun. I hope more shmups comes to the system.
Of all the things I've lost, I miss my mind the most.
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pixeljunkie
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Post by pixeljunkie »

I like Radilgy, this is good news. Naomi? Hopefully. Obviously not on GDROM.
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Arvandor
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Post by Arvandor »

Radirgy is pretty cool, but with Karous in their recent track record, I'm thinking I'll wait before getting excited =P
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Herr Schatten
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Post by Herr Schatten »

pixeljunkie wrote:I like Radilgy, this is good news.
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pixeljunkie
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Post by pixeljunkie »

Herr Schatten wrote:
pixeljunkie wrote:I like Radilgy, this is good news.
ach! mein quoten!
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MR_Soren
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Post by MR_Soren »

Cool, I look forward to hearing more about this game as it is revealed.
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Post by TLB »

pixeljunkie wrote:
Herr Schatten wrote:
pixeljunkie wrote:I like Radilgy, this is good news.
ach! mein quoten!
lol'd
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Elixir
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Post by Elixir »

I hope it isn't as bad as the first.
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pixeljunkie
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Post by pixeljunkie »

Elixir wrote:I hope it isn't as bad as the first.
anyone who says that hasn't spent enough time with it. Sure, she's kinda' dorky lookin'....but she has a great personality.
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Rai82
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Post by Rai82 »

According to the ad, they are preparing for a Spring 2009 release, as it says the coming spring.
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Elixir
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Post by Elixir »

pixeljunkie wrote:anyone who says that hasn't spent enough time with it. Sure, she's kinda' dorky lookin'....but she has a great personality.
Such a fine character of Milestone's 2006 shooter Radilgy can be compared with the artistic story of Gradius, that other individuals such as pixeljunkie may play for. ^_~

Actually I was talking about the actual game here. Your argument can be used for practically any game to ever exist, despite their ratings, enjoyment and popularity.. therefore your argument is terrible. I've put about 25 hours into Radilgy and that's enough to know I won't be getting those hours back. The game is half-assed and something I'd expect to see at the next Comiket. Seriously, it felt like a flash game that I'd see on newgrounds, and it didn't feel like they put much effort into the game. Kind of like the rest of Milestone's games.
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Post by RackGaki »

I don't put twenty-five hours into anything I hate. The most I've ever given a game I hate is eight hours, and it's usually closer to two. Did you have to 1cc it a few times to figure out you didn't like it?
Of all the things I've lost, I miss my mind the most.
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Elixir
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Post by Elixir »

RackGaki wrote:I don't put twenty-five hours into anything I hate. The most I've ever given a game I hate is eight hours, and it's usually closer to two. Did you have to 1cc it a few times to figure out you didn't like it?
I did, but I mostly played for score. Some games I don't mind playing if they have enough variety to allow you to play strictly for survival as well, which is why Futari, Ikaruga and Ketsui are so great. But when games just become dedicated to strategic bombing (MoF, Ketsui DS, MMP) or games that require you to do specific things (ie. not fuck up your flow of play in dodonpachi), it gets tiring.

When I realized that the game was not difficult nor did it have variety, I stopped caring about the scoring system.
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sfried
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Post by sfried »

Yes. It has more Aida Tadayo...and nerd glasses.

Hopes for a localization. XSeed? Atlus?
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Elixir
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Post by Elixir »

Who were the people who planned on releasing the Gamecube version in the US? They might pick it up.
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sfried
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Post by sfried »

Elixir wrote:Who were the people who planned on releasing the Gamecube version in the US? They might pick it up.
O3.

Have they ever released anything definitive after that incident?
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Elixir
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Post by Elixir »

sfried wrote:
Elixir wrote:Who were the people who planned on releasing the Gamecube version in the US? They might pick it up.
O3.

Have they ever released anything definitive after that incident?
They published Chaos Wars. Brilliant English voice acting if I do say so myself.
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SockPuppetHyren
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Post by SockPuppetHyren »

This just made me that much less patient for MSC. Crap.
clp

Post by clp »

radilgy was awesome , it was different and looking at shmups these days id say a little bit of variety doesnt go a miss, i liked it i liked karous to , looking forward to the sequel of radilgy .
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pixeljunkie
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Post by pixeljunkie »

Elixir wrote:
pixeljunkie wrote:anyone who says that hasn't spent enough time with it. Sure, she's kinda' dorky lookin'....but she has a great personality.
Such a fine character of Milestone's 2006 shooter Radilgy can be compared with the artistic story of Gradius, that other individuals such as pixeljunkie may play for. ^_~

Actually I was talking about the actual game here. Your argument can be used for practically any game to ever exist, despite their ratings, enjoyment and popularity.. therefore your argument is terrible. I've put about 25 hours into Radilgy and that's enough to know I won't be getting those hours back. The game is half-assed and something I'd expect to see at the next Comiket. Seriously, it felt like a flash game that I'd see on newgrounds, and it didn't feel like they put much effort into the game. Kind of like the rest of Milestone's games.
Hahaha, I tip my hat to you. All your objective criticism is dead-on. There's just something about it that clicks with me. I prefer the art direction of Karous, but the gameplay of Radil(r)gy. There's plenty I would change about the game myself. I still like it though.
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Post by dmzach »

It would be cool if it was on the dreamcast again...
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RackGaki
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Post by RackGaki »

Elixir wrote:They published Chaos Wars. Brilliant English voice acting if I do say so myself.
The sarcasm is strong with this one.
Of all the things I've lost, I miss my mind the most.
glitch
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Post by glitch »

RackGaki wrote:I look forward to playing these!

Three games, though? Kind of a stretch for cash, not knowing what they contain.
#2 and #3 are about moe charas and pretty young girls, respectively.
neither makes any reference to Radirgy (on that add).
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Kiken
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Post by Kiken »

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Horizontal screen format and 2-player simultaneous confirmed.

Player 1 is Shizuru and Player 2 is Ruki.

http://www.kobayan.jp/images/journal/joural0812-02l.jpg
http://www.kobayan.jp/images/journal/joural0812-03l.jpg
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MathU
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Post by MathU »

About time Milestone made a 2-player game. I'm getting excited.
Of course, that's just an opinion.
Always seeking netplay fans to play emulated arcade games with.
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Ceph
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Post by Ceph »

After Karous, I thought it was about time they stopped making games (or people stopped buying them). I'm not excited.
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