TOM-STGT Week 4: Andro Dunos

User avatar
shoe-sama
Banned User
Posts: 2723
Joined: Mon Jan 01, 2007 1:15 am
Location: gobble gobble

Post by shoe-sama »

should i play?

y/n
<Sidwell> TSS is manlier than a jet figher made of biceps.
User avatar
The Coop
Posts: 2939
Joined: Wed Mar 01, 2006 2:57 am
Location: Outskirts of B.F.E.

Post by The Coop »

m
User avatar
ED-057
Posts: 1560
Joined: Fri Jan 28, 2005 7:21 am
Location: USH

Post by ED-057 »

ED-057 - 1-5 - 531,300
Image
bullets that disappear behind rocks = :x
User avatar
Macaw
Posts: 954
Joined: Wed Jan 25, 2006 5:08 am
Location: Australia

Post by Macaw »

Scores updated
User avatar
shoe-sama
Banned User
Posts: 2723
Joined: Mon Jan 01, 2007 1:15 am
Location: gobble gobble

Post by shoe-sama »

i don't have the time to progress far in an old school game atm

shoe-sama - 1-3 - 290,700
<Sidwell> TSS is manlier than a jet figher made of biceps.
User avatar
spadgy
Posts: 6675
Joined: Tue Nov 06, 2007 5:26 pm
Location: Casino Arcade (RIP), UK.

Post by spadgy »

Macaw wrote:THESE BIRDS OBSERVE THE TOURNAMENT IN SUSPENSE

Image
So that's why I feel like Tippi Hedren in a playground every time I fire up MAME?

Last week I was walking down the street, and at the moment I cursed how badly I was doing in the tournament, a seagull swept down and tried to peck my eye out...
mikwuyma
Posts: 305
Joined: Thu Jul 26, 2007 3:32 am

Post by mikwuyma »

mikwuyma - 1-8 - 986,830

Image

Coop always beats me :(
kozo
Posts: 487
Joined: Sat Dec 08, 2007 1:21 am

Post by kozo »

kozo - 1-3 - 278300
:P haven't had a lot of time, but horis have never been my forte :)
User avatar
The Coop
Posts: 2939
Joined: Wed Mar 01, 2006 2:57 am
Location: Outskirts of B.F.E.

Post by The Coop »

Image

The Coop - Stage 2-1 - 1,252,310
kozo
Posts: 487
Joined: Sat Dec 08, 2007 1:21 am

Post by kozo »

Barely broke my old score.
kozo - 293950 - 1-3
User avatar
The Coop
Posts: 2939
Joined: Wed Mar 01, 2006 2:57 am
Location: Outskirts of B.F.E.

Post by The Coop »

Image

The Coop - Stage 2-2 - 1,366,720
User avatar
-Bridget-
Posts: 636
Joined: Sat Jun 02, 2007 3:09 am
Location: Wherever my cat commands me to go

Post by -Bridget- »

Ah, something I've actually played before!


.....though not for awhile. And Im still currently way too used to bullet-hell games......
Image
User avatar
Shion
Posts: 228
Joined: Wed Sep 05, 2007 8:28 pm
Location: Netherlands

Post by Shion »

Just got autofire working on mame32, and it makes a huge difference when point-blanking indeed :|
Anyway, my new score:

Shion - Stage 2-2 - 1,334,600

Fast bullets in 2nd loop :?
Image
(Name is RRR since autofire was still on ><)
User avatar
Imhotep
Posts: 351
Joined: Fri Jan 28, 2005 9:41 am
Location: Switzerland

Post by Imhotep »

Imhotep - Stage 1-5 - 506,650


edit:

Imhotep - Stage 1-5 - 553,600
land for man to live, sea for machine to function.
User avatar
Ed Oscuro
Posts: 18654
Joined: Thu Dec 08, 2005 4:13 pm
Location: uoıʇɐɹnƃıɟuoɔ ɯǝʇsʎs

Post by Ed Oscuro »

Ed Oscuro - Stage 1-3 - 275,000

Surprised that the alien stage didn't tear me to pieces, at least not until the boss (which I know I should be able to beat easily).

Gotta admit this game is growing on me a little.
User avatar
ED-057
Posts: 1560
Joined: Fri Jan 28, 2005 7:21 am
Location: USH

Post by ED-057 »

ED-057 - 1-6 - 637,400

What's the deal with type 2? It could at least be useful for destroying enemies behind you but it sucks even at that as the rate of fire is too slow. Its charged attack is also unimpressive.
User avatar
Macaw
Posts: 954
Joined: Wed Jan 25, 2006 5:08 am
Location: Australia

Post by Macaw »

scores updated
User avatar
Fu
Posts: 287
Joined: Sun May 13, 2007 9:58 am
Location: France

Post by Fu »

The last boss kicks my ass :cry:. Good job to The Coop and Shion.
User avatar
Shion
Posts: 228
Joined: Wed Sep 05, 2007 8:28 pm
Location: Netherlands

Post by Shion »

Last boss is easy, the only attack that's dangerous are the rotating lasers. Here's how I handle him:

First attack, he shoots a rotating stream of bullets. Just mimic the boss his movements at the height of his eye, and you dodge everything since the bullets always have the same direction.

After that, he shoots rockets. Get close to him, at the same height as the rocket launcher, and just destroy them while shooting the boss.

After that he uses the first attack again, followed by the rotating lasers. I found the best strategy to hug the bottom/top of the screen during the lasers and hope to survive.

After that he charges forward, which is easy to dodge if you expect it.

Repeat until phase 2.

In phase 2 just keep yourself positioned in an almost straight line towards the boss. He always shoots in the same 32 or so directions, so it's easy to dodge if you stand above, below, or next to him (at some distance). He always charges at you every now and then.
User avatar
Enhasa
Posts: 898
Joined: Sun Jul 29, 2007 5:13 am

Post by Enhasa »

I feel like I could loop this but eh, I haven't really had enough time to spend.

Enhasa - 1-6 - 694,440
"I think happiness is just being able to loaf without stress."

http://speeddemosarchive.com/
User avatar
Ed Oscuro
Posts: 18654
Joined: Thu Dec 08, 2005 4:13 pm
Location: uoıʇɐɹnƃıɟuoɔ ɯǝʇsʎs

Post by Ed Oscuro »

ED-057 wrote:What's the deal with type 2? It could at least be useful for destroying enemies behind you but it sucks even at that as the rate of fire is too slow. Its charged attack is also unimpressive.
Type III for the clumsy win!

By the way, I found a review of this game:

Link

"When was the last time you saw a shooter force you from right to left?" I dunno genius, maybe in the second stage of this game. Short and crappy review, but most of us agree with it in spirit; the game is slow and doesn't seem to offer up a whole lot - at least not on the surface.
User avatar
Macaw
Posts: 954
Joined: Wed Jan 25, 2006 5:08 am
Location: Australia

Post by Macaw »

"Sadly, Andro Dunos is no different. The system may be more powerful, but the games aren't any more advanced. Even years later when Square released Einhander, you couldn't help but notice the lack of innovation since R Type and the Thunder Force series."


SHOOTERS HAVEN'T BEEN INNOVATIVE SINCE R-TYPE AND THUNDERFORCE

EVERYONE STOP PLAYING SHOOTERS THIS GENRE SUCKS
User avatar
Ed Oscuro
Posts: 18654
Joined: Thu Dec 08, 2005 4:13 pm
Location: uoıʇɐɹnƃıɟuoɔ ɯǝʇsʎs

Post by Ed Oscuro »

einhander gets a lot of discussion around here for its excellent shootings

update:

Ed Oscuro - Stage 1-4 - 413,000
User avatar
ED-057
Posts: 1560
Joined: Fri Jan 28, 2005 7:21 am
Location: USH

Post by ED-057 »

slightly better score
Image
ED-057 - 1-6 - 667,850
User avatar
Fu
Posts: 287
Joined: Sun May 13, 2007 9:58 am
Location: France

Post by Fu »

Thanks for the tips Shion.
User avatar
spadgy
Posts: 6675
Joined: Tue Nov 06, 2007 5:26 pm
Location: Casino Arcade (RIP), UK.

Post by spadgy »

Pah - I've just come in from the snow (In London! It's been years since it settled like this here) and set this score with icy fingers... My first ever go at the game - maybe I'll get another in! Busy week for me... er... concentrating on Progear.

Spadgy - Stage 1-2 - 147,100

Rubbish!

On the high score table in this game 4 looks too much like a 9. Confusing me!
User avatar
Imhotep
Posts: 351
Joined: Fri Jan 28, 2005 9:41 am
Location: Switzerland

Post by Imhotep »

Imhotep - Stage 1-6 - 643,050
land for man to live, sea for machine to function.
User avatar
bkk
Posts: 307
Joined: Sun Dec 09, 2007 2:23 pm

Post by bkk »

Image

just a couple more shots

bkk - Stage 1-5 - 579,450
User avatar
Fu
Posts: 287
Joined: Sun May 13, 2007 9:58 am
Location: France

Post by Fu »

Fu - 2-3 - 1,494,600
User avatar
The Coop
Posts: 2939
Joined: Wed Mar 01, 2006 2:57 am
Location: Outskirts of B.F.E.

Post by The Coop »

Image

The Coop - Stage 2-3 - 1,507,800


I'm gonna have to play a few more times. I'm almost certain I can get to 2-4, considering I made it to 1-6 without dying, and reached the boss on 2-3.
Post Reply