I bet they've been busy patching DFK, but it's good that "late comers" keep reminding them on Facebook an our other available channels. Though it might feel like we're closer to getting a patch from 5pb for DOJBLEX than one for Guwange, it might not be a lost cause. It is their only XBLA title after all.bcass wrote:They were made aware of it (and already acknowledged reports about it and other bugs) the same week the game came out. The lack of any sort of feedback regarding a patch makes me think that the game sold badly and isn't worth patching. Hope I'm wrong though.
Guwange 360
Re: Guwange 360

RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
Re: Guwange 360
Well, they never patched the exact same screen issues in DSIIX and that will almost certainly be seen as a bigger consideration than a cheapo DLC game that has in all likelihood lost the company money.
Re: Guwange 360
True, but do consider (my personal view) that Guwange is in fact a 4:3 game, and DS2 X is tailored to use a 16:9 screen (the 4:3 Arcade mode was a last minute addition). Also it's a retail game, exclusive to Japan where CAVE already have a market. Guwange is their ONLY easy to get worldwide release.bcass wrote:Well, they never patched the exact same screen issues in DSIIX and that will almost certainly be seen as a bigger consideration than a cheapo DLC game that has in all likelihood lost the company money.

RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
Re: Guwange 360
If they patch it, then I'll buy it. It's that simple.
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Re: Guwange 360
Sorry for the thread necromancy, but didn't cave say to look for a surprise for this game soon?
Re: Guwange 360
That was a long while ago and turned out to be a "how to play this" guide posted somewhere.Avatar Ignis wrote:Sorry for the thread necromancy, but didn't cave say to look for a surprise for this game soon?

RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
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Trevor spencer
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Re: Guwange 360
they could of added 4.3 support , now that would be a nice suprise
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Re: Guwange 360
Really? Bummer...emphatic wrote:That was a long while ago and turned out to be a "how to play this" guide posted somewhere.Avatar Ignis wrote:Sorry for the thread necromancy, but didn't cave say to look for a surprise for this game soon?
Thanks for the info
Re: Guwange 360
I bought this game because I mistakenly thought I read that a patch had already been released. Oops. Kinda crummy playing on a 20" non-rotated CRT television. I hope this patch happens.
This has made me begin to worry about 4:3 support in MMP/PS for which I ordered the LE.
This has made me begin to worry about 4:3 support in MMP/PS for which I ordered the LE.
Re: Guwange 360
MMP/PS should be fine. DFK was.MR_Soren wrote:I bought this game because I mistakenly thought I read that a patch had already been released. Oops. Kinda crummy playing on a 20" non-rotated CRT television. I hope this patch happens.
This has made me begin to worry about 4:3 support in MMP/PS for which I ordered the LE.
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Re: Guwange 360
I think Cave is too busy trying to not suck at porting MMP, PS, and DFKBL to care about making Guwange 4:3-friendly.
The same way Mihara is too busy talking shit to gaijin for cloning Tetris TGM to finish the DOJBLEX patch.
The same way Mihara is too busy talking shit to gaijin for cloning Tetris TGM to finish the DOJBLEX patch.
Re: Guwange 360
Actually it's finished. :)gs68 wrote:The same way Mihara is too busy talking shit to gaijin for cloning Tetris TGM to finish the DOJBLEX patch.

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Re: Guwange 360
moozooh wrote:Actually it's finished.gs68 wrote:The same way Mihara is too busy talking shit to gaijin for cloning Tetris TGM to finish the DOJBLEX patch.
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BulletMagnet
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Re: Guwange 360
It ain't on my console yet, so as far as I'm concerned it still doesn't exist.moozooh wrote:Actually it's finished.

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apple arcade
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Re: Guwange 360
Can someone explain the main selling point of this game?
I tried teh demo and just felt is blah. Boring and slow. Am I missing something or is it's selling point simply nostolgia for those who played it when it originally came out?
I tried teh demo and just felt is blah. Boring and slow. Am I missing something or is it's selling point simply nostolgia for those who played it when it originally came out?
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Re: Guwange 360
Its main selling point is that it's a very good STG.
I suppose the shikigami and the setting are mostly what set it apart from other Cave games, but if it's not to your taste then so be it.
I suppose the shikigami and the setting are mostly what set it apart from other Cave games, but if it's not to your taste then so be it.
Re: Guwange 360
Figure out or read about the scoring system, hopefully the lack of crossdressing shotas won't be too much of a deterrant :Papple arcade wrote:Can someone explain the main selling point of this game?
I tried teh demo and just felt is blah. Boring and slow. Am I missing something or is it's selling point simply nostolgia for those who played it when it originally came out?
Re: Guwange 360
i don't think demos work out too well for this sort of thing as first levels are usually too easy. if you like other cave games you can't go wrong for the 800 points. and you could try it in mame tooapple arcade wrote:Can someone explain the main selling point of this game?
I tried teh demo and just felt is blah. Boring and slow. Am I missing something or is it's selling point simply nostolgia for those who played it when it originally came out?

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Re: Guwange 360
Boring and slow? simply what?apple arcade wrote:Can someone explain the main selling point of this game?
I tried teh demo and just felt is blah. Boring and slow. Am I missing something or is it's selling point simply nostolgia for those who played it when it originally came out?
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apple arcade
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Re: Guwange 360
I'm mame retarded. the only game I play in mame is Battle Garegga and that took me forever to get functioning.msm wrote:i don't think demos work out too well for this sort of thing as first levels are usually too easy. if you like other cave games you can't go wrong for the 800 points. and you could try it in mame tooapple arcade wrote:Can someone explain the main selling point of this game?
I tried teh demo and just felt is blah. Boring and slow. Am I missing something or is it's selling point simply nostolgia for those who played it when it originally came out?
You say it's just 800MSP, but truth is I could invest that in Futari Black Label, (which I plan on getting soon as I get some JP points) Ikuruga, Triggerheart Exilica, Platinum from BoringBlue or costume packs on SSFIV.
I agree with you, I don't think the demo did it justice, which is why I'm on here asking if there is something more to it. What makes this game exciting and fun to play?
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Drachenherz
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Re: Guwange 360
You can get futari BL on your own marketplace, no need for japanese ms-points.apple arcade wrote:
You say it's just 800MSP, but truth is I could invest that in Futari Black Label, (which I plan on getting soon as I get some JP points)
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apple arcade
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Re: Guwange 360
I have a JP 360. Don't know how to access the US marketplace?
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Re: Guwange 360
Purchase the DLC from inside the game, we went over that in this forum like a million times already.
Re: Guwange 360
the same as any other cave/bullet hell game - dodging bullets and scoring points and whatnot. although in some ways it is quite unusual with the shikigami control, scrolling in different directions and the ground obstacles. i'm just going to stick with what i said before, if you like other cave games it's worth a try at 800 points.apple arcade wrote:I agree with you, I don't think the demo did it justice, which is why I'm on here asking if there is something more to it. What makes this game exciting and fun to play?
you must have spent some cash on futari (much more than 800 points), had you played the first level of that as a demo would you think it was any good? guwange is a really tough game, certainly not boring. imo anyway

Re: Guwange 360
I would have, yes.msm wrote:you must have spent some cash on futari (much more than 800 points), had you played the first level of that as a demo would you think it was any good?
Even with the 4:3 screw up, Guwange is still a worthy purchase for 800 points IMO. I'd rate it higher than all those you listed apart from Hutari Black Lavel.
I highly recommend you give MAME another go and check it out on there, try the shmupmame thread. It's virtually no more complicated than dragging a rom file into your rom folder.
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Re: Guwange 360
just in case its not clear, i wasn't intending to have a pop at futari, futari is awesome, just thought it was an interesting questiondannnnn wrote:I would have, yes.msm wrote:you must have spent some cash on futari (much more than 800 points), had you played the first level of that as a demo would you think it was any good?

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apple arcade
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Re: Guwange 360
Hell yea I would have. I think the first level of Futari is my 2nd favorite (stage 4 wins by a mile) in that game.
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Re: Guwange 360
Whoah, getting mame to work properly will take as much time as registering on these forums and posting your stuff. You aren't "mame retarded", just unwilling to figure it out. I must ask, why would someone unwilling to make mame work (the platform where you can try 90% of the good existing shmups) even take time to register and post here? I'm not insuling you like "you soldn't come to these boards", it's just that you guys approach makes absolutely no fucking sense to me. Unless all you're interested in is touhou, just get mame, try the classics and try to have some vague understanbding of the genre before expressing your opinions.
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apple arcade
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Re: Guwange 360
You say that but it's not true. I had to download about 6 different roms to get one game to work and about the same amount of different types of mame, then about the same of "tools" to get my computer to read my TE stick, and on top of that every time I want to play I have to spend about 20 minutes remapping computer keys to my stick.The vagrant wrote:Whoah, getting mame to work properly will take as much time as registering on these forums and posting your stuff. You aren't "mame retarded", just unwilling to figure it out. I must ask, why would someone unwilling to make mame work (the platform where you can try 90% of the good existing shmups) even take time to register and post here? I'm not insuling you like "you soldn't come to these boards", it's just that you guys approach makes absolutely no fucking sense to me. Unless all you're interested in is touhou, just get mame, try the classics and try to have some vague understanbding of the genre before expressing your opinions.
It's not as simple "registering on these forums". Maybe on some computer it is, just not mine.
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