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 Post subject: TOM-STGT Week 3: Zing Zing Zip
PostPosted: Mon Mar 24, 2008 4:59 am 


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Zing Zing Zip


ARCADE
ALL DEFAULTS
AUTOFIRE ALLOWED

The more you play this, the more awesome it gets. Incredibly unique presentation and style, and lots of memorable and awesome stuff such as the 'black and white' stage. Too awesome

No doubt Allumer's most original, and best game.


SCORING SYSTEM

- Collect medals for increasing values up to 1000
- Collecting all the medals is a skill in itself, as you have to be right up near the medal drop in order to catch all 3
- Blow up planes and stuff
- Master the roll technique to avoid bullets and increase your fire (temporarily) http://www.arcadeflyers.com/?page=flyer ... 33&image=2

PLAYING WEEK ENDS ON 12:00AM GMT MONDAY 31st MARCH


MAIN TOURNAMENT THREAD: http://shmups.system11.org/viewtopic.ph ... 299#334299


Code:
RIVALS

mikwuyma        VS  Enhasa
Fu              VS  The Coop           
Shion           VS  shoe-sama           
Skyrandia       VS  bkk         
ED-057          VS  LGB   
Ozymandiaz1260  VS  Imhotep       
Ed Oscuro       VS  kozo             
1up             VS  Shatterhand
Zaarock         VS  spadgy       
slycherrychunks VS  AAP[P_HAT]         
Balzac          VS  Keade           
-Bridget-       VS  Acid King
ArrogantBastard VS  Aleanil       
Kaiser          VS  szycag                 
Slagfart        VS  Twiddle


Code:
SCORE OF MACAW

624,790


Code:
SCORES OF PARTICIPANTS

Format = Name - Stage - Score

1: Kaiser    - 1-6 - 708,660
2: The Coop  - 1-4 - 566,770
3: Fu        - 1-4 - 542,910
4: mikwuyma  - 1-4 - 413,340
5: Enhasa    - 1-4 - 412,140
6: Acid King - 1-4 - 399,320
7: bkk       - 1-4 - 397,870
8: ED-057    - 1-4 - 388,450
9: Keade     - 1-4 - 377,700
10:Bridget   - 1-4 - 370,210
11:shoe-sama - 1-3 - 367,030
12:Kozo      - 1-3 - 348,740
13:Imhotep   - 1-3 - 237,920
14:Ed Oscuro - 1-2 - 181,490
15:Spadgy    - 1-2 - 160,700
16:LGB       - 1-2 - 105,230

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Last edited by Macaw on Mon Mar 31, 2008 3:08 pm, edited 9 times in total.

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 Post subject:
PostPosted: Mon Mar 24, 2008 5:03 am 


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Like Guardian Force and Sonic Wings Limited, this is yet another attempt to feature a awesome game that doesn't currently have a high-score thread at this forum.

But unlike those other 2 games, I'm sure everyone WILL ACTUALLY BE ABLE TO RUN THE GAME THIS TIME.
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 Post subject: Re: TOM-STGT Week 3: Zing Zing Zip
PostPosted: Mon Mar 24, 2008 6:00 am 


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Macaw wrote:
The more you play this, the more awesome it gets.

I sure hope so, it has nowhere to go but up. :o
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 Post subject:
PostPosted: Mon Mar 24, 2008 6:09 am 


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yay for rapid panic bombing

ED-057 - stage 3 - 229,450


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 Post subject:
PostPosted: Mon Mar 24, 2008 6:31 am 


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Quote:
That means that the game is chosen by me each week (And I know what people want to play!)


:roll:
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 Post subject:
PostPosted: Mon Mar 24, 2008 6:36 am 


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you know you love it
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 Post subject:
PostPosted: Mon Mar 24, 2008 6:42 am 


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That's the game i can get far and play! :D

EDIT:
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BOOM!
Kaiser - Stage 5 - 576,740
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 Post subject:
PostPosted: Mon Mar 24, 2008 7:14 am 



Joined: 26 Jul 2007
Posts: 305
Quote:
- Collecting all the medals is a skill in itself, as you have to be right up near the medal drop in order to catch all 3


Yes, pointblanking!

Also, my computer...uh...can't run this game because it uses advanced brown blending bullet technology.

:cry:

I liked your last choices too.
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 Post subject:
PostPosted: Mon Mar 24, 2008 8:24 am 


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The Coop - Stage 3 - 372,400



Question: Who the hell is Shelby Green, and why does this game insist on telling me to cum on her?
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 Post subject:
PostPosted: Mon Mar 24, 2008 1:13 pm 


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Ed Oscuro - Stage 2 - 181,490

Second stage boss. First time getting there, I panic and waste a bunch of bombs in this stage, d'oh

Coop: If you mean the boss-defeated sound clip, it says "For the Fuhrer!" Can't think of anything else it might be.

This game is pretty crazy with bonuses.

10 medals collected = every one is now worth 1000 pts
Maximum firepower = collecting same shot icon is 5000 pts (I think), can change to other powers without losing level
10 bombs in stock = 10,000 for a bomb pickup!
Maximum level secondary weapon = see firepower bonus

There are also "Max" icons that appear now and then, dunno what those are for...

Oh yeah, the final boss is crazy as hell and yet there's a second loop O_o


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 Post subject:
PostPosted: Mon Mar 24, 2008 4:56 pm 


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Max items ? They just max out your firepower, don't they ?


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 Post subject:
PostPosted: Mon Mar 24, 2008 5:18 pm 


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SCORE OF MACAW SO FAR

334,450
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 Post subject:
PostPosted: Mon Mar 24, 2008 5:51 pm 


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MACAWS SCORE SO FAR

556,320
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 Post subject:
PostPosted: Mon Mar 24, 2008 6:00 pm 


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First crappy score : 182,010.

edit : 377,700 stage 4.

Is autofire allowed with a delay of 1 ?


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 Post subject:
PostPosted: Mon Mar 24, 2008 7:13 pm 


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any autofire allowed.
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 Post subject:
PostPosted: Mon Mar 24, 2008 7:15 pm 


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Macaw wrote:
any autofire allowed.

Awesome, I can get to work then


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 Post subject:
PostPosted: Mon Mar 24, 2008 7:38 pm 


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wow wtf
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<Sidwell> TSS is manlier than a jet figher made of biceps.


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 Post subject:
PostPosted: Mon Mar 24, 2008 7:43 pm 


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OH MY GOD, OH MY GOD, OH MY GOD

Enhasa - 4 - 412,140

I didn't expect to make it past stage 3 but that boss is pretty easy for some reason.

The Coop wrote:
Question: Who the hell is Shelby Green, and why does this game insist on telling me to cum on her?

COME ON JELLY BEAN (the name of the bomb)


Haha, there's a 2nd loop? Now I kinda want to see a 2-all replay.
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 Post subject:
PostPosted: Mon Mar 24, 2008 8:13 pm 


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Love the way you're doing this Macaw. All games I've never played or never played enough. It might mean I score bad, but it's getting me into some awesome or just unusual stuff I might not normally have spent time with.

Playing shmups as a tournament for the first time is great however bad I am!
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 Post subject:
PostPosted: Mon Mar 24, 2008 11:09 pm 



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Stop playing Enhasa, that means I need to play too. Also, I always wondered why you never linked to SDA, even though you're staff now :lol:
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 Post subject:
PostPosted: Tue Mar 25, 2008 3:29 am 


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The Coop - Stage 4 - 487,470
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 Post subject:
PostPosted: Tue Mar 25, 2008 4:24 am 


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Scores updated.

Considering there is 2nd loop, list the stage by loop as well just like Mahou.
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 Post subject:
PostPosted: Tue Mar 25, 2008 6:09 am 


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mikwuyma wrote:
Stop playing Enhasa, that means I need to play too. Also, I always wondered why you never linked to SDA, even though you're staff now :lol:

We should totally establish détente, I'd be down with that. 8) Also I would sit on a killer ninja score to submit at the last minute, but that would involve playing more zzz than I would like. I would rather fix TheVoid dangling participles (not really).
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 Post subject:
PostPosted: Tue Mar 25, 2008 8:11 am 


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shoe-sama - 3 - 367,030

boring

you just like, bomb everything

ok everything could easily be done without bombs but who cares
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 Post subject:
PostPosted: Tue Mar 25, 2008 8:36 am 


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EVERYONE BEWARE OF THE 'MORE' EVIL EMPIRE

BECAUSE THEY ARE MORE EVIL THAN THE PREVIOUS EMPIRE
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 Post subject:
PostPosted: Tue Mar 25, 2008 8:37 am 


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Power ups only change once they hit the side of the screen..
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 Post subject:
PostPosted: Tue Mar 25, 2008 2:20 pm 



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ED is going to kick my ass this time...

105230 - Stage 2

This game gets on my nerves, Macaw. Maybe next week we could play something less eye-losing, Macaw? Omega Fighter maybe, Macaw?
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 Post subject:
PostPosted: Tue Mar 25, 2008 3:18 pm 


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Kaiser - 1-6 - 671,680

EAT THIS!
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 Post subject:
PostPosted: Tue Mar 25, 2008 5:34 pm 


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Kaiser - 1-6 - 708,660

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AND THIS!
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 Post subject:
PostPosted: Tue Mar 25, 2008 5:39 pm 


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LGB wrote:
Omega Fighter
NO
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