Dodonpachi Daifukkatsu [Cave 2008]
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- Posts: 9
- Joined: Thu Jul 17, 2008 8:53 pm
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- Posts: 9
- Joined: Thu Jul 17, 2008 8:53 pm
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hermosaguy
- Posts: 497
- Joined: Fri May 26, 2006 10:33 pm
- Location: Hermosa Beach, CA
oooohkaaay.. my first go on 1.5.. 3billion something and the run ended on the last boss.
there are alot more bullets and theyre alot faster.. thats good.
autobomb and there are plenty of em, id say a good 20 or so.. this just feels wrong, this game in bomber mode is definetly the easiest cave 1CC, on par with mushi arrange for sure.
had one go with the green ship aswell and it seems nice enough..
ill give it a couple more goes tonight but im tired as hell, ill write something about it tomorrow..
there are alot more bullets and theyre alot faster.. thats good.
autobomb and there are plenty of em, id say a good 20 or so.. this just feels wrong, this game in bomber mode is definetly the easiest cave 1CC, on par with mushi arrange for sure.
had one go with the green ship aswell and it seems nice enough..
ill give it a couple more goes tonight but im tired as hell, ill write something about it tomorrow..
the destruction of everything, is the beginning of something new. your whole world is on fire, and soon, you'll be too..
New (to the best of my knowledge) video of Hibachi in 1.5 is up, if anyone's interested. It only shows the first form, which looks much harder than it was previously. The player misses once.
http://hachi.dip.jp/dodonpachi/meka_boss.avi
http://hachi.dip.jp/dodonpachi/meka_boss.avi
Haha, it looks much more lively than the last time. Even a lot more lively, with bullets uncancelable with hypers and like three times denser energy bar. o_0
But this is definitely interesting.
But this is definitely interesting.

Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
Now that's more like it.Ravid wrote:New (to the best of my knowledge) video of Hibachi in 1.5 is up, if anyone's interested. It only shows the first form, which looks much harder than it was previously. The player misses once.
http://hachi.dip.jp/dodonpachi/meka_boss.avi
Also where the hell is the TLB? You don't see him emerge from the explosion. I guess now you need to set some other requirement to get the TLB to appear?
The difference between Tsuujou and Ura loops, I believe. Does anyone even know the exact requirements for either?Udderdude wrote:Also where the hell is the TLB? You don't see him emerge from the explosion. I guess now you need to set some other requirement to get the TLB to appear?
Also, there's this video on the same site. Shows how to trigger stage 1 secret midboss, but I don't understand the pattern.

Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
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MrMonkeyMan
- Posts: 627
- Joined: Thu Jan 27, 2005 8:55 pm
- Location: Alberta
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I'm pretty sure that's the final boss of the Normal loop. His life bar is ridiculously large, and he's hard as balls. I imagine if you face him on the Ura loop his life bar probably isn't as large and you will face little Hibachi aftewards.
Just guessing though. I've haven't played the Ura loop yet.
And I've been wondering is that the Vocaloid thing singing in that song?
Just guessing though. I've haven't played the Ura loop yet.
And I've been wondering is that the Vocaloid thing singing in that song?
hes used a continue, maybe thats why it doesnt show up?Udderdude wrote:
Now that's more like it.
Also where the hell is the TLB? You don't see him emerge from the explosion. I guess now you need to set some other requirement to get the TLB to appear?
the destruction of everything, is the beginning of something new. your whole world is on fire, and soon, you'll be too..
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hermosaguy
- Posts: 497
- Joined: Fri May 26, 2006 10:33 pm
- Location: Hermosa Beach, CA
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hermosaguy
- Posts: 497
- Joined: Fri May 26, 2006 10:33 pm
- Location: Hermosa Beach, CA
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GaijinPunch
- Posts: 15872
- Joined: Mon Jan 31, 2005 11:22 pm
- Location: San Fransicso
if anyone cares i started playing "power" mode and finally got far enough to fight all of the hidden mid-bosses yesterday, its a real over-the-top feeling with the ridiculous ammount of bulletcancelling and all that, really cool and the game is very enjoyable.
(also hit 1bil on stage 1 for the first time)
theres a world of difference between the bomb and power modes and to be honest, bomb-mode with the auto-bomb isnt very fun at all.
i quite like the auto-bomb in power mode tho, its just enough to make you take those extra risks.
(also hit 1bil on stage 1 for the first time)
theres a world of difference between the bomb and power modes and to be honest, bomb-mode with the auto-bomb isnt very fun at all.
i quite like the auto-bomb in power mode tho, its just enough to make you take those extra risks.
the destruction of everything, is the beginning of something new. your whole world is on fire, and soon, you'll be too..
So can the auto bomb be turned off or is it always on?
Feedback will set you free.
captpain wrote:Basically, the reason people don't like Bakraid is because they are fat and dumb
Seems like an odd design choice. I don't understand why they wouldn't atleast give the option of turning it off, unless they somehow designed the game around the autobomb.sven666 wrote: its always on, theres no option to turn it off that ive found anyways.
Feedback will set you free.
captpain wrote:Basically, the reason people don't like Bakraid is because they are fat and dumb