Haha cmon man ! World biggest raiden fan... isn't good at raiden :pFurry Fox Jet Pilot wrote:I'm not that good, yet ._EmperorIng wrote:I don't know if the conversation warrants two posts, three weeks apart, talking about how impatient you are. How about you 2ALL Raiden 1 or something?
Raiden V for Xbox One in 2015
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Strikers1945guy
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Re: Raiden V for Xbox One in 2015
Mister Midnight wrote:btw, cant trust them Koreans; remember Pearl Harbor
Re: Raiden V for Xbox One in 2015
III is to I what IV is to II, I've always thought it was intentional. A sort of reboot for the 3D era, without actually rebooting. I use Type X Loader to play them rather than the console versions. I suppose I should get around to replacing my vertical monitors soon as they lack HDMI inputs. This still leaves III unaccounted for however, as I'm sure it's resolution couldn't match up to the arcade on PS2 hardware. Maybe we'll see a collection someday.
I hope so, because I've never paid for an X-Box in my life & I don't intend to start. Especially with the XBOne. I swear the line gets stupider with each iteration.
For those Gradius VI mentions - at least we'll see it before we ever do Viper: Phase Two :p
I hope so, because I've never paid for an X-Box in my life & I don't intend to start. Especially with the XBOne. I swear the line gets stupider with each iteration.
For those Gradius VI mentions - at least we'll see it before we ever do Viper: Phase Two :p
Godzilla was an inside job
Re: Raiden V for Xbox One in 2015
Another dumb fanboy who passes up exclusive games for no other reason than neckbeardy corporate allegiance issues. If you can afford the system and you don't have a financial stake in the sales performance of its competitors, why should you care?circuitface wrote:I hope so, because I've never paid for an X-Box in my life & I don't intend to start.
Also, Raiden III has an official PC version (now available on Steam).

Re: Raiden V for Xbox One in 2015
Rude ass. It's my perogative if I don't like it & am not sold on it's meager exclusives. I buy everything but X-Box so your "corporate allegiances" accusation is null & void. Over the generations I've inherited 4 X-Boxes from people who care so little for the things they just give them away after wasting thier money on them. 4! & two of those were still during the lifecycle of the console 

Godzilla was an inside job
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Furry Fox Jet Pilot
- Posts: 842
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Re: Raiden V for Xbox One in 2015
So I saw that the thread was bumped, and I opened the page with trembling fingers and over excitement, only to find nothing new. Wonderful. Hopefully the reason MOSS's site is down is because they are preparing to release gameplay.
I don't know exactly what you would consider "good". I mostly spend time with DX so I'm not as good at the other Raidens.Strikers1945guy wrote:Haha cmon man ! World biggest raiden fan... isn't good at raiden :pFurry Fox Jet Pilot wrote:I'm not that good, yet ._EmperorIng wrote:I don't know if the conversation warrants two posts, three weeks apart, talking about how impatient you are. How about you 2ALL Raiden 1 or something?
Re: Raiden V for Xbox One in 2015
It's down for maintenance as of the 9th. Fake edit: is back up nowFurry Fox Jet Pilot wrote: Hopefully the reason MOSS's site is down is because they are preparing to release gameplay.
I wonder what MOSS thinks about this venture now given that the XBone's a total flop in Japan?
Re: Raiden V for Xbox One in 2015
Am I the only one that thinks this game is vaporware? Absolutely no real gameplay has been shown, combined with the absolutely pathetic sales of the Xbox One in japan. There is no possible way this game can be profitable in Japan based on those sales numbers, it's literally impossible. They have sold less than 40,000 units in Japan total, it's a fucking joke.
I hope I'm wrong but it wouldn't surprise me if this game never materializes. They must try to sell it to the US market if it's going to have any chance, it's never going to amount to anything in Japan.
I hope I'm wrong but it wouldn't surprise me if this game never materializes. They must try to sell it to the US market if it's going to have any chance, it's never going to amount to anything in Japan.
Re: Raiden V for Xbox One in 2015
If M$ foots the bill, which they may or may not, then the developer doesn't care that much about low sale. Case in point: Wonderful 101 and Bayonetta 2 on Wii U.
Re: Raiden V for Xbox One in 2015
"Meager?" The 360 has 14 Cave STGs. Compare that to the PS3's 1. Even if you hate Cave for some reason, I could go on and name tons of other exclusives that would be sure to catch your interest, though you're not going to admit it due to fanboyism.circuitface wrote:Rude ass. It's my perogative if I don't like it & am not sold on it's meager exclusives. I buy everything but X-Box so your "corporate allegiances" accusation is null & void.
Given that both Raiden IV and Caladrius eventually appeared on Playstation, it's very likely that Raiden V will be ported to PS4 as an expanded edition once any potential contracts with MS have expired. I have no illusions that the Xbox One will receive more than a token level of support in Japan past 2015, unless some miracle happens to make its sales competitive with at least the Wii U.
I wouldn't hold out for Qute's Natsuki Chronicle to be ported, though. They seem to have deeper-reaching ties with MS Japan, and have yet to release a game on a non-Xbox platform.
If any game should have been "vaporware," it would be Sakura Flamingo Archives, which was an incredibly buggy product released after the studio's formal departure from Klon. People (especially NeoGAF types) always like to wildly speculate about a game being canceled whenever there hasn't been any news about it for some time.

Re: Raiden V for Xbox One in 2015
I don't like Cave & Killer Instinct is the only exclusive on that thing I'm even slightly interested in. Did you spend your money on one or something? Tough break bro but you'll always have Haloz & Gearsh of Warsh. If you save you can still get a PS4 or WiiU.
Godzilla was an inside job
Re: Raiden V for Xbox One in 2015
Sf5 > xbox1
This is perhaps my biggest reason for going ps4. Oh and also bloodborne.
I'm not convinced that the new era of shmups will be exclusive to xbox1 for long. If I could I would buy both Xbox 1 and ps4. But as it stands I haven't seen enough shmups on xbox1 to warrant a purchase. I'm happy with pc being my main shmupping gateway. And the way things are going, doujins seem to be taking over.
For both ps4 and xbox1, there is currently no incentive to purchase for me at the moment. I haven't brought either yet. But I'm leaning towards ps4 for the exclusives. If Microsoft manage to pull in more shmup devs for its console I might reconsider. But they haven't impressed me yet.
This is perhaps my biggest reason for going ps4. Oh and also bloodborne.
I'm not convinced that the new era of shmups will be exclusive to xbox1 for long. If I could I would buy both Xbox 1 and ps4. But as it stands I haven't seen enough shmups on xbox1 to warrant a purchase. I'm happy with pc being my main shmupping gateway. And the way things are going, doujins seem to be taking over.
For both ps4 and xbox1, there is currently no incentive to purchase for me at the moment. I haven't brought either yet. But I'm leaning towards ps4 for the exclusives. If Microsoft manage to pull in more shmup devs for its console I might reconsider. But they haven't impressed me yet.

Re: Raiden V for Xbox One in 2015
As a big Raiden fan, I really hope you're wrong, but you make some compelling points.pegboy wrote:Am I the only one that thinks this game is vaporware? Absolutely no real gameplay has been shown, combined with the absolutely pathetic sales of the Xbox One in japan. There is no possible way this game can be profitable in Japan based on those sales numbers, it's literally impossible. They have sold less than 40,000 units in Japan total, it's a fucking joke.
I hope I'm wrong but it wouldn't surprise me if this game never materializes. They must try to sell it to the US market if it's going to have any chance, it's never going to amount to anything in Japan.
This is also a good point. fingers crossed this (or something similar) makes it worth the game coming out.Bonus! wrote:If M$ foots the bill, which they may or may not, then the developer doesn't care that much about low sale. Case in point: Wonderful 101 and Bayonetta 2 on Wii U.
Or perhaps it's so far into development (before the Japan Xbox One sales figures became apparent) it wouldn't be worth canning the project.
And let's keep the console bashing debate friendly and on topic folks. I know it has been largely so far in this thread, but I'd hate the Raiden V thread to become knocked off track by another console war debate (and, I admit, I'm having to resist getting involved myself, even if it is just to sit on the fence... resist with me!).
Re: Raiden V for Xbox One in 2015
people say one thing and then do another, acting like they were the same thing all along.
i don't know what kind of sales people were expecting, and i really don't know why people are freaking out about raw hardware sales when noone wants or needs hardware until there's a game they want on it. i would think that people are just saving up for whatever game they're expecting to come out, as they supposedly claim to do.
over here in the states, a lot of people were waiting for ggxrd to come out to get a ps4, a lot of people are now waiting until sfv comes out to get a ps4, a lot of people were waiting until smash and bayonetta 2 came out to get a wii u, and a lot of people are now waiting for xenoblade x to come out before getting a wii u, so on and so forth.
i don't know what kind of sales people were expecting, and i really don't know why people are freaking out about raw hardware sales when noone wants or needs hardware until there's a game they want on it. i would think that people are just saving up for whatever game they're expecting to come out, as they supposedly claim to do.
over here in the states, a lot of people were waiting for ggxrd to come out to get a ps4, a lot of people are now waiting until sfv comes out to get a ps4, a lot of people were waiting until smash and bayonetta 2 came out to get a wii u, and a lot of people are now waiting for xenoblade x to come out before getting a wii u, so on and so forth.
Rage Pro, Rage Fury, Rage MAXX!
Re: Raiden V for Xbox One in 2015
If it was anyone but Microsoft, I think it(XB1 in JP) would have the plug pulled on it.
Hopefully that won't be the case and Raiden V can do ok.
An arcade version would be nice as well, as it stands the last new STG release for arcades was Caladrius AC in September '13.
Hopefully that won't be the case and Raiden V can do ok.
An arcade version would be nice as well, as it stands the last new STG release for arcades was Caladrius AC in September '13.
Re: Raiden V for Xbox One in 2015
Best thing for the genre is if the XB1 continues to be an utter failure in Japan. The worldwide install base is vastly larger now for the PS4, shmups are a niche title, you really want them to be available to as many curious people as possible.
System11's random blog, with things - and stuff!
http://blog.system11.org
http://blog.system11.org
Re: Raiden V for Xbox One in 2015
This tired argument is a lost cause. Every single Japanese STG that received a later PS3 port after being originally released on 360 has sold significantly worse on PS3, because the majority of the remaining audience for these games already bought them the first time around. It doesn't really matter which console they're released on the first time, since a large enough portion of the current STG market (especially in Japan) is hardcore enough to own all of them, or to buy a certain system just for one or two major releases.system11 wrote:Best thing for the genre is if the XB1 continues to be an utter failure in Japan. The worldwide install base is vastly larger now for the PS4, shmups are a niche title, you really want them to be available to as many curious people as possible.
Traditional STGs will never be remotely mainstream or popular again, and the best strategy that the dwindling cadre of professional specialists in the genre can take - Moss, Qute, G.Rev, and Triangle Service - is continuing to make full-priced retail console releases with limited editions that will reliably sell to the same heavily invested ~50,000 people (and that's a generous estimate) over and over again. I think we can all recognize that it's worked out quite nicely for NG:DEV Team in the amateur homebrew scene.
Also, it's not known whether Microsoft Japan has actually provided any financial "incentives" for Moss to develop Raiden V for their system. I would reckon they decided to go with Xbox One on their own volition, because of the assumption that much of the STG playerbase would remain loyal to the Xbox brand, and in light of the low sales of Raiden IV and Caladrius' PS3 ports.

Re: Raiden V for Xbox One in 2015
Yeah - we could just throw logic down the toilet.Pretas wrote:This tired argument is a lost cause. Every single Japanese STG that received a later PS3 port after being originally released on 360 has sold significantly worse on PS3, because the majority of the remaining audience for these games already bought them the first time around. It doesn't really matter which console they're released on the first time, since a large enough portion of the current STG market (especially in Japan) is hardcore enough to own all of them, or to buy a certain system just for one or two major releases.system11 wrote:Best thing for the genre is if the XB1 continues to be an utter failure in Japan. The worldwide install base is vastly larger now for the PS4, shmups are a niche title, you really want them to be available to as many curious people as possible.
Last generation:
*) 360 released first
*) 360 was not obviously doomed from day one
*) 360 was a lot easier to develop for
If you release shmups on a system a year ahead of the competition that doesn't exist yet, obviously you're going to end up with the playerbase being on that system because nobody had a choice. Obviously sales on the other platform will be lower because many of the interested people already have the games.
This generation:
*) PS4 / XB1 released at the same time
*) XB1 obviously dead from day one
*) PS4 is easier to develop for (although marginally)
Brand loyalty is not a good reason to release games on a dead system when the competitor is already significantly more popular. Releasing games on a system with fewer owners is factually worse than releasing on one with more owners. Therefore, it is better for the genre if the XB1 bombs to the point where it ceases to be an option clouding the waters.
It's just fucking logic. Pure numbers. Why is that so hard for you? Shmups will never be mainstream again, hackneyed point already well understood, but if even a tiny number of a larger potential base get interested, this can only be good for everyone.
System11's random blog, with things - and stuff!
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http://blog.system11.org
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Doctor Butler
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Re: Raiden V for Xbox One in 2015
system11 wrote:Yeah - we could just throw logic down the toilet.Pretas wrote:This tired argument is a lost cause. Every single Japanese STG that received a later PS3 port after being originally released on 360 has sold significantly worse on PS3, because the majority of the remaining audience for these games already bought them the first time around. It doesn't really matter which console they're released on the first time, since a large enough portion of the current STG market (especially in Japan) is hardcore enough to own all of them, or to buy a certain system just for one or two major releases.system11 wrote:Best thing for the genre is if the XB1 continues to be an utter failure in Japan. The worldwide install base is vastly larger now for the PS4, shmups are a niche title, you really want them to be available to as many curious people as possible.
Last generation:
*) 360 released first
*) 360 was not obviously doomed from day one
*) 360 was a lot easier to develop for
If you release shmups on a system a year ahead of the competition that doesn't exist yet, obviously you're going to end up with the playerbase being on that system because nobody had a choice. Obviously sales on the other platform will be lower because many of the interested people already have the games.
This generation:
*) PS4 / XB1 released at the same time
*) XB1 obviously dead from day one
*) PS4 is easier to develop for (although marginally)
Brand loyalty is not a good reason to release games on a dead system when the competitor is already significantly more popular. Releasing games on a system with fewer owners is factually worse than releasing on one with more owners. Therefore, it is better for the genre if the XB1 bombs to the point where it ceases to be an option clouding the waters.
It's just fucking logic. Pure numbers. Why is that so hard for you? Shmups will never be mainstream again, hackneyed point already well understood, but if even a tiny number of a larger potential base get interested, this can only be good for everyone.
This makes a lot of sense, but I do want to point out that both MOSS and Qute's game-development is being subsidized by Microsoft. Since these will likely be the first major shooter releases for this console generation, it is possible that more devs will flock to XBOne to capitalize off those who purchased the console for Raiden.
Though the XBOne is selling poorly in Japan, so they might do the bare-minimum to fufill their contractual obligations, before moving to the PS4's larger install-base as soon as they are legally allowed to.
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Re: Raiden V for Xbox One in 2015
Yeah I wasn't sure if this was the case or not - MS money. Still the case though, that the best case for the genre is for the XB1 to tank in Japan leaving no options other than a more popular machine. Here are last weeks Japanese sales figures:Doctor Butler wrote:This makes a lot of sense, but I do want to point out that both MOSS and Qute's game-development is being subsidized by Microsoft. Since these will likely be the first major shooter releases for this console generation, it is possible that more devs will flock to XBOne to capitalize off those who purchased the console for Raiden.
Japanese Hardware Charts: Jan 5 - Jan 11
New3DSXL - 30,455
Vita - 21,536
PS4 - 19,118
New3DS - 14,226
Wii U - 10,803
PS3 - 8,216
3DS - 6,685
3DS LL - 6,308
Vita TV - 791
Xbox One - 563
System11's random blog, with things - and stuff!
http://blog.system11.org
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Re: Raiden V for Xbox One in 2015
LOLsystem11 wrote: [...]
PS3 - 8,216
[...]
Xbox One - 563
HOW ARE YOU GENTLEMEN !!
Re: Raiden V for Xbox One in 2015
I'd love more Steam releases personally. Crimzon Clover is pretty amazing and is getting a good amount of success. My fear is that developers like Sony don't want these on their consoles similar to the PS1 era when Sony USA did not want any 2D titles for the PS1. I hope this doesn't mean if the Xbox one fails in Japan, there will be no shmups period =/.system11 wrote:Yeah I wasn't sure if this was the case or not - MS money. Still the case though, that the best case for the genre is for the XB1 to tank in Japan leaving no options other than a more popular machine. Here are last weeks Japanese sales figures:Doctor Butler wrote:This makes a lot of sense, but I do want to point out that both MOSS and Qute's game-development is being subsidized by Microsoft. Since these will likely be the first major shooter releases for this console generation, it is possible that more devs will flock to XBOne to capitalize off those who purchased the console for Raiden.
Japanese Hardware Charts: Jan 5 - Jan 11
New3DSXL - 30,455
Vita - 21,536
PS4 - 19,118
New3DS - 14,226
Wii U - 10,803
PS3 - 8,216
3DS - 6,685
3DS LL - 6,308
Vita TV - 791
Xbox One - 563
Re: Raiden V for Xbox One in 2015
Well, that very same thing happened with the last generation: Sony didn't want any 2D games on the PS3 whereas MS moneyhatted developers. That is why the NTSC-J XB360 is so glorious for STG players.Pasky wrote:My fear is that developers like Sony don't want these on their consoles similar to the PS1 era when Sony USA did not want any 2D titles for the PS1. I hope this doesn't mean if the Xbox one fails in Japan, there will be no shmups period =/.
If that is to happen once again, then maybe it wouldn't be as painful as last gen since the XBONE is now region free, so we won't have to import consoles.
HOW ARE YOU GENTLEMEN !!
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Strikers1945guy
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Re: Raiden V for Xbox One in 2015
Would this not go the way of Nesica Live or whatever that system is called if it ever did manage to hit arcades?Mero wrote:If it was anyone but Microsoft, I think it(XB1 in JP) would have the plug pulled on it.
Hopefully that won't be the case and Raiden V can do ok.
An arcade version would be nice as well, as it stands the last new STG release for arcades was Caladrius AC in September '13.
Mister Midnight wrote:btw, cant trust them Koreans; remember Pearl Harbor
Re: Raiden V for Xbox One in 2015
^^^^^ Yes it would but at least it would be something new to the arcades, apart from an update for GeSen Love there's been nothing for about 15 months.
Re: Raiden V for Xbox One in 2015
The origanal arcade releases of Raiden III and IV were running on Taito hardware, so they may have been obligated or it may have just been easier to put the rereleases on Nesica, whereas Caladrius was brand spanking new and they chose ALL.net over Nesica for whatever reason.
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Furry Fox Jet Pilot
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Re: Raiden V for Xbox One in 2015
Alert! News incoming! According to this link, what I could understand of it through Google Translate, is that there will be a Raiden music collaboration with Groove Coaster (which I have no idea what it is) starting on 1/22 (which is my birthday so anything Raiden related is exciting!
) , and Taito is also mentioned. Also, Raiden V's release date looks to be towards the end of this year.
https://translate.google.com/translate? ... t=&act=url
Original link: http://www.4gamer.net/games/262/G026225/20150121104/

https://translate.google.com/translate? ... t=&act=url
Original link: http://www.4gamer.net/games/262/G026225/20150121104/
Re: Raiden V for Xbox One in 2015
Groove Coaster is a music game by Taito, I believe they're just putting Raiden music in it.
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<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.