Ketsui Arrange

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emphatic
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Re: Ketsui Arrange

Post by emphatic »

Would be interesting to know what was changed between revisions 2 and 3...
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Re: Ketsui Arrange

Post by trap15 »

I've tried my absolute hardest, but it unfortunately seems that I will have to disable 2nd player again. Testing as the second player caused several glitches that crashed the game, and I could not figure out what was the cause of the issue.
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Re: Ketsui Arrange

Post by BPzeBanshee »

Interesting that you say that trap15. I wonder if this is the same reason why most of Cave's Arrange modes are 1-player only?
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Re: Ketsui Arrange

Post by trap15 »

Unlikely; my reason is probably because I changed something that I shouldn't have. Such an issue wouldn't occur if they had the source code, because they wouldn't be patching willy-nilly.
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Re: Ketsui Arrange

Post by O. Van Bruce »

So are you already editing? Which ideas are you using?
Last edited by O. Van Bruce on Wed Mar 21, 2012 1:18 pm, edited 1 time in total.
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Re: Ketsui Arrange

Post by trap15 »

Yes, editing began about a week ago. I've been working a bit less intensely on this than I did with DDPA (mostly because I'm generally unfamiliar with Ketsui's mechanics and stage design), but it's progressing nicely.

As far as ideas I've been using, I have so far used mostly my own ideas. The ideas in here, while mostly good, aren't really what I'm looking to do with my arrange, so I've been coming up with ideas as I go, I guess. I'm also not going to be releasing my ideas that are being implemented until release, so you just have to wait and see! :mrgreen:
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Re: Ketsui Arrange

Post by emphatic »

Glad to hear something's coming. Is the plan still for this to work on a real PCB?
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Re: Ketsui Arrange

Post by trap15 »

Yes, I will definitely try to make sure it works on a real PCB. I'm not so sure how likely it'll be for me to add a switch in the test menu for it, but I'll certainly try.

Also, a teaser image:
Image
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Re: Ketsui Arrange

Post by emphatic »

Awesome! I really hope you make it worth your while.
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Re: Ketsui Arrange

Post by yosai »

Looking forward to this if it's playable on a PCB. :)
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Re: Ketsui Arrange

Post by O. Van Bruce »

About the glitch that makes 2nd player easier to play on ketsui.

It also happens when on shmupmame v3.0b you start recording an imput record even if you are the first player.
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Re: Ketsui Arrange

Post by Vamos »

trap15 wrote: Image
So much anticipation , cant wait !
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Re: Ketsui Arrange

Post by monouchi »

Vamos wrote:
trap15 wrote: Image
So much anticipation , cant wait !
Yes, really cool.

I just hope for a game-switch....such a hassle to change ROM on the pcb.
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Re: Ketsui Arrange

Post by trap15 »

O. Van Bruce wrote:About the glitch that makes 2nd player easier to play on ketsui.

It also happens when on shmupmame v3.0b you start recording an imput record even if you are the first player.
No it doesn't :-P

It only happens when you play 2nd player.
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Re: Ketsui Arrange

Post by O. Van Bruce »

trap15 wrote:
O. Van Bruce wrote:About the glitch that makes 2nd player easier to play on ketsui.

It also happens when on shmupmame v3.0b you start recording an imput record even if you are the first player.
No it doesn't :-P

It only happens when you play 2nd player.
It may be a whole new bug then...

When I start the game with the above said emulator recording the imput, the game is made easier in some parts. The way to know if the bug will happen is on the main screen: Rank and scores for extends aren't shown.

I'll record a video when I can.

Edit: Tried doing a record imput on mameplus ash build and there was no problem... the bug only happens on shmupmame v3.0b. Can you try to fix that?
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Re: Ketsui Arrange

Post by trap15 »

It sounds like it's clearing your NVRAM to all 0, which is wrong (and sets the difficulty to Easy). You need to go into the test menu and reset the NVRAM whenever you play, it seems.

I can't do anything about it, but I'll let nimitz know.
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Re: Ketsui Arrange

Post by Van_Artic »

can we have a novice mode too please? /人◕ ‿‿ ◕人\
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Re: Ketsui Arrange

Post by trap15 »

Just set the difficulty to easy :-P
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Re: Ketsui Arrange

Post by ケツイ »

Van_Artic wrote:can we have a novice mode too please? /人◕ ‿‿ ◕人\
Zac! Capo devi rullare a Normal altro che Novice :P

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Can't wait to see your arrange in action :D
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Re: Ketsui Arrange

Post by Dave_K. »

O. Van Bruce wrote: It may be a whole new bug then...

When I start the game with the above said emulator recording the imput, the game is made easier in some parts. The way to know if the bug will happen is on the main screen: Rank and scores for extends aren't shown.

I'll record a video when I can.

Edit: Tried doing a record imput on mameplus ash build and there was no problem... the bug only happens on shmupmame v3.0b. Can you try to fix that?
trap15 wrote:It sounds like it's clearing your NVRAM to all 0, which is wrong (and sets the difficulty to Easy). You need to go into the test menu and reset the NVRAM whenever you play, it seems.

I can't do anything about it, but I'll let nimitz know.
I wonder how many Ketsui highscores are now invalid! :P Hurray for emulation!
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Re: Ketsui Arrange

Post by moozooh »

Well, at least Jaimers's is fine...
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Re: Ketsui Arrange

Post by omgdmp »

Shameless bump.
Wondering how far until you are done with this. Pretty excited for your release.
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Re: Ketsui Arrange

Post by trap15 »

I'm actually really really close to a release. I'm just putting the final touches mostly, then I'm going to release it to a small group for final testing.

Thanks for all the support, and I hope you will enjoy!

EDIT: To those hoping for a switch in the service menu, that's unfortunately not going to happen. My changes are too extensive, and free ROM space is too small. You're going to have to buy a spare EPROM (I'll look up what kind and put it on the release page when I'm done) and burn it to that, then you can just swap the EPROMs. Sorry about that!
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Re: Ketsui Arrange

Post by yosai »

Good stuff, can't wait. :D

The EPROM required is a 27C160.
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Re: Ketsui Arrange

Post by O. Van Bruce »

Waiting warmly.

I'm very curious about how you reworked the scoring system since you hate point blanking
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Re: Ketsui Arrange

Post by emphatic »

+1 on the anticipation!
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Re: Ketsui Arrange

Post by trap15 »

yosai wrote:Good stuff, can't wait. :D

The EPROM required is a 27C160.
Yeah, I checked yesterday and put it on my in-progress release page.
O. Van Bruce wrote:Waiting warmly.

I'm very curious about how you reworked the scoring system since you hate point blanking
I actually changed my mind about point blanking after I changed a few other mechanics; the reason I hated it before was for a reason other than the point blanking itself.

The scoring system still does have a relatively large change though, and I think most people will like it.
emphatic wrote:+1 on the anticipation!
Thanks! Release is going to be very very soon I believe!
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Re: Ketsui Arrange

Post by Vamos »

Any chance of a visible hitbox? :)
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Re: Ketsui Arrange

Post by trap15 »

Nope :-P
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Re: Ketsui Arrange

Post by emphatic »

trap15 wrote:The scoring system still does have a relatively large change though, and I think most people will like it.
You bet! Gonna get this on an EPROM for sure.
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