List of PS2 games that natively run in 240p
Re: List of PS2 games that natively run in 240p
How many of these 240p PS2 games are exclusives?
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maxtherabbit
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Re: List of PS2 games that natively run in 240p
I already have originals of MMX4 and 5 for PS1, was the 1996 MMX3 PS1 port the same version in the collection? And was it even a good port? MMX3 would be the only reason I'd pick up the collection... since the cart costs insane amounts nowaustin532 wrote:It still suffers from some sound fx issues and the music is streamed but other than that it plays great. The games run in their native resolution but the videos for X3-X6 run in 480i for some reason. One thing to note is every time you get a game over or beat a level you are taken to the memory card save menu which is in 480i. Minor annoyance if using the Framemeister.
Uggh might have answered my own question about the MMX3 PS1 port, just listened to the music on youtube and it's horrible compared to the snes chiptunes
Re: List of PS2 games that natively run in 240p
Is this one really 240p though? The 240p mode looks weird in this game, as if it was still 480i while it tries to emulate or simulate the 240p look.austin532 wrote:Sky Gunner (Uniform Processing Mode) - (US, JP)
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Re: List of PS2 games that natively run in 240p
Ichigeku Sachuu!! Hoihoi-san (Japan) is 240p gameplay and menus, with some videos at 480i.
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fathertorque
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Re: List of PS2 games that natively run in 240p
greetings. this my first post in this forum, tho i am a long time fan, now welcome me
been following this thread for a while, and was expecting for someone to mention these two:
- Namco 50 Anniversary - namCollection (Jp only)
all games in this collection including tekken and klonoa, seem to be straight PS1 ports, so they do run in native 240p flawlessly. however it seems to be 640x240, not 320 in width. and as far as i know PS2 cant display less than 640 width. this on modern displays doesn't have any visual impact - to my knowledge - but on CRTs it actually kinda smoothes the image horizontally, thats why i personally prefer the 320 width on a crt.
- Mystical Ninja Goemon Zero the game runs in 240p outdoors, 480i indoors.

been following this thread for a while, and was expecting for someone to mention these two:
- Namco 50 Anniversary - namCollection (Jp only)
all games in this collection including tekken and klonoa, seem to be straight PS1 ports, so they do run in native 240p flawlessly. however it seems to be 640x240, not 320 in width. and as far as i know PS2 cant display less than 640 width. this on modern displays doesn't have any visual impact - to my knowledge - but on CRTs it actually kinda smoothes the image horizontally, thats why i personally prefer the 320 width on a crt.
- Mystical Ninja Goemon Zero the game runs in 240p outdoors, 480i indoors.
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Re: List of PS2 games that natively run in 240p
After looking into it, it turns out only the PAL version of ICO runs at 240p. The NTSC versions run at 480i. Does anyone know if it would be possible to Hex edit/patch the the NTSC version to run at 240p?
Re: List of PS2 games that natively run in 240p
ICO will boot into 240p with GSM.
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BazookaBen
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Re: List of PS2 games that natively run in 240p
What?
I almost certainly remember ICO running in 240p. NTSC version.
My PS2's not hooked up right now but I'm like 99% sure it's 240p in NTSC as well
I almost certainly remember ICO running in 240p. NTSC version.
My PS2's not hooked up right now but I'm like 99% sure it's 240p in NTSC as well
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Re: List of PS2 games that natively run in 240p
https://github.com/PCSX2/pcsx2/issues/10393
I confirmed the above behavior running the games in PCSX2 (240p for PAL, 480i for NTSC). I'd imagine it would be the same on console. After trying the PAL version I also found out it let's you choose between 50Hz/60Hz when the game boots up, so there really isn't a reason to try and force NTSC into 240p after all.
I confirmed the above behavior running the games in PCSX2 (240p for PAL, 480i for NTSC). I'd imagine it would be the same on console. After trying the PAL version I also found out it let's you choose between 50Hz/60Hz when the game boots up, so there really isn't a reason to try and force NTSC into 240p after all.
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BazookaBen
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Re: List of PS2 games that natively run in 240p
I’ll get my PS2 hooked up this weekend to test
Maybe the opening menus are 480i or something, but I distinctly remember the game being a chunky 240p
Maybe the opening menus are 480i or something, but I distinctly remember the game being a chunky 240p
Re: List of PS2 games that natively run in 240p
I remember now, ICO runs in native 240p for sure.
Re: List of PS2 games that natively run in 240p
Sorry to reply to this old thread, but I tested some PS2 games on PCXS2, attempting to rip save data icons for PS2IODB, and I learned these titles fully run at a 240p resolution. And I feel it's important for everyone to know and keep that in check if they want to expand on which PS2 games support which.
Bobobo-bo Bo-bobo Hajike Festival
Eisei Meijin IV
Eisei Meijin V
Genshi no Kotoba
Sagashi ni Ikouyo
Taiko no Tatsujin: Appare Sandaime
Taiko no Tatsujin: Doki! Shinkyoku Darake no Haru Matsuri
Taiko no Tatsujin: Tatacon de Dodon Ga Don
Taiko no Tatsujin: Wakuwaku Anime Matsuri
Bobobo-bo Bo-bobo Hajike Festival
Eisei Meijin IV
Eisei Meijin V
Genshi no Kotoba
Sagashi ni Ikouyo
Taiko no Tatsujin: Appare Sandaime
Taiko no Tatsujin: Doki! Shinkyoku Darake no Haru Matsuri
Taiko no Tatsujin: Tatacon de Dodon Ga Don
Taiko no Tatsujin: Wakuwaku Anime Matsuri
Last edited by PatMan785 on Sat May 31, 2025 10:14 pm, edited 1 time in total.