Sin & Punishment 2

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Jockel
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Re: Sin & Punishment 2

Post by Jockel »

Played the first two chapters today. I love it so far.
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evil_ash_xero
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Re: Sin & Punishment 2

Post by evil_ash_xero »

Jockel wrote:Played the first two chapters today. I love it so far.
Can you give me an idea how it plays with the GC controller, since that's the way I would prefer to play it.
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MrMonkeyMan
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Re: Sin & Punishment 2

Post by MrMonkeyMan »

evil_ash_xero wrote:
Jockel wrote:Played the first two chapters today. I love it so far.
Can you give me an idea how it plays with the GC controller, since that's the way I would prefer to play it.
The game is a little harder to control with the Gamecube controller. You aim with the c-stick and move around with the analog stick. You can switch these around though if you want, even put the movement to the d-pad. You shoot by pressing the right shoulder button and use your special attack by clicking the right shoulder button. Left shoulder button is for dodging.

I personally can't stand using the Gamecube's tiny c-stick for anything other than camera controls. The remote works great. The game plays great. Yos. K was on top of the leader boards already when I last checked.
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evil_ash_xero
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Re: Sin & Punishment 2

Post by evil_ash_xero »

Thanks Mr. Monkeyman.
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Skykid
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Re: Sin & Punishment 2

Post by Skykid »

Nobody having any probs running through Gecko OS then?

(I have a US system.)
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linko9
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Re: Sin & Punishment 2

Post by linko9 »

adversity1 wrote: Ironically, Nakagawa later goes on to describe how when they submitted S&P2 to Nintendo for approval, Nintendo came back and told them the game was too easy. They had apparently produced a deliciously difficult game using the gamecub controller, but with the nunchuk the game was apparently way too easy. So they had to adjust a lot of stuff to make it harder. Treasure!
This is what I love about the pointer functionality of the Wiimote; it allows 3d shooting games to be a lot "harder," while maintaining the same absolute difficulty. Hope I explained that comprehensibly. Perhaps they will include GC controller support as a sort of extra-hard mode :D. And I agree that this might as well be in shmups chat, S&P is the closest thing to a 3D shmup I've ever played, and I can't think of any other forum where there are so many people with legitimate interest in this game.
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adversity1
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Re: Sin & Punishment 2

Post by adversity1 »

I have zero fucking idea how a Treasure game where you shoot stuff and compete for score is Off Topic on this site.
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crithit5000
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Re: Sin & Punishment 2

Post by crithit5000 »

Mayhaps because it's obviously outside the realms of what we here normally define here as a shooter? It's not just shooting stuff and points that count, otherwise we'd have to count Duck Hunt as a shmup.
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Elixir
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Re: Sin & Punishment 2

Post by Elixir »

adversity1 wrote:I have zero fucking idea how a Treasure game where you shoot stuff and compete for score is Off Topic on this site.
Same reason Metal Slug and Rez don't have high score threads.
I haven't actively browsed/used this forum in many years and it's no longer an accurate representation of me.

I have retired from genre-specific content creation after 13 years, but I'll always love this little genre in my own personal way.
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bVork
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Re: Sin & Punishment 2

Post by bVork »

I'm dumb. How does one beat the stage 2 boss? (That's the grey guy with the reddish shield)
bVork it up!
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evil_ash_xero
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Re: Sin & Punishment 2

Post by evil_ash_xero »

I'm gonna repeat Sky Kid's question, before it gets buried. Does this work in Gecko OS? Mine's coming in in a few days, and I would really be disappointed if it didn't work.
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Jockel
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Re: Sin & Punishment 2

Post by Jockel »

yes its working
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evil_ash_xero
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Re: Sin & Punishment 2

Post by evil_ash_xero »

Jockel wrote:yes its working
Oh yes. *rubs hands together*
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Skykid
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Re: Sin & Punishment 2

Post by Skykid »

evil_ash_xero wrote:I'm gonna repeat Sky Kid's question, before it gets buried. Does this work in Gecko OS? Mine's coming in in a few days, and I would really be disappointed if it didn't work.
Appreciated evil ash - now to get my hands on a copy!
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MrMonkeyMan
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Re: Sin & Punishment 2

Post by MrMonkeyMan »

bVork wrote:I'm dumb. How does one beat the stage 2 boss? (That's the grey guy with the reddish shield)
The guy with the 4 orbs? You can only hit him when his shield is down, which takes a while. When he's teleporting around the screen dash on top of him and start swinging your sword, eventually he'll get hit from this. Then he'll warp back in to the distance and throw his orbs at you. You can shoot him here, or knock the orbs back at him with your sword. Those are the only times I noticed where you could hit him.
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Elixir
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Re: Sin & Punishment 2

Post by Elixir »

http://www.neogaf.com/forum/showpost.ph ... tcount=157

[PS3] Bayonetta (Sega) - 93,000 (57%)
[NDS] Hikari no 4 Senshi: Final Fantasy Gaiden (Square Enix) - 85,000 (46%)
[PS3] Tekken 6 (Bandai Namco Games) - SE 72,000 (47%) / CB 6,600 (75%)
[360] Bayonetta (Sega) - 45,000 (78%)
[WII] Super Robot Taisen Neo (Bandai Namco Games) - 27,000 (56%)
[360] Tekken 6 (Bandai Namco Games) - SE 20,000 (41%) / CB 1,900 (47%)
[WII] Sin and Punishment 2 (Nintendo) - 5,600 (29%)
[NDS] Grand Theft Auto: Chinatown Wars (CyberFront) - 5,100 (17%)
[PSP] Elminage II: Sousei no Megami to Unmei no Daichi (Starfish SD) - 5,100 (46%)
[NDS] Fresh Precure! Asobi Collection (Bandai Namco Games) - 4,300 (18%)
[NDS] Umihara Kawase Shun: Second Edition Kanzenhan (Genterprise) - 4,200 (42%)
[PS3] Samurai Dou 3 Plus (BEST) (Spike) - 4,000 (42%)
[PSP] Kenka Banchou Portable (Spike) - 2,200 (14%)
[PS2] Sekirei: Mirai Kara no Okurimono (Alchemist) - LE 1,900 (52%) / SE 1,600 (46%)
[NDS] Game Book DS: Sword World 2.0 (Broccoli) - SE 1,100 (29%) / LE 670 (29%)
[PSP] Taishou Yakyuu Musume: Otometachi no Seishun Nikki (5pb.) - LE 610 (40%) / SE 560 (21%)
[NDS] Date ni Game Tsui Wake Jane! Dungeon Maker Girls Type (Idea Factory) - 600 (17%)
[PSP] Purisaga! Portable (Views) - 560 (26%)
[PS2] Nadepro!! Kisama mo Seiyuu Yatte Miro! (GungHo Works) - SE 550 (43%)

Pretty low sales, unsurprisingly.
I haven't actively browsed/used this forum in many years and it's no longer an accurate representation of me.

I have retired from genre-specific content creation after 13 years, but I'll always love this little genre in my own personal way.
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adversity1
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Re: Sin & Punishment 2

Post by adversity1 »

At that rate they should've just put that shit out on the 360.

Fucking Wii is a graveyard for 3rd party games.
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Cuilan
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Re: Sin & Punishment 2

Post by Cuilan »

Ouch...So far, it's selling worse than the N64 original. Hopefully the US and EU releases pick up the slack, assuming they don't get canceled because of the Japanese version's poor performance so far.
:lol:
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maxchainsplendid
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Re: Sin & Punishment 2

Post by maxchainsplendid »

Here's the Classic Controller config translation for anyone who'd like it =] And in case anyone's wondering, the beginning tutorial doesn't really say anything useful (provided you've played SnP1), except that apparently Isa's shot targeting is manual, whereas whats her name's is automatic -

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guigui
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Re: Sin & Punishment 2

Post by guigui »

Thanks maxchain, this will come in handy.

What is the option "movement speed" for ?
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maxchainsplendid
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Re: Sin & Punishment 2

Post by maxchainsplendid »

Oh - that's referring to the movement speed of your targeting reticle dude =]
I CAN NOT FUCK UP FOR THIS.
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linko9
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Re: Sin & Punishment 2

Post by linko9 »

adversity1 wrote:At that rate they should've just put that shit out on the 360.

Fucking Wii is a graveyard for 3rd party games.
Yeah, it is quite unfortunate. If I recall correctly, the original sold quite well on the NA VC, so perhaps sales will be better in the west, but I doubt it. Real shame. I've been saying for a while that Nintendo should hand the Starfox franchise over to Treasure; that would be sure to sell.
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Skykid
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Re: Sin & Punishment 2

Post by Skykid »

maxchainsplendid wrote:Oh - that's referring to the movement speed of your targeting reticle dude =]
Good to see you back here MCS, been a while. You should visit AO more often too, i think you'll find things more comfortable there these days.
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Ex-Cyber
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Re: Sin & Punishment 2

Post by Ex-Cyber »

adversity1 wrote:At that rate they should've just put that shit out on the 360.

Fucking Wii is a graveyard for 3rd party games.
I suspect that Nintendo actually owns the rights to the series.
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linko9
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Re: Sin & Punishment 2

Post by linko9 »

Ex-Cyber wrote:I suspect that Nintendo actually owns the rights to the series.
Well, they are publishing the game, so even if they don't own the series, one could make the argument that it's not exactly a "third-party" game. However, the average consumer doesn't really pay attention to who publishes a game, and as this game doesn't really have name recognition, Nintendo's direct involvement isn't going to make much of a difference. That said, Nintendo has been featuring the game quite a bit at expos and such, and it has gotten quite a bit of coverage in the mainstream videogame media. But as Adversity points out, no amount of media coverage seems to be able to help these types of titles on the Wii. The problem is purely name recognition; Resident Evil sells great, and Okami sells like shit.
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evil_ash_xero
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Re: Sin & Punishment 2

Post by evil_ash_xero »

That sucks, because this is a really good game. It never seem like Treasure ever have any hits, unless it's some Wario game that no one knows they made. No wonder they only make licensed games and sequels anymore.

Perhaps they should have stuck with that shmup they were working on for the 360. 20-30 thousand for preorders for Cave games would certainly get my attention, if I only sold less than 6 thousand in the first week.

I'm glad it's out, and that they made it..I just feel kind of bad for them.
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guigui
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Re: Sin & Punishment 2

Post by guigui »

maxchainsplendid wrote:Oh - that's referring to the movement speed of your targeting reticle dude =]
Oh thanks, I feared player movement was editable :lol:
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Shelcoof
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Re: Sin & Punishment 2

Post by Shelcoof »

This game is hell good!!!!

Just as good or even better than the original!!.
Can't wait for it to be released in North America!
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maxchainsplendid
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Re: Sin & Punishment 2

Post by maxchainsplendid »

Skykid wrote:
maxchainsplendid wrote:Oh - that's referring to the movement speed of your targeting reticle dude =]
Good to see you back here MCS, been a while. You should visit AO more often too, i think you'll find things more comfortable there these days.
Hey Tom!
I CAN NOT FUCK UP FOR THIS.
kemical
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Re: Sin & Punishment 2

Post by kemical »

this game is brilliant...can't believe those sales numbers :cry: I'm blaming it on the Wii.. How did games like No More Heroes and Madworld compare in Japan with the first sales numbers?
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