mortified_penguin wrote:Back to the topic at hand here, please don't presume to know how I play DMC. Yeah Yahtzee button mashed his way to success, doesn't mean every else did. Is the game too easy? I've yet to finish my first playthrough on Nephilim but I think it's safe to say yes. Is the rank broken now? Absolutely but from day one of the series I never cared about that. Is the control and combat solid? That's where my priorities lie.
I enjoy challenge as much as the next guy but the day you're more concerned with your bragging rights than the fun you had, you need to stop gaming.
See, the casual perspective is all fine and good, and I acknowledge people who don't give a shit might enjoy New DmC regardless.
That being said, I too feel like the "casual" perspective is usually not a good one to take. A casual gamer might not see anything wrong with, say, a Siren sequel that plays like a standard survival horror game, or a Mario Kart game with no items and realistic physics. But if you don't see what it is that makes these games unique and worth playing, you're missing the bigger picture.
Let me put it like this:
Imagine you're a kid, and you only have two toys. The kid across the hall has thirteen. Then one day an adult comes, takes away one of your toys and gives it to the kid across the hall. Why the hell does that kid need your toys when he's got plenty of his own? That's the situation here. Why the hell did gamers who don't care about style or rank need DMC when there's already plenty of games suited to their tastes? So now people who have a particular appetite that's only satisfied by DMC's unique flavor are screwed, all so people who already have plenty of alternatives can have another game.
I think DMC fans are right to whine in this circumstance.
I mean, you love DMC on a casual basis. Good for you. The problem is, there's already plenty of games for you--even the old DMC games themselves. What DMC5 does is gives itself entirely to you and leaves nothing for us, while the old ones could always be played both ways and thus, satisfy everybody.