Dodonpachi Daifukkatsu [Cave 2008]
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gameoverDude
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I do appreciate Cave's revival of Dodonpachi with Daifukkatsu, but all this bullet cancelling and strategic bombing makes me ill. Daioujou, Ketsui, and Futari were a little different. With this, I'm seeing a lot of bullet cancelling, and a lot of post-bomb-interval damage whoring. It's still hard as ever, but the way I see it, this feels like Touhou with an eraser.
Maybe I'm wrong but that's the vibe these videos are giving me.
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elfhentaifan
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Zuhzuhzombie!!
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Seconded.Elixir wrote:I do appreciate Cave's revival of Dodonpachi with Daifukkatsu, but all this bullet cancelling and strategic bombing makes me ill. Daioujou, Ketsui, and Futari were a little different. With this, I'm seeing a lot of bullet cancelling, and a lot of post-bomb-interval damage whoring. It's still hard as ever, but the way I see it, this feels like Touhou with an eraser.
Maybe I'm wrong but that's the vibe these videos are giving me.
Though, I'm hardly an expert.
The Cave TLB formula is typically a series of dodgeable patterns, then the iconic bullshit one where you alternate between bombing and shaving off 2 pixels of health from the boss. That’s preserved here even with the bullet cancelling, because the wall of lasers makes the normal shot unviable.
I thought the entire fight was awesome from start to finish. AFAIK in power mode you only get one bomb slot, and no bombs on respawn. So wait for those videos, I guess.
I thought the entire fight was awesome from start to finish. AFAIK in power mode you only get one bomb slot, and no bombs on respawn. So wait for those videos, I guess.
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MrMonkeyMan
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The only problem here is that you can fill your hyper meter up just by canceling bullets (or shooting bullets because you won't actually be able to cancel these bullets) before your current hyper runs out. So, if you can actually survive through your entire hyper you should be able to use another one immediately after.Taylor wrote:I thought the entire fight was awesome from start to finish. AFAIK in power mode you only get one bomb slot, and no bombs on respawn. So wait for those videos, I guess.
... Link's dead now.P_HAT wrote:http://b-board.rdy.jp/game/html/aniki2.html
I have a friend who's into this kind of stuff. If someone could help point me toward this image, we'd be much obliged,,,
Here it is.BryanM wrote:If someone could help point me toward this image, we'd be much obliged

Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
Yeah, the human-looking bosses, color scheme, bullet cancelling, etc etc turn me off. I dunno... it doesn't seem to have the same vibe that the other games do.Elixir wrote: I do appreciate Cave's revival of Dodonpachi with Daifukkatsu, but all this bullet cancelling and strategic bombing makes me ill. Daioujou, Ketsui, and Futari were a little different. With this, I'm seeing a lot of bullet cancelling, and a lot of post-bomb-interval damage whoring. It's still hard as ever, but the way I see it, this feels like Touhou with an eraser.
Maybe I'm wrong but that's the vibe these videos are giving me.
Yeah, with the wide formation of 6 options, and "strong style" in the video title.joeboto wrote:thats the strong shot, yes?
There's some more discussion of Strong Style at cave-stg: http://www.cave-stg.com/forum/index.php ... 36#msg6736

i liked how cave put some codes into their games and then reveal it half a year later. too bad for those who already selling their dfk pcb without tasting the new shot.
anyone know anything about dfk soundtrack? any announcement for release date or something?
anyone know anything about dfk soundtrack? any announcement for release date or something?
It is to us a sufficient body in which, fairies and it is packed and can group of play.
Sure, it's neat that they extend the longevity of the games that way, but it seems that to got attention on the new characters they make them fairly overpowered. Now, maybe it's actually easier to chain and score really well with Power instead of Strong, but just look at how many people use Rosa now in DeathSmiles...

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Jedah Doma
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Lolz, that was a good response.Zebra Airforce wrote:So does dying.bombing kills a chain
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
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The Angry Bee
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This is the link to DoDonPachi Daifukkatsu's offical website.
http://www.cave.co.jp/gameonline/daifukkatu/index.html
And this is my First Post
http://www.cave.co.jp/gameonline/daifukkatu/index.html
And this is my First Post

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GaijinPunch
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CStarFlare
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Never_Scurred
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- Joined: Thu May 18, 2006 1:09 am
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Where is the video at?
Would it have killed you to have linked directly to the video?
Or do you think we all know japanese around here?
"It's a joke how the Xbox platform has caught shit for years for only having shooters, but now it's taken on an entirely different meaning."-somebody on NeoGAF
Watch me make Ketsui my bitch.
Watch me make Ketsui my bitch.