Every good shmup should have an announcer
Every good shmup should have an announcer
Three cheers for that calm and collect voice of reason. He (sometimes she) will proudly proclaim your weapon selection, pester you to try hard, and add much need levity to saving the universe.
More games need announcers. Pretty much all Konami games tell you to "Destroy them all" and announce something everytime you power up.
DonPachi has one of my favorites. Often the announcer is completely random, but the one in DP seems like a commanding officer, a friendly voice to reassure you during the hectic firefights.
In short, all things being equal, a game with an announcer is better than a game without one.
More games need announcers. Pretty much all Konami games tell you to "Destroy them all" and announce something everytime you power up.
DonPachi has one of my favorites. Often the announcer is completely random, but the one in DP seems like a commanding officer, a friendly voice to reassure you during the hectic firefights.
In short, all things being equal, a game with an announcer is better than a game without one.
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TWITCHDOCTOR
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For certain games only, like the ones you mentioned. Especially for upbeat games like Dangun Feveron and Armed Police Batrider.
Sometimes though, like R-Type Final, when the setting is "dark and moody" you don't want an announcer distracting the suspence that the atmosphere provides. You definately want the foreboding sense of being all alone.
On the other hand, I'm one of the few who actually like Silpheed TLP, and the pilots communications with each other are crucial to setting the games mood.
Sometimes though, like R-Type Final, when the setting is "dark and moody" you don't want an announcer distracting the suspence that the atmosphere provides. You definately want the foreboding sense of being all alone.
On the other hand, I'm one of the few who actually like Silpheed TLP, and the pilots communications with each other are crucial to setting the games mood.
It's not very flashy, and I get the feeling that I've mentioned it or read it somewhere already, but, I've been meaning to mention how I like how the girl quietly announces the currently-selected weapon mode in Trizeal.
I don't think that I've even heard it outside of headphones. Overall though, I think that voices add a human element to the game, particularly if they're... human... voices. Sometimes you want the strong, silent type, though...
Maybe all games should have an announcer, but an option to toggle on/off (with default set to however the developers prefer). I was about to say that I might be annoyed with anyone talking over my Yack in Border Down, but, given the style of the game and music, it would probably actually go over very well, so long as it wasn't laid on too thick.
It'd actually kind of draw me in, in a way! I'd feel as a part of a spectacle, or something.
I don't think that I've even heard it outside of headphones. Overall though, I think that voices add a human element to the game, particularly if they're... human... voices. Sometimes you want the strong, silent type, though...
Maybe all games should have an announcer, but an option to toggle on/off (with default set to however the developers prefer). I was about to say that I might be annoyed with anyone talking over my Yack in Border Down, but, given the style of the game and music, it would probably actually go over very well, so long as it wasn't laid on too thick.
It'd actually kind of draw me in, in a way! I'd feel as a part of a spectacle, or something.
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What Twitchdoctor said...its great when shmups have announcers(I crack up on DDP DOJ when the guy yells WATCH OUT! WATCH OUT!) but it would mess up the mood in some games. And sometimes, it just goes way way overboard(see Jikkyou Oshaberi Parodius)
Presentation really goes a long way to making an otherwise dull game awesome.
Presentation really goes a long way to making an otherwise dull game awesome.
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Diabollokus
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What I always wanted in shmups and a few other players I've met want it also, id to feel like part of a team, feel like i'm not the only ship but one of a squadron with a bunch of guys who could come in and help out.
Thats what i like about border down theres 3 ships working as a team,
I always wanted radio chatter between the ships like in silpheed, starlancer er halflife etc, with things like ''hes on your tail''
Always think its great in a shmup when you see your fellow ships in the background helping out like in thunderforce 4 and trizeal.
Thats what i like about border down theres 3 ships working as a team,
I always wanted radio chatter between the ships like in silpheed, starlancer er halflife etc, with things like ''hes on your tail''
Always think its great in a shmup when you see your fellow ships in the background helping out like in thunderforce 4 and trizeal.
Vidi Vici Veni
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BulletMagnet
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best speech stuff in shooters that I can think of is in nebulasray (although it was 1994 when i was blown away by it) and also in rayforce and raystorm.
" ray 1 to mother ship, approaching, lock set go! ok! this is the mother ship! ok! target lock! ok! check system complete! dispatching! "
also i like the over the top announcer stuff for weapon pickups in metal slug, it just depends on the style of the game if announcers work well.
" ray 1 to mother ship, approaching, lock set go! ok! this is the mother ship! ok! target lock! ok! check system complete! dispatching! "
also i like the over the top announcer stuff for weapon pickups in metal slug, it just depends on the style of the game if announcers work well.
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SheSaidDutch
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IMO buzzing in Psyvariar wouldn't be such a rush if it weren't for that voice.The vagrant wrote:trivia:
LEVEL UP LEVEL UP LEVEL UP LEVLEVLEVLEVEL UP < what game is that?
Said rush is multiplied if you get to the point where it just keep saying "LEVELEVELEVELEVELEVELEVELEVELEVELEVELELELELEVELELEVELUP" o_x