(PC) Gわんげdash (GuwangeDash)

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DocHauser
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Re: (PC) Gわんげdash (GuwangeDash)

Post by DocHauser »

I wonder if there'll be a Psyvariar ship in a future update - or will the Buzz system require too much effort to incorporate?
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Re: (PC) Gわんげdash (GuwangeDash)

Post by mjclark »

Mediafire mirrors removed at request of developer.
He says:
"It is sorry in poor English.
Those who produce about this game are pleased with your enjoyment.
However, making the mirror causes danger that should discontinue the game development.
I have not prohibited the access from foreign countries up to now, and do not want to prohibit it in the future.
An appropriate download key must be surmisable from the end of URL. It is hoped that you give not the mirror but advice when there is a person who doesn't understand.
GwangeDash wishes that everything vanishes from megaupload mediafire."
Which I guess means he wants to manage all the beta downloadable content himself. Fair play (and ooh! I just got to post on 2chan :D )
There's also talk of v0.999 being close at hand and a new Giga Wing ship too!
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Re: (PC) Gわんげdash (GuwangeDash)

Post by Observer »

In short: let people download from the original source.

But are they ok with that? I'm concerned about the bandwidth usage... Can you contact the developer about this? And tell him that, so far, it's freaking awesome but I would love the hitbox display, heh.
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Re: (PC) Gわんげdash (GuwangeDash)

Post by mjclark »

Observer wrote:In short: let people download from the original source.
But are they ok with that? I'm concerned about the bandwidth usage... Can you contact the developer about this? And tell him that, so far, it's freaking awesome but I would love the hitbox display, heh.
We really need a japanese speaker to post on the board with all this stuff and I'm sure the developer would really appreciate it. I get the impression that the download links were originally intended for a small circle of beta testers and the developer is a bit surprised at the sensation he's created in the occident and how this game's caught on (largely due to you and this thread Observer!) :D
It would be great to get a proper dialogue going between Shmups forum and the board cos there's so much enthusiasm for GwangeDash here but language could prove to be a problem.
Last edited by mjclark on Thu Mar 10, 2011 11:09 pm, edited 1 time in total.
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Re: (PC) Gわんげdash (GuwangeDash)

Post by Observer »

Oh, so now it's my fault! Right, go ahead and beat the dead horse! :P (just kidding, just kidding, lol)

But, yeah, my bad. It's just that when I noticed it had the Ketsui ship and other weirdness I couldn't say Gwange Dash without saying "AWESOME"!

As for japanese speakers, mmmm, I'll see if I can get someone to post at the board and beg mercy for us. Don't get your hopes high though. I wish I could post myself but I only have an elemental grasp of japanese (I'm still learning and I WILL keep learning until I can face at least N3-N4) and it's nowhere near as useful for internet speak. Translation: my japanese is too formal and sounds like a 60 year old.
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Re: (PC) Gわんげdash (GuwangeDash)

Post by mjclark »

Observer wrote:But, yeah, my bad. It's just that when I noticed it had the Ketsui ship and other weirdness I couldn't say Gwange Dash without saying "AWESOME"!
And even now I can't say GwangeDash without saying "MENTAL!!"
Seriously though, I'm really grateful (and suspect a lot of other people are too) that you introduced this game to Shmups forum-it's such an exciting project.
Really interested as to how you came across it in the first place too.
And still don't know what that "CPU PR" option does :D
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Re: (PC) Gわんげdash (GuwangeDash)

Post by Observer »

mjclark wrote:
Observer wrote:But, yeah, my bad. It's just that when I noticed it had the Ketsui ship and other weirdness I couldn't say Gwange Dash without saying "AWESOME"!
And even now I can't say GwangeDash without saying "MENTAL!!"
Seriously though, I'm really grateful (and suspect a lot of other people are too) that you introduced this game to Shmups forum-it's such an exciting project.
Really interested as to how you came across it in the first place too.
And still don't know what that "CPU PR" option does :D
I found it thanks to a video at NicoNico and then a post at the STG newsfeed. It was too hard to resist shouting aloud "THIS IS AWESOME" (add MENTAL).

As for gratuitous japanese, you could say GwangeDashすごいですよ! Or desu-ne. But the ending of the sentence can change the whole emphasis... And it just gets worse when it comes to articles and stuff.

I'm going crazy.

edit: as for your question, I'm IP blocked or it's the router's fault but I can't seem to post it myself.

See if you can get an answer with this: あの、すみません。CONFIG>>>CPU PR ON/OFF・・・これはなんですか?

I'm afraid it's really too basic and gives away in an instant it's not from a native.
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Re: (PC) Gわんげdash (GuwangeDash)

Post by Lance Boyle »

Guys the moment I first saw CPU PR I guessed it meant CPU PRIORITY and I'd actually be willing to bet my account that that's what it is.
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Re: (PC) Gわんげdash (GuwangeDash)

Post by mjclark »

Observer wrote:See if you can get an answer with this: あの、すみません。CONFIG>>>CPU PR ON/OFF・・・これはなんですか?
I'm afraid it's really too basic and gives away in an instant it's not from a native.
Thanks- I just posted that so we'll see what comes back. This just keeps getting more and more interesting and maybe we can get a dialogue going!
How do I refer back to previous posts on 2chan?- a lot of the posts have hyperlinks to previous posts but I can't work out how to insert them.(And why do my posts start in green, not blue like everyone else's? Hope it's not some terrible and culturally offensive faux pas eh?)
Lance Boyle wrote:Guys the moment I first saw CPU PR I guessed it meant CPU PRIORITY and I'd actually be willing to bet my account that that's what it is.
The stakes are high :D
I'd wondered about "CPU Priority" too, so would that be a setting to determine whether the game runs as main or background process, or would it be to optimise it for single core and multicore architectures?
I guess we're gonna find out.
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Re: (PC) Gわんげdash (GuwangeDash)

Post by BPzeBanshee »

Those pictures you posted earlier mjclark were damn awesome, here's hoping they do some new ones for the current form.

As for the Mediafire links, I was expecting the author to chuck a tissy about it eventually, but that means more problems for people who don't know friggin Japanese or how to navigate through dodgy download hosts and download at poor speeds (namely me). Do we even have a download link for the developer's site or did the guy not want those posted either?
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Re: (PC) Gわんげdash (GuwangeDash)

Post by mjclark »

BPzeBanshee wrote:Do we even have a download link for the developer's site or did the guy not want those posted either?
Observer posted links in his original post to the now-defunct original site where those pictures came from and also to the new Developer's Board but this seems to be the only point of contact with the developer and there's no indication that he has any other site.
All the download links are on the Board and I use google translate to half make sense of it (!) but you're right that it's an enormous pain in the arse to download from there. You click the link then click the redirect then click the button (making sure "dash" or "debug" is entered in the search field) then click the "download file here" link, but that only seems to work on alternate button clicks!!
I'm sure it'll be OK to post direct links here to the original files when new one's come up (avoiding the redirects and buttons) but even direct links only seem to work intermittently
Like I said, it looks like the developer never intended these versions for general distribution (google translate says "not for diffuse" after a lot of them) but hopefully he's encouraged by all the interest that's getting shown here. :D
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Re: (PC) Gわんげdash (GuwangeDash)

Post by BPzeBanshee »

mjclark wrote:
BPzeBanshee wrote:Do we even have a download link for the developer's site or did the guy not want those posted either?
Observer posted links in his original post to the now-defunct original site where those pictures came from and also to the new Developer's Board but this seems to be the only point of contact with the developer and there's no indication that he has any other site.
All the download links are on the Board and I use google translate to half make sense of it (!) but you're right that it's an enormous pain in the arse to download from there. You click the link then click the redirect then click the button (making sure "dash" or "debug" is entered in the search field) then click the "download file here" link, but that only seems to work on alternate button clicks!!
Like I said, it looks like the developer never intended these versions for general distribution (google translate says "not for diffuse" after a lot of them) but hopefully he's encouraged by all the interest that's getting shown here. :D
:( I have a hard time reading through the Developer's board myself. I gotta say though - for development versions they're damn stable (unless you run a legacy machine with less than 512 MB of RAM like I did the other day......the game gives you a Blue Screen of Death) and they really should get around to getting some English-speaking people for western-relations. That way we can be involved in the development process and let them know about the bugs that are blaring obvious to us but apparently not-so for those on their forum. I dont even know if I have the latest version of GwangeDash anymore, had the version just before your post with the pictures I think.
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Re: (PC) Gわんげdash (GuwangeDash)

Post by mjclark »

BPzeBanshee wrote:They really should get around to getting some English-speaking people for western-relations. That way we can be involved in the development process and let them know about the bugs that are blaring obvious to us but apparently not-so for those on their forum. I dont even know if I have the latest version of GwangeDash anymore, had the version just before your post with the pictures I think.
Yeah- the developers already posted in english once on the board and I've already posted once in copy-and-pasted-from-Observer-japanese but a proper dialogue would take this to the next level.
The latest version is the IkarugaTestdebug (or a patched v0.998) with the pretty but ineffectual new Hibachi. A replacement .exe came out after that but it doesn't seem to make any difference to gameplay.
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Re: (PC) Gわんげdash (GuwangeDash)

Post by BPzeBanshee »

mjclark wrote:
BPzeBanshee wrote:They really should get around to getting some English-speaking people for western-relations. That way we can be involved in the development process and let them know about the bugs that are blaring obvious to us but apparently not-so for those on their forum. I dont even know if I have the latest version of GwangeDash anymore, had the version just before your post with the pictures I think.
Yeah- the developers already posted in english once on the board and I've already posted once in copy-and-pasted-from-Observer-japanese but a proper dialogue would take this to the next level.
The latest version is the IkarugaTestdebug (or a patched v0.998) with the pretty but ineffectual new Hibachi. A replacement .exe came out after that but it doesn't seem to make any difference to gameplay.
Can you link me to the latest EXE? I'm curious as to whether it might be something to do with the end of Death Label credits bug or maybe a performance booster.
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Re: (PC) Gわんげdash (GuwangeDash)

Post by mjclark »

BPzeBanshee wrote:Can you link me to the latest EXE? I'm curious as to whether it might be something to do with the end of Death Label credits bug or maybe a performance booster.
PM sent.
There was something in the discussion preceding the new .exe about screenshots and F12 but pressing F12 doesn't seem to do anything.
F6 changes display and F5 seems to pause and then restart, but again not sure why.

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Just cleared Death Label (hurray) and got a nice credit roll followed by my Solvalou ship flying up off the screen with no Guwange-weirdness so maybe the new .exe did fix that bug :D
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Re: (PC) Gわんげdash (GuwangeDash)

Post by Observer »

Glad to see the game is still shaping up despite the recent events. Maybe in this tragedy, things like this will help people to have fun and divert attention as they try to return to normality...

By the way, that screen looks insane. You managed to clear it with the Xevious ship? I almost went crazy using it. :P
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Re: (PC) Gわんげdash (GuwangeDash)

Post by mjclark »

Observer wrote:Glad to see the game is still shaping up despite the recent events. Maybe in this tragedy, things like this will help people to have fun and divert attention as they try to return to normality...
By the way, that screen looks insane. You managed to clear it with the Xevious ship? I almost went crazy using it. :P
Yeah-there's no activity on the board at the moment for obvious reasons but let's hope everyone's OK there.
And yeah, cleared Death Label with Solvalou which is my favourite ship at the moment (along with Red Wasp and Spirit&Saber) cos you can get out of tight bullet patterns by moving the ship laterally and letting those rotating square things cancel the bullets :D
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Re: (PC) Gわんげdash (GuwangeDash)

Post by BPzeBanshee »

Observer wrote:By the way, that screen looks insane. You managed to clear it with the Xevious ship? I almost went crazy using it. :P
If you think that screen is insane verse M.A.D with Death Mode enabled in the Test menu using something other than the Hibachis (because the Resurrection version makes it shield up when you use anything other than B shot, and the original one makes it too easy so you dont see shit lol). :lol:
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Re: (PC) Gわんげdash (GuwangeDash)

Post by mjclark »

BPzeBanshee wrote:..using something other than the Hibachis (because the Resurrection version makes it shield up when you use anything other than B shot, and the original one makes it too easy so you dont see shit lol). :lol:
Still not getting on with the that Hibachi Resurrection ship and would really like to see the old and new Hibachi versions both selectable in the same game.
Understandably, there's still no activity on the Developer's Board so we'll just have to await developements.
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Re: (PC) Gわんげdash (GuwangeDash)

Post by BPzeBanshee »

mjclark wrote:
BPzeBanshee wrote:..using something other than the Hibachis (because the Resurrection version makes it shield up when you use anything other than B shot, and the original one makes it too easy so you dont see shit lol). :lol:
Still not getting on with the that Hibachi Resurrection ship and would really like to see the old and new Hibachi versions both selectable in the same game.
Understandably, there's still no activity on the Developer's Board so we'll just have to await developements.
I couldnt really care less about having the old one as selectable but keep both and have the new one actually competent for scoring would be nice.

Speaking of strange stuff, have a look at Kaiser's Death Label video of this: http://www.youtube.com/watch?v=rmyiqy5-Jbw

Two things come to mind when I watched this:
1) LOL at the Twin Cobra exploit
2) What exactly are the conditions to take on MAD? Ive been using Hibachi and avoiding usage of bombs, and waiting for most if not all of the R-Type looking things to show up before killing off Hiseki.
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Re: (PC) Gわんげdash (GuwangeDash)

Post by KennyMan666 »

Turns out I was playing the old version. And now there doesn't seem to be any download links for the latest, most updated version.

Some help here?
My 1CCs so I can find the list easier myself
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Re: (PC) Gわんげdash (GuwangeDash)

Post by mjclark »

Given recent events it's qiute understandable that everything's gone quiet on the Developer's Board and it's unclear what's happening or how further development will proceed although it seems there's still some trouble about an unauthorised megaupload link.
Weirdly though, earlier today someone's posted a link to the last good version on the Original Author's Downloads Page.
Not really sure what's going on or what the relationship between the original author and the current developer is.
Could someone with a good grasp of Japanese please help us out here with some translations to make things a bit clearer :?:
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Re: (PC) Gわんげdash (GuwangeDash)

Post by BPzeBanshee »

I think that link on the Original Author's page has been there for some weeks actually. I came across that section the other day and couldnt figure out if it had the latest patches and stuff.
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Re: (PC) Gわんげdash (GuwangeDash)

Post by Demetori »

The source of the download link isn't his own, it's a file-hosting (Mostly borderline illegal stuff) site and the reason he wants the links kept there is probably because the way the download system works with the code, etc. It also stops random links from appearing all over Google search where anyone can find it.

If anyone was wondering how to get that version posted there...

http://loda.jp/gwangeruga/

Click 7.zip
The keyword is dash
Click the button below the input box
Then click kochira (こちら)

It is the latest version, check the change-log to the time of posting.
2011/03/19(Sat)20:11
Google Translate tells me that Unlimited Mode "is for people who like festivals."
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Re: (PC) Gわんげdash (GuwangeDash)

Post by mjclark »

BPzeBanshee wrote:I think that link on the Original Author's page has been there for some weeks actually. I came across that section the other day and couldnt figure out if it had the latest patches and stuff.
Demetori wrote:The source of the download link isn't his own, it's a file-hosting (Mostly borderline illegal stuff) site and the reason he wants the links kept there is probably because the way the download system works with the code, etc. It also stops random links from appearing all over Google search where anyone can find it...
It is the latest version, check the change-log to the time of posting.
2011/03/19(Sat)20:11
The v.0998st link is dated for yesterday and the fixlog file also contains yesterday's date. All the previous releases have been hosted on that same file-sharing site so that's nothing unusual but I'm not sure why having to use that site with the code is so important to the author.
The uploaded version has all the previous patches applied and possibly some more changes which suggests that someone is still running with this project but doesn't explain why this was posted back on the Original Author's Page and not the New Developer's Board
Is this the work of the same developer or has someone else just cobbled together all the previous versions and patches, and why hasn't this link been mentioned at all on the current Developer's Board?
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Re: (PC) Gわんげdash (GuwangeDash)

Post by BPzeBanshee »

mjclark wrote:
BPzeBanshee wrote:I think that link on the Original Author's page has been there for some weeks actually. I came across that section the other day and couldnt figure out if it had the latest patches and stuff.
Demetori wrote:The source of the download link isn't his own, it's a file-hosting (Mostly borderline illegal stuff) site and the reason he wants the links kept there is probably because the way the download system works with the code, etc. It also stops random links from appearing all over Google search where anyone can find it...
It is the latest version, check the change-log to the time of posting.
2011/03/19(Sat)20:11
The v.0998st link is dated for yesterday and the fixlog file also contains yesterday's date. All the previous releases have been hosted on that same file-sharing site so that's nothing unusual but I'm not sure why having to use that site with the code is so important to the author.
The uploaded version has all the previous patches applied and possibly some more changes which suggests that someone is still running with this project but doesn't explain why this was posted back on the Original Author's Page and not the New Developer's Board
Is this the work of the same developer or has someone else just cobbled together all the previous versions and patches, and why hasn't this link been mentioned at all on the current Developer's Board?
The plot thickens!
Maybe it fixes Hibachi V2s broken scoring?
EDIT: No it doesnt, but it DOES make its A shot move around according to direction. Haven't figured what else is new yet.
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Re: (PC) Gわんげdash (GuwangeDash)

Post by Demetori »

First question is simple. Illegal sprite usage, doesn't want it to be floating all over the net. People who do really want it, will have figured it out and be playing it now.

Second, I have no idea if it's the original author or not. It's getting updated one way or another, which should be enough?

And from what I've read on the boards, this just sounds like a pet project with no intention of it ever being released widely. Just a group of people having fun.
Google Translate tells me that Unlimited Mode "is for people who like festivals."
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Re: (PC) Gわんげdash (GuwangeDash)

Post by mjclark »

BPzeBanshee wrote: Maybe it fixes Hibachi V2s broken scoring?
EDIT: No it doesnt, but it DOES make its A shot move around according to direction. Haven't figured what else is new yet.
Well spotted! So that means that this is a genuine update (rather than just a conglomeration of the previous releases) which makes it even more mysterious that it's not mentioned on the Developer's Board. There's also something in the fixlog about changes to Twin Cobra.
Demetori wrote:First question is simple. Illegal sprite usage, doesn't want it to be floating all over the net. People who do really want it, will have figured it out and be playing it now.
Second, I have no idea if it's the original author or not. It's getting updated one way or another, which should be enough?
And from what I've read on the boards, this just sounds like a pet project with no intention of it ever being released widely. Just a group of people having fun.
First: That makes sense and I'd also wondered whether it was also so the author could simply keep track of the number of downloads and gauge the popularity of the distributions.
Second: It's great just to be able to play this game but all the background stuff about who's developing it and what's happening is really fascinating (at least to me :D ) and also there was the concern about the developer's wellbeing in light of recent events.
Third: It's clear that these early versions of GwangeDash were intended for a closed circle of beta testers but the version numbering (v0.9xx) implies the intention of a final version (v1.00) which would presumably include difficulty levels, analytical scoreboard and full Maniac Death Mode making this a complete and polished game.
Maybe this was meant as a small pet project (and maybe the new releases have been moved to the Original Author's Page to make them even less accessible to people not directly involved in the project) but this game is sooo good ,and has gained so much momentum on this forum, that the developers deserve all the interest, support and encouragement that we can give them to carry this on to a final version that would be available for general distribution!
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Re: (PC) Gわんげdash (GuwangeDash)

Post by ptoing »

Demetori wrote:Illegal sprite usage
As long as he is not trying to make money with it no one will give a fuck.
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Re: (PC) Gわんげdash (GuwangeDash)

Post by mjclark »

ptoing wrote:
Demetori wrote:Illegal sprite usage
As long as he is not trying to make money with it no one will give a fuck.
Oh yeah! I originally thought you meant people pirating the developer's sprites lol
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