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 Post subject: GD: Vimana
PostPosted: Thu Aug 24, 2006 3:04 pm 


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Joined: 25 Jan 2006
Posts: 954
Location: Australia
Toaplans least known of game? Probably.

Anyways I've been playing it a bit and I have a few questions. Originally I was playing without autofire, and was only getting about 400,000 points after a few days practice (and my hand would hurt unbeleivable amounts), but now I've switched over to a 3-button setup. Apart from the bomb button, I have 2 shot buttons, 1 on autofire and 1 not so that I can use the charge-attack. This made a HUGE difference, the first time I tried I got 1.7 million points and got to the 2nd loop. So my question is, is this cheating? do the world record scores use autofire?

Also, how come the 'Bonus' sometime goes back to 1000? I had it up to 6000 at one point then it returned to 1000, then later I built it back up to about 2000 then it went back again.

And 1 more thing, how many loops are there? Is this another truxton where the record holders get up to about loop 10 and play 8 hours to get there? (I guess at that point its more a matter of physical stamina rather than skill in the game, and a few friends around to feed you while you play)
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 Post subject:
PostPosted: Thu Aug 24, 2006 4:24 pm 


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Joined: 02 Feb 2005
Posts: 4501
Location: sweden
most japanese players seem to be using autofire (where appropriate) for their records...
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 Post subject: Re: GD: Vimana
PostPosted: Thu Aug 24, 2006 6:06 pm 


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Joined: 28 Jan 2005
Posts: 2978
Location: Kansas
Macaw wrote:
Also, how come the 'Bonus' sometime goes back to 1000? I had it up to 6000 at one point then it returned to 1000, then later I built it back up to about 2000 then it went back again.

And 1 more thing, how many loops are there? Is this another truxton where the record holders get up to about loop 10 and play 8 hours to get there? (I guess at that point its more a matter of physical stamina rather than skill in the game, and a few friends around to feed you while you play)


I always figured the bonus dropped if you didn't collect it fast enough. I was never fast enough to raise it to an ungodly level, so I don't know how high it can get. Pretty miniscule in the early stages, if you ask me.

As for loops, I'm pretty sure it loops indefinately. I've only managed three, but someone on the boards (DEL?) has gotten a counter stop.


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 Post subject: Vimana
PostPosted: Wed Aug 30, 2006 3:11 pm 


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Joined: 25 Jan 2005
Posts: 4109
Location: Oort Cloud
Yeah, just play a 2 Player game with a skilled or even semi-skilled player and you'll go round and round and round and......

Its all about destruction rate. Playing doubles....doubles :D

Of course on single play, autofire would be a huge advantage for the above^ reason.
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