Don't hate on easy shmups
If anyone mentions Zanac Neo then he misses the point of the thread, game gets retardly hard on area 7... not to mention area 9 has ultimate ships which use your sub-weapons (!!) and are very hard to take down, final boss is extreme too....
The point of this game is to point out games that are easy through all moments not 2/3
The point of this game is to point out games that are easy through all moments not 2/3
Zenodyne R - My 2nd Steam Shmup
For winning, use the FC Custom in Zanac Neo. FC Custom is make Zanac Neo far more managibleKaiser wrote:If anyone mentions Zanac Neo then he misses the point of the thread, game gets retardly hard on area 7... not to mention area 9 has ultimate ships which use your sub-weapons (!!) and are very hard to take down, final boss is extreme too....
The point of this game is to point out games that are easy through all moments not 2/3
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BulletMagnet
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Shatterhand
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Zanac NES is pretty easy. I've finished it a lot of times with more than 30 extra lives on reserve. Of course, I am an experienced Compile shmupper, and have finished Zanac like dozens of times, but still, I think any average shmupper can do it without much trouble.Kaiser wrote:If anyone mentions Zanac Neo then he misses the point of the thread, game gets retardly hard on area 7... not to mention area 9 has ultimate ships which use your sub-weapons (!!) and are very hard to take down, final boss is extreme too....
The point of this game is to point out games that are easy through all moments not 2/3
Thanks guys, a few more updates and I'll tidy up the list a bit. Probably by platform or developer. Like I said, you can make your case for stuff you think should or shouldn't go on that list.
In my personal opinion none of those games kick as much ass as Lords of Thunder (except TFIII of course, duh)
In my personal opinion none of those games kick as much ass as Lords of Thunder (except TFIII of course, duh)
That is Galactic Dancing
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I always found Gaiares to be a pretensious game. 8 or so minute long intro, pretty unforgiving difficulty (though not impossible), very long. Then those ads in US mags with some mullet adorned kid telling us how this game "smokes". I mean, fuck off. TF3 has aged better than that game.Rob wrote:I know I'm probably considered a hater, but excellent thread. I like older 16-bit style games a little on the easy side. TF3 > Gaiares.
AIR ZONK
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professor ganson
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Mortificator
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Yeah, but the FC Custom's the game's hidden Über-1337 death machine. Most of it's weapons can simply neutralize any enemy bullets. The game has some tough moments otherwise, though maybe it should still be considered easy because of the lives you can stockpile and the continue option.
I'm not sure the SNES U.N. Squadron should be listed either, since that ceiling boss has stopped many players cold.
Now what hasn't been mentioned? Let's see...
Gradius II for Game Boy is on the easy side, but you should already know that.
The infamous Genesis port of Zero Wing is easy (unlike the cruel arcade version), though I fell asleep before playing all the way through.
Final Soldier's pretty easy, though the game isn't so hot.
The PCE version of Mr. Heli's a cakewalk save for one cheap boss.
Silk Worm is ridiculously easy.
Black Widow is like an easier version of Robotron.
I'm not sure the SNES U.N. Squadron should be listed either, since that ceiling boss has stopped many players cold.
Now what hasn't been mentioned? Let's see...
Gradius II for Game Boy is on the easy side, but you should already know that.
The infamous Genesis port of Zero Wing is easy (unlike the cruel arcade version), though I fell asleep before playing all the way through.
Final Soldier's pretty easy, though the game isn't so hot.
The PCE version of Mr. Heli's a cakewalk save for one cheap boss.
Silk Worm is ridiculously easy.
Black Widow is like an easier version of Robotron.
RegalSin wrote:You can't even drive across the country Naked anymore
I think Gleylancer is consider many folks here for being "too easy".szycag wrote:Thanks guys, a few more updates and I'll tidy up the list a bit. Probably by platform or developer. Like I said, you can make your case for stuff you think should or shouldn't go on that list.
In my personal opinion none of those games kick as much ass as Lords of Thunder (except TFIII of course, duh)
Here is my case:
exibit a
exibit b
Anyways, I think Gleylancer is one of the fine games of Mega Drive/Genesis -- there are some people who are dog it for its high price and lack of difficult Please put it on the list szycag
The info line:
Gleylancer - NCS/Masaya - Mega Drive/Genesis
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Herr Schatten
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That might explain why you find it easy. Unlike the ones that come before them, the last two levels present a considerable cahllenge and the last boss is retardedly difficult to beat.Mortificator wrote:The infamous Genesis port of Zero Wing is easy (unlike the cruel arcade version), though I fell asleep before playing all the way through.
Blast Wind
I 1CC'd it on my second try. Regardless, its still one of my top 3 shooters. Its just so much fun, and the gameplay is just so damn good.
Oddly enough, I had a friend over and was going to let him 1CC Blast Wind since he had never 1CC'd a shmup. But when he tried it he couldn't get past the first boss on one credit. But he can easily get to stage 3 of Raiden 3 on one credit. Go fig.
I 1CC'd it on my second try. Regardless, its still one of my top 3 shooters. Its just so much fun, and the gameplay is just so damn good.
Oddly enough, I had a friend over and was going to let him 1CC Blast Wind since he had never 1CC'd a shmup. But when he tried it he couldn't get past the first boss on one credit. But he can easily get to stage 3 of Raiden 3 on one credit. Go fig.
RABBLE RABBLE RABBLE!!!!!!
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Sly Cherry Chunks
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I fail at Blast Windjp wrote:Blast Wind…Oddly enough, I had a friend over and was going to let him 1CC Blast Wind since he had never 1CC'd a shmup. But when he tried it he couldn't get past the first boss on one credit. But he can easily get to stage 3 of Raiden 3 on one credit. Go fig.
I can only manage Stage 5 or 6 on one credit
I play it this weekend and see which stage I fail at for sure
Sonic R wrote:I fail at Blast Windjp wrote:Blast Wind…Oddly enough, I had a friend over and was going to let him 1CC Blast Wind since he had never 1CC'd a shmup. But when he tried it he couldn't get past the first boss on one credit. But he can easily get to stage 3 of Raiden 3 on one credit. Go fig.
I can only manage Stage 5 or 6 on one credit
I play it this weekend and see which stage I fail at for sure
Stage 5 or Stage 4? Don't change routes in Stage 5, thats the easier route. For the Drad just keep the shield in front of you for the first part, it'll block all the shots. Then just keep to the sides for the second part so the laser.
For Stage 6, route 2 is your best bet, since route 1 has the wall-walker thingy, and it is quite nasty.
RABBLE RABBLE RABBLE!!!!!!
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Shatterhand
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Like I said, I usually see this on Compile shmups. People who are used to play shmups can breeze over the Compile ones, but people who aren't used to shmups are destroyed by Compile ones. I've seen the scene of someone losing all lives on the first 45 seconds of Aleste 2 too many times to know.jp wrote:Oddly enough, I had a friend over and was going to let him 1CC Blast Wind since he had never 1CC'd a shmup. But when he tried it he couldn't get past the first boss on one credit. But he can easily get to stage 3 of Raiden 3 on one credit. Go fig.
And those same peole usually can at least get at 1-3 at Strikers 1945, or level 3 of Gradius Gaiden, for example.
Interesting. Maybe its because games from Compile and Blast Wind start off at a fairly medium difficult and don't really have dramatic increases in difficulty as you go from level to level, whereas games like Gradius, Strikers, Raiden III, etc. start off fairly easy but around stage 3 the difficulty starts dramatically increasing for every new level.Shatterhand wrote:Like I said, I usually see this on Compile shmups. People who are used to play shmups can breeze over the Compile ones, but people who aren't used to shmups are destroyed by Compile ones. I've seen the scene of someone losing all lives on the first 45 seconds of Aleste 2 too many times to know.jp wrote:Oddly enough, I had a friend over and was going to let him 1CC Blast Wind since he had never 1CC'd a shmup. But when he tried it he couldn't get past the first boss on one credit. But he can easily get to stage 3 of Raiden 3 on one credit. Go fig.
And those same peole usually can at least get at 1-3 at Strikers 1945, or level 3 of Gradius Gaiden, for example.
RABBLE RABBLE RABBLE!!!!!!
Re: Don't hate on easy shmups
QFT! Both are outstanding games that didn't take me long to 1CC, but both are loads of fun to play with good graphics, great soundtracks, and just plain fun.szycag wrote:Lords of Thunder (Sega CD)
Blazing Lazers (PCE)
Damn, a double post due to dodgy connection. I'll edit this with another in a sec, or perhaps someone can delete it. >_>
EDIT: And Gekirindan. Not a complete pushover, but quite a reasonable Taito vert. None of Rayforce's crushing pressure. I like it as a chillout shooter so much it's my current avatar. Also has a nice soundtrack.
EDIT: And Gekirindan. Not a complete pushover, but quite a reasonable Taito vert. None of Rayforce's crushing pressure. I like it as a chillout shooter so much it's my current avatar. Also has a nice soundtrack.
Last edited by BIL on Fri Nov 02, 2007 11:07 pm, edited 1 time in total.
光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]
Thunder Cross (JP version) is good clean proto-Gradius V Type 3 fun that won't break your balls. It will boot you instantly if you game over on the last boss, but he's almost like a Gradius last boss homage. Excellent Konami Kukeiha Club soundtrack too.
Last edited by BIL on Fri Nov 02, 2007 11:07 pm, edited 1 time in total.
光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]