Zanac X Zanac Opinions Needed

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
User avatar
SheSaidDutch
Posts: 1092
Joined: Tue Mar 15, 2005 12:46 am

Zanac X Zanac Opinions Needed

Post by SheSaidDutch »

Well since I'm collecting some PSX SHMUPS, I would like to know what everyone thinks of Zanac X Zanax, Is it worth the price it goes for?

From what I've played on emulators I've enjoyed the Zanac and Aleste games.
User avatar
Turrican
Posts: 4690
Joined: Wed Jan 26, 2005 5:28 am
Location: Landorin
Contact:

Post by Turrican »

Yeah, I guess we all can't recommend this one enough. On one hand it is classic Compile system, with different kinds of bullets, lots of great weapons, fairly long stages, not difficult as recent manics (but quite more challenging than the no-zanac compile games).

On the other hand it has a quite complex score system and a multiplier ratio, so it doesn't feel totally like 80's stuff.

Plus, you get to play the old Zanac too. I guess it's a winner package!

However, it IS still an expensive import, sadly. You got Gradius Gaiden cheap, right? Perhaps you should consider something cheaper before this, like R-Type Delta.
Image
X - P - B
User avatar
SheSaidDutch
Posts: 1092
Joined: Tue Mar 15, 2005 12:46 am

Post by SheSaidDutch »

Turrican wrote:Yeah, I guess we all can't recommend this one enough. On one hand it is classic Compile system, with different kinds of bullets, lots of great weapons, fairly long stages, not difficult as recent manics (but quite more challenging than the no-zanac compile games).

On the other hand it has a quite complex score system and a multiplier ratio, so it doesn't feel totally like 80's stuff.

Plus, you get to play the old Zanac too. I guess it's a winner package!

However, it IS still an expensive import, sadly. You got Gradius Gaiden cheap, right? Perhaps you should consider something cheaper before this, like R-Type Delta.
Complex score system and multiplier ouch, I'm not a fan of either of those

Gradius Gaiden(Not here yet) but I paid about £27

R-Type Delta I can get for £10 so I'm in no rush to purchase that atm

X-2 I might pick up for £2.99 soon

How much do these games go for?
Raiden DX
ImageFight/X-Multiply
Salamander Deluxe
Gradius Deluxe
User avatar
ST Dragon
Banned User
Posts: 2240
Joined: Fri Apr 01, 2005 9:11 am
Location: Lost Deimos Station

Post by ST Dragon »

I haven't played it, but judging by screen shots, the graphics are very 16-bit looking.
Projet X 2 on the other hand, has the best Ps-1 Graphics imo.
User avatar
Zach Keene
Posts: 1054
Joined: Tue Jan 25, 2005 10:38 pm
Location: Flenceburg
Contact:

Post by Zach Keene »

SheSaidDutch wrote:Complex score system and multiplier ouch, I'm not a fan of either of those
I'd suggest Zanac Neo has the complex score system for those who hate complex score systems. All you have to do to "chain" is blow shit up before it leaves the screen. Which you should be doing anyway. :)
User avatar
Tychom
Posts: 166
Joined: Wed Jan 26, 2005 9:40 pm
Location: Paris

Post by Tychom »

Zach Keene wrote:
SheSaidDutch wrote:Complex score system and multiplier ouch, I'm not a fan of either of those
I'd suggest Zanac Neo has the complex score system for those who hate complex score systems. All you have to do to "chain" is blow shit up before it leaves the screen. Which you should be doing anyway. :)
++ what he said. The scoring in Zanac Neo feels incredibly natural because, well, it is - you just shoot stuff fast, run around as quickly as possible refusing to let *anything* escape :)

The multiplier usage is fun too, wait till there's lots on screen, choose a target and launch your weapon and watch 'Every Extend'-style as the weapon chains around the screen destroying all & sundry.
User avatar
Turrican
Posts: 4690
Joined: Wed Jan 26, 2005 5:28 am
Location: Landorin
Contact:

Post by Turrican »

SheSaidDutch wrote:
Complex score system and multiplier ouch, I'm not a fan of either of those

Gradius Gaiden(Not here yet) but I paid about £27

R-Type Delta I can get for £10 so I'm in no rush to purchase that atm

X-2 I might pick up for £2.99 soon

How much do these games go for?
Raiden DX
ImageFight/X-Multiply
Salamander Deluxe
Gradius Deluxe
Yeah, they're right, Zanac Neo is good because you can forget those score systems are there. Almost forget: the last boss can require some extra lives to spare.

as for the others:

£10 for R-Type Delta and you pick playstation's best, imho.

£3 for X2 is great. Very nice graphics (one of the few rendered that doesn't suck).

Raiden DX I recommend very much. Can find the Hamster release for around 28 euro (be quick to get this one before the price gets higher).

ImageFight/Xmultiply, I don't really know, but easily the least exciting product you've listed.

Salamander Deluxe / Gradius Deluxe = can't go wrong with these. Well; wait until you play Gaiden and decide if Konami is your God to worship.

You've hit the jackpot man, you're going to witness what can be called the best Gradius, the best R-Type, and the best Raiden. :D

And Zanac Neo is among the best Compile. Not the best, though.
Image
X - P - B
User avatar
visuatrox
Posts: 307
Joined: Wed Jan 26, 2005 6:05 pm
Location: Europe

Re: Zanac X Zanac Opinions Needed

Post by visuatrox »

SheSaidDutch wrote:Well since I'm collecting some PSX SHMUPS, I would like to know what everyone thinks of Zanac X Zanax, Is it worth the price it goes for?
No, the game may be good, but it is not that good. There is plenty of good shmups out there that will not cost you a fortune.
User avatar
Naiera
Posts: 419
Joined: Wed Jan 26, 2005 1:41 pm
Location: Denmark
Contact:

Post by Naiera »

I would try and get a hold of this game now. I don't think the price is going down and it's just something that I feel is quite essential to own ;) It's very good in its own right, but if one is a Cave-boy it probably won't entertain all that long. Doesn't hurt that the old Zanac is included. Packaging looks excellent too in my opinion. A real collector's item I think.
User avatar
SheSaidDutch
Posts: 1092
Joined: Tue Mar 15, 2005 12:46 am

Post by SheSaidDutch »

Aslong as the mechanism is natural, I probably just got scared as soon as I heard Chain and multiplier inthe same sentance :lol: :oops:

I've played the Gradius/Salamander seriers before so It's safe to say I do like Konami for their Shooters :wink:

ImageFight I dont know but I really like this game for some reason

R-Types is my next purchase for sure

X2 I might aswell pick it up anyway for £2.99 cant go wrong for that price.

Naiera-No Cave fanboi here :wink:
User avatar
Cthulhu
Posts: 1368
Joined: Wed Jan 26, 2005 8:02 am
Location: Colorado

Post by Cthulhu »

Zanac X Zanac is going for about 9000 yen in Akiba these days - well over the 6000 yen I paid for my copy last year. This might just be a temporary price fluctuation, but you can probably expect ZxZ to cost more than the last few months for at least a little while overseas too.
User avatar
BrianC
Posts: 8880
Joined: Wed Jan 26, 2005 1:33 am
Location: MD

Post by BrianC »

While Zanac X Zanac is probably worth the big bucks it goes for, keep in mind that the original NES Zanac is also an excellent game and sells for peanuts.
User avatar
llabnip
Posts: 370
Joined: Tue Mar 29, 2005 2:04 pm

Post by llabnip »

Zanac Neo is wonderful, classic Compile in a 32-bit package. It plays much more like the Compile shooters of old so don't expect the copyright date (2001) to be an indication as to what this should play like. It's a console shooter all the way - full screen verizontal with all the classic Compile shooter sounds and (updated) visuals... good use of PSX transparencies in places and great music... Plus you get various original versions of Zanac included in the slightly extra wide single-CD case. Very enjoyable and highly recommended.

There are a solid group of shooting games that almost demand you own a PSX (not to mention the other genres where the PSX excels). If you already have a PSX, you really should track down and own Zanac X Zanac, IMHO. If you don't have a PSX, this is one of the handful of exclusives (and, barring some bizzare ressurection, the last Compile shooter ever) that should make you consider getting one. Raiden Project/DX, Gradius Gaiden, R-Type Delta, Toaplan Shooting Battle 1, Konami Arcade Classics (for Scramble, Time Pilot and Super Cobra) and Einhander generally fall into the same category.
llabnip - DaveB
Once more the light shines brightly in sector 2814.
User avatar
SheSaidDutch
Posts: 1092
Joined: Tue Mar 15, 2005 12:46 am

Post by SheSaidDutch »

Just bought X2 and I must say I dont like it one bit.....
EXMaster
Posts: 41
Joined: Thu Mar 17, 2005 5:18 am

Post by EXMaster »

Sorry for the derail, but does anyone still have those score attack videos that were up on the ZanacXZanac website?
User avatar
BenT
Posts: 88
Joined: Mon Jan 31, 2005 3:20 am
Location: Bay Area, CA

Post by BenT »

Yeah, X2 bites if you don't care for Amigatrash-style games. I have a JPN copy I want to ditch.
User avatar
Turrican
Posts: 4690
Joined: Wed Jan 26, 2005 5:28 am
Location: Landorin
Contact:

Post by Turrican »

SheSaidDutch wrote: X2 I might aswell pick it up anyway for £2.99 cant go wrong for that price.
Hey, man 2.99. That's the magic number you have to reapeat yourself like a mantra.

The game is not so good, true. Put the invincibility cheat on and enjoy the show at least. A maxed out ship is something to witness in that game, especially for that laser whip subweapon.
Image
X - P - B
User avatar
Guardians Knight
Posts: 502
Joined: Tue Jan 25, 2005 10:15 pm
Location: England

Post by Guardians Knight »

i would def recommend you get Zanac X Zanac it is a very nice game. you should perhaps check it out via a psx emu first before you shell out your life savings tho -just in case. thats what i did and i love it.

raiden dx is also a great game, and a lot more affordable than zanac, expect to pay around $30-$40 or maybe £30 if you can find it in the uk
001
User avatar
Shatterhand
Posts: 4039
Joined: Wed Jan 26, 2005 3:01 am
Location: Rio de Janeiro - Brazil
Contact:

Post by Shatterhand »

Zanac X Zanac is the best piece of software you can get for your PSX IMO.

Zanac Neo is just WONDERFUL. I had to wait 4 years 'til I could play that game, my expectations were incredibly high, but the game delivered MUCH MORE than what I expected.

I am no fan of complex score systems either, but Zanac Neo one is deep enough without being too complex. It never gets into your way. The game has lots of secrets stuff, but none of them are NEEDED for your enjoyment.. think of them as stuff you will just learn because you will end up playing the game for many and many hours.

The graphics aren't all that hot indeed, but IMO they do an excellent work. They are colorful enough, and the game looks very good IMO.

Soundwise, the game is just awesome.

And of course, you also get the NES version of Zanac with the bundle.

This is coming from someone who grew up having Zanac as my fav game up until Aleste 2 (Another Compile shmup) was released, and I am a HUGE Compile fan, so their games usually make me feel happy. Zanac Neo was the game that, after 12 years, finally managed to take "Aleste 2" from the "Best shmup ever" spot in my list.

I'd pay any money to have Zanac x Zanac. I'd pirate the game. I'd kill to have the game. Zanac Neo it's IMO the best shmup ever, and the best PSX game ever (Maybe the BEST game ever? :D)


Now X2 kinda of blows. It has good graphics, but the gameplay suffers badly. The difficullty is ridiculous unbalanced, the levels are so boring-designed... of course, for 2.99 it's worthy, but I wouldn't pay much more than that for it.
User avatar
MadSteelDarkness
Posts: 894
Joined: Tue Jan 25, 2005 11:46 pm
Location: Dancing at the penny arcade

Post by MadSteelDarkness »

I just got this (finally...) yesterday. I paid too much for it, but man, am I loving this to pieces. Zanac Neo has some great old-school gameplay (watch your back...), coupled with gorgeous graphics and really nice remixes of the classic tunes. The addition of a pixel-perfect port of the original Zanac (that I can finally play in component) rounds out the package nicely. Two thumbs up!
User avatar
SheSaidDutch
Posts: 1092
Joined: Tue Mar 15, 2005 12:46 am

Post by SheSaidDutch »

Glad you like it MadSteel, Shatterhand(Compile Salesman) :P is in this thread *faints* lol I'll keep an eye out for it anyway,
User avatar
Turrican
Posts: 4690
Joined: Wed Jan 26, 2005 5:28 am
Location: Landorin
Contact:

Post by Turrican »

Shatterhand wrote:I am no fan of complex score systems either, but Zanac Neo one is deep enough without being too complex. It never gets into your way. The game has lots of secrets stuff, but none of them are NEEDED for your enjoyment..
To all the supporters of this idea "It's there but it's harmless, you can pretend it's no there":

Going by logic, that is technically a flaw. If the system is too "invisible" then clearly it's not doing its job too well. In other words, if it's not NEEDED, then it might as well not be there.

I think I still prefer Super Aleste and Power Strike II (SMS) just because of that: NONE of their elements seems superfluous or semi-relevant. But after all this is common sense: clearly Compile was more into his stuff during their golden years, and despite all their effort, 2001's Zanac Neo can't hide the feeling of a nostalgic goodbye. I wouldn't say they ended with a whimper, ZNeo is still quite a blast, although not the bang Tecnosoft called its curtain with, TFV.
Shatterhand wrote:This is coming from someone who grew up having Zanac as my fav game up until Aleste 2 (Another Compile shmup) was released, and I am a HUGE Compile fan, so their games usually make me feel happy. Zanac Neo was the game that, after 12 years, finally managed to take "Aleste 2" from the "Best shmup ever" spot in my list.
This instead is coming from an HUGE Compile fan that never a fan of the original Zanac, as it was never released in Europe for NES. So I'm more a fan of their Gunhed/Super Aleste style or the GunNac/PowerStrikeII one: that is traditional, no-AI gameplay.

That said, TGL is still their ecleptic masterwork.

Ok, ok, now I quit babbling...

P.S. SheSaidDutch, skip my post and buy the game anyway. You won't regret it.
Image
X - P - B
User avatar
BulletMagnet
Posts: 13899
Joined: Wed Jan 26, 2005 4:05 am
Location: Wherever.
Contact:

Post by BulletMagnet »

Turrican wrote:I think I still prefer Super Aleste and Power Strike II (SMS) just because of that: NONE of their elements seems superfluous or semi-relevant.
What about the "Missile" weapon in Super Aleste? :P
User avatar
Turrican
Posts: 4690
Joined: Wed Jan 26, 2005 5:28 am
Location: Landorin
Contact:

Post by Turrican »

BulletMagnet wrote:
Turrican wrote:I think I still prefer Super Aleste and Power Strike II (SMS) just because of that: NONE of their elements seems superfluous or semi-relevant.
What about the "Missile" weapon in Super Aleste? :P
I was talking of game machanics and general rules; Zanac Neo is full of worthless weapons too.

Moreover, since most Compile games have lots of weapons, to have generally weak ones is a standard and something the player has to deal with, in order to make his own way of blasting. It's not a flaw, it's how they work/part of their charm.
Image
X - P - B
User avatar
BulletMagnet
Posts: 13899
Joined: Wed Jan 26, 2005 4:05 am
Location: Wherever.
Contact:

Post by BulletMagnet »

Heh, I was just being a pain in the neck. ;) Seriously though, that one weapon is the ONLY one I've found ZERO use for in that game...it's like power-ups (or for that matter the main blaster) in Souky, why bother including 'em? :P
User avatar
professor ganson
Posts: 5163
Joined: Mon Feb 21, 2005 3:59 am
Location: OHIO

Post by professor ganson »

I played Neo for the first time today, and it was great fun. Too early to say confidently that it's worth the steep price, but for someone (like me) who loves games like Blazing Lazers, this would seem to be a must-have.

BTW, the original packaging is really nicely designed-- I especially like the large case it comes in.
User avatar
TWITCHDOCTOR
Posts: 1479
Joined: Tue Jan 25, 2005 11:42 pm
Location: South Texas USA
Contact:

Post by TWITCHDOCTOR »

professor ganson wrote:I played Neo for the first time today, and it was great fun. Too early to say confidently that it's worth the steep price, but for someone (like me) who loves games like Blazing Lazers, this would seem to be a must-have.

BTW, the original packaging is really nicely designed-- I especially like the large case it comes in.

I may have to check it out again some day...too bad it fetches such a high price tag. The first few times I played it, I did use continues(I was previewing it, remember) I thought it was rather bland. Thats weird, but I LOVE Blazing Lazers. I even thought that Gunac kicks the shit out Neo Zanac....

BTW: Zanac sounds like some anti-depressant drug! Too bad it didn't work for me, as I became depressed from playing it. (somebody borrow this quote for their sig...please!)
User avatar
UnscathedFlyingObject
Posts: 3636
Joined: Wed Jan 26, 2005 1:59 am
Location: Uncanny Valley
Contact:

Post by UnscathedFlyingObject »

I thought ZanacXZanac was great at first, but the fun started to wear thin before I reached 20 hours of gameplay. The difference in thinking between my first and last time playing it is because I started to notice the game's flaws. The game does more things wrong than right. For example, the game feels fast paced and the combo system gets a *thumbs up* from me. However, the levels are incredibly long, the music grates on my nerves after repeating for the 20th time, haphazard enemy placement, repeating bosses, and a lot of useless weapons.
"Sooo, what was it that you consider a 'good salary' for a man to make?"
"They should at least make 100K to have a good life"
...
User avatar
Naiera
Posts: 419
Joined: Wed Jan 26, 2005 1:41 pm
Location: Denmark
Contact:

Post by Naiera »

Uhm, I think you're supposed to be happy that you got anything near 20 hours of enjoyment out of a shmup...
User avatar
MSZ
Posts: 631
Joined: Sat Jan 29, 2005 5:13 am
Location: Toronto, ON.

Post by MSZ »

UnscathedFlyingObject wrote:I thought ZanacXZanac was great at first, but the fun started to wear thin before I reached 20 hours of gameplay. The difference in thinking between my first and last time playing it is because I started to notice the game's flaws. The game does more things wrong than right. For example, the game feels fast paced and the combo system gets a *thumbs up* from me. However, the levels are incredibly long, the music grates on my nerves after repeating for the 20th time, haphazard enemy placement, repeating bosses, and a lot of useless weapons.
Yes, the game is long. But not as long as the NES Zanac.
Post Reply