Ibara or Mushihime?

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
User avatar
Matsunaga
Posts: 472
Joined: Sat Feb 19, 2005 7:21 pm

Ibara or Mushihime?

Post by Matsunaga »

I've decided to add either ibara or mushi to my collection, what's better, and what are the strengths and weaknesses of both? Ibara is about $30-$40 cheaper at the moment, so I'm kinda leaning in that direction, but any input would be much appreciated.
clp

Post by clp »

ibara as it also has a superb arrange mode where as mushi has a shite one , however ibara is frustratingly hard also , mushi has a more accesible original mode .
glitch
Posts: 240
Joined: Fri Dec 08, 2006 9:42 pm
Location: 名古屋

Post by glitch »

after playing black label, ibara's arrange is pretty meh too.

i guess you should ask yourself whether you like Cave or Raizing better, and pick accordingly?
bombs save lives
User avatar
ForceDevice
Posts: 254
Joined: Sun Mar 16, 2008 7:55 pm
Location: Brazil

Post by ForceDevice »

glitch wrote:i guess you should ask yourself whether you like Cave or Raizing better, and pick accordingly?
That's pretty much it.

Ibara = Raizing-style rank management, hard-to-see bullets, medal-based scoring system, it's kind of a Garegga with flowers lol

Mushi = Cave-style bullet patterns, hold-fire-to-slow-down mechanics, more bullet-hell than most other games of the genre, if you liked DOJ or Galuda chances are you'll love it.

I'd choose Mushi by far, as it takes forever to get tired of it (I still didn't and I have it since 2006) and the many different difficulty settings add even more to the replay value. Besides, its character design is brilliant and I'm a sucker for the OST too :3

Ibara is a fantastic game as well, and that's coming from a Raizing hater. But it's just... not as good.

Well that's my 2 cents, even though we all know you'll just ignore our opinions and go for a third game anyway, lol
Last edited by ForceDevice on Tue Apr 15, 2008 11:04 pm, edited 1 time in total.
User avatar
P_HAT
Posts: 1954
Joined: Mon Mar 12, 2007 10:52 am
Location: Germany/Ukraine
Contact:

Post by P_HAT »

Mushi
User avatar
kengou
Posts: 1359
Joined: Sun Apr 22, 2007 3:50 am
Location: East Coast, USA
Contact:

Post by kengou »

As someone mentioned, depends whether you like Raizing or Cave. Mushi is absolute bullet hell, bright bullets, slow movement, lots of bullets, tiny hitboxes, insane bosses, lots of bullets...

oh did I mention how many bullets are in Mushi? Because it's more than any other cave game I can recall (not counting Futari I guess)
"I think Ikaruga is pretty tough. It is like a modern version of Galaga that some Japanese company made."
User avatar
it290
Posts: 2849
Joined: Thu Mar 17, 2005 1:00 am
Location: polar malortex, illinois

Post by it290 »

Ibara intensity >>>>>> Mushi intensity until level 4.
Image
We here shall not rest until we have made a drawing-room of your shaft, and if you do not all finally go down to your doom in patent-leather shoes, then you shall not go at all.
User avatar
MX7
Posts: 3224
Joined: Fri Mar 09, 2007 9:46 pm
Location: Cambridge
Contact:

Post by MX7 »

Mushi Mushi Mushi
Gwyrgyn Blood
Posts: 695
Joined: Mon Mar 06, 2006 9:48 pm

Post by Gwyrgyn Blood »

I dislike both games normal modes really, but Ibara's Arrange mode is worth buying Ibara for just by itself. I actually don't like Black Label at all either for that matter. :I
User avatar
Ligersknight
Posts: 24
Joined: Mon Jan 21, 2008 11:38 pm

Post by Ligersknight »

ForceDevice wrote:
glitch wrote:i guess you should ask yourself whether you like Cave or Raizing better, and pick accordingly?
That's pretty much it.

Ibara = Raizing-style rank management, hard-to-see bullets, medal-based scoring system, it's kind of a Garegga with flowers lol

Mushi = Cave-style bullet patterns, hold-fire-to-slow-down mechanics, more bullet-hell than most other games of the genre, if you liked DOJ or Galuda chances are you'll love it.

I'd choose Mushi by far, as it takes forever to get tired of it (I still didn't and I have it since 2006) and the many different difficulty settings add even more to the replay value. Besides, its character design is brilliant and I'm a sucker for the OST too :3

Ibara is a fantastic game as well, and that's coming from a Raizing hater. But it's just... not as good.

Well that's my 2 cents, even though we all know you'll just ignore our opinions and go for a third game anyway, lol
I always hated Raizing's god damn invisible bullets -_-
FIL wrote:Instead of calling these games shmups call them Forced scrolling third person two dimensional aerial pugilism gameplay experience. (FSTPTDAPGEs)
User avatar
evil_ash_xero
Posts: 6268
Joined: Thu Jul 12, 2007 6:33 am
Location: Where the fish lives

Post by evil_ash_xero »

Ibara.

And it's true. It's kind of Raizing vs. Cave.

However, and I know i'm going to get a lot of flack for this, but I don't think Mushi is all that special. It just doesn't have the same bite that a lot of Cave games have. Perhaps it's the patterns, but the game doesn't really excite me. It's fun and all, but if you have any Cave games, I would try Ibara. Unless you don't like Raizing, of course.

s/m
User avatar
elfhentaifan
Posts: 1528
Joined: Sun Jun 04, 2006 3:55 pm

Post by elfhentaifan »

both have awesome galleries that shouldn't be missed.
I'd vote for Mushi, since it's far easier to play, and consequently you have more fun playing it.
User avatar
henry dark
Posts: 442
Joined: Sat Mar 31, 2007 12:26 am
Location: VFD

Post by henry dark »

The most fun I got out of Ibara is watching superplays of it.

It's obscenely difficult.
User avatar
budloc
Posts: 19
Joined: Mon Oct 01, 2007 11:16 am
Location: France

Post by budloc »

i'd get Ibara over Mushi, you've got 2 different games in one, a Cave game with the arrange mode, a Raizing game with the arcade mode.

Both modes are great.
User avatar
DEL
Posts: 4189
Joined: Tue Jan 25, 2005 10:23 pm
Location: Oort Cloud

!

Post by DEL »

henry dark wrote;
The most fun I got out of Ibara is watching superplays of it.

It's obscenely difficult.
Ibara isn't that difficult until you hit the built-up rank on the last stage. The only quibble I have with it is the handicap system they employ ie. Half a bomb start for each life. I guess they handicapped it for the sake of the best Japanese players :roll: .
I feel it would be more fun with a 1 bomb start.
Other than that, Ibara is a highly addictive game. Once I start playing it (PS2 ver), I can't stop.

I also like Mush Maniac Mode, so the choice between the two is difficult. Aim to own them both.
User avatar
spadgy
Posts: 6675
Joined: Tue Nov 06, 2007 5:26 pm
Location: Casino Arcade (RIP), UK.

Post by spadgy »

ForceDevice wrote: Well that's my 2 cents
Those 2 cents are worth twenty, as they hit the nail on the head...
User avatar
it290
Posts: 2849
Joined: Thu Mar 17, 2005 1:00 am
Location: polar malortex, illinois

Post by it290 »

Hmm... yeah, a whole bomb per life probably would be more fun, but the Hadou gun is pretty insanely powerful; I think such a change would just encourage even more suicide.

Personally, I'd consider myself an 'average' player, and the rank tends to get out of hand for me by stage 4, although I play for score all the time and will often restart if I screw up my medal chain before stage 3. This adds to the addictive element of the game, though -- you are always thinking 'argh.. I know I can do better on that section' and restarting. Mushi has that element as well, but the stages are much more drawn out, so I find myself not wanting to restart so much if I screw up halfway through the game.

The cool thing about Ibara is that the rank system really makes the enemies behave differently every time you play; this can be frustrating at times, but for me it adds to the fun. With Mushi it feels like you're playing through the exact same sequence every time.
Image
We here shall not rest until we have made a drawing-room of your shaft, and if you do not all finally go down to your doom in patent-leather shoes, then you shall not go at all.
Gwyrgyn Blood
Posts: 695
Joined: Mon Mar 06, 2006 9:48 pm

Post by Gwyrgyn Blood »

My main problem with Arcade Ibara is actually the weapon system. Massive pain in the ass to be constantly dodging powerups (way worse than Garegga or Batrider), very limited formation control, and special formations are terrible and really easy to trigger accidentally and, unless I'm really missing something, you CAN'T TURN THEM OFF MANUALLY.

Fortunately Arrange mode fixes those problems and is a lot of fun.
User avatar
budloc
Posts: 19
Joined: Mon Oct 01, 2007 11:16 am
Location: France

Post by budloc »

I don't know for the PS2 version but on the pcb, you can disable special formations by pressing start.
glitch
Posts: 240
Joined: Fri Dec 08, 2006 9:42 pm
Location: 名古屋

Post by glitch »

in ibara arrange, you can lock the orientation of the default formation with select. dunno if it does anything in arcade though.
bombs save lives
Gwyrgyn Blood
Posts: 695
Joined: Mon Mar 06, 2006 9:48 pm

Post by Gwyrgyn Blood »

Start pauses the game, but maybe it's on Select now... guess I'll try when I get home. Still, in Garegga, getting the special formations increases your per-frame rank increase, I would guess it's the same in Ibara.
glitch wrote:in ibara arrange, you can lock the orientation of the default formation with select. dunno if it does anything in arcade though.
Damn, now I wish the select button was some place more convenient on my stick. :I
User avatar
DEL
Posts: 4189
Joined: Tue Jan 25, 2005 10:23 pm
Location: Oort Cloud

.

Post by DEL »

I can't get the hang of Ibara's arrange mode scoring, nor do I like the unweighted Last Boss on Mush's Arrange Mode, but there are other modes available on both games, so its ok.
Last edited by DEL on Wed Apr 16, 2008 9:07 pm, edited 1 time in total.
User avatar
deddonpachi
Posts: 21
Joined: Fri Apr 11, 2008 4:15 am

Post by deddonpachi »

i prefer mushihime
Image
User avatar
MX7
Posts: 3224
Joined: Fri Mar 09, 2007 9:46 pm
Location: Cambridge
Contact:

Post by MX7 »

^^^^^^^^^^^^

That sig...Wow...
User avatar
elfhentaifan
Posts: 1528
Joined: Sun Jun 04, 2006 3:55 pm

Post by elfhentaifan »

his blog is splendid
User avatar
jpj
Posts: 3670
Joined: Sun Feb 05, 2006 4:44 pm

Post by jpj »

they're both worth playing, even though they are completely different. if ibara is cheaper, maybe get that one first :)
RegalSin wrote:Videogames took my life away like the Natives during colonial times.
User avatar
ktownhero
Posts: 337
Joined: Tue Jan 30, 2007 9:56 pm
Location: New Jersey
Contact:

Post by ktownhero »

Mushi, Ibara just isn't fun -- plain and simple. I bought it last year on PS2 and put it back on the shelf after a couple hours of playing. Way too frustrating for me, and this is coming from a guy working on Ikaruga.
I got mad gigabytes.
moozooh
Posts: 3722
Joined: Fri Jul 27, 2007 11:23 pm
Location: moscow/russia
Contact:

Post by moozooh »

elfhentaifan wrote:his blog is splendid
REIKO!
Image
Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
User avatar
Plasmo
Posts: 3547
Joined: Wed Jan 26, 2005 6:02 pm
Location: In a storm
Contact:

Post by Plasmo »

Ibara's definitely the better game. Arrange mode sucks tho.
I like chocolate milk

My highscores | Twitter | Twitch | YouTube
User avatar
Matsunaga
Posts: 472
Joined: Sat Feb 19, 2005 7:21 pm

Post by Matsunaga »

Thanks for all the input! These are THE greatest forums in all the world. It's so damn hard to decide, I might have to get both.
Post Reply