STGT'10 Week 2: Xexex

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Sasupoika
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Re: STGT'10 Week 2: Xexex

Post by Sasupoika »

kernow wrote:haha, seems all the levels look the same too?
Nah, it is because score is not displayed during name-input, or after.
Simply start new game or wait for attract-mode to begin.
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kernow
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Re: STGT'10 Week 2: Xexex

Post by kernow »

Ah, makes sense, cheers
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Warp_Rattler
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Re: STGT'10 Week 2: Xexex

Post by Warp_Rattler »

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phrenzee
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Re: STGT'10 Week 2: Xexex

Post by phrenzee »

Classic Gradius/R-Type/etc... It's cool until you die and loose your powerups... Not sure if I'm going to play this a lot

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TLB
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Re: STGT'10 Week 2: Xexex

Post by TLB »

sven666 wrote:
spadgy wrote: The Euro version is horrendous, but I'm really having fun with the Japanese version now...
thats bull, the only difference is you have lives in one and energy blocks in the other, it hardly makes a difference, either way the game still sucks.
uhhh. no. the euro version has completely different enemy formations in lots of places, if not all (i've only played a bit of the first stage).

and yes, i'm inclined to agree. shit is so boring.
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Matsunaga
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Re: STGT'10 Week 2: Xexex

Post by Matsunaga »

Matsunaga - Underdogs - 355500 - 1-3 - MAME

I'm actually liking this one. Is the PSP version acceptable?


edit: updated score
Last edited by Matsunaga on Tue Aug 31, 2010 9:04 pm, edited 1 time in total.
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TLB
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Re: STGT'10 Week 2: Xexex

Post by TLB »

Pretty sure the PSP version is a perfect port (?).
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Matsunaga
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Re: STGT'10 Week 2: Xexex

Post by Matsunaga »

m3tall1ca wrote:Pretty sure the PSP version is a perfect port (?).
After just playing both, they seem the same to me.
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Zetzumarshen
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Re: STGT'10 Week 2: Xexex

Post by Zetzumarshen »

Are the game's massive slowdown intentional?
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Yazphier
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Re: STGT'10 Week 2: Xexex

Post by Yazphier »

But I really don't like this ....

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CptRansom
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Re: STGT'10 Week 2: Xexex

Post by CptRansom »

I'm weird. I'm actually sort of enjoying myself in the few credits I've played.

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The Coop
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Re: STGT'10 Week 2: Xexex

Post by The Coop »

Sure hope dex gets here soon. I'd like to get to see my name in the top spot just once before everyone comes in and clobbers my score :lol:

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ShadowWraith
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Re: STGT'10 Week 2: Xexex

Post by ShadowWraith »

Welp, loop 1 down. CURSE YOU STAGE 7 AND YOUR BULLSHIT CRUSHY FLOOR/CEILING THING. Had a couple too many speedups. >>

Managed to do 2-1 without losing a life though, which was nice, though the 3rd form of the boss took FOREVER to die. My Flint thing was on it the entire time too.

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Re: STGT'10 Week 2: Xexex

Post by MR_Soren »

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Not going to bother with screenshots right now. Really unhappy the score is not displayed after you die. Not sure if I will grow to like this game, but i am currently unimpressed. That is disappointing, because I really enjoyed Cyvern.
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Re: STGT'10 Week 2: Xexex

Post by Ed Oscuro »

spineshark wrote:XEXEX MORE LIKE SEXSEX

second best game of the past two years
So it would sound like the guy is saying "Ex sex eh" :|
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MrPopo
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Re: STGT'10 Week 2: Xexex

Post by MrPopo »

This game is bad and the devs should feel bad.

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Re: STGT'10 Week 2: Xexex

Post by coffeejoerx »

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Re: STGT'10 Week 2: Xexex

Post by BulletMagnet »

BulletMagnet - Team Loser - 257,600 - 1-3 - MAME

This might as well be Part 2 of "Games I Wish I Liked More Than I Actually Do" Week.
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Re: STGT'10 Week 2: Xexex

Post by Edge »

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I have been curious about this game for quite a while, but never got to play it for a longer time.
My first impression is: It's a really fun game. Not as good as R-Type, but still pretty nice.
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Re: STGT'10 Week 2: Xexex

Post by core »

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Re: STGT'10 Week 2: Xexex

Post by njiska »

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Re: STGT'10 Week 2: Xexex

Post by dsheinem »

dsheinem- Attack Ships on Fire - 316,500 - 1-3 - PSP

I am in the minority that really enjoys this game - perhaps even more than Cyvern :shock: Nice pick!

I feel like I'm making progress with each decent run...
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Aru-san
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Re: STGT'10 Week 2: Xexex

Post by Aru-san »

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Ah dink ah maht lak dis gaem
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Re: STGT'10 Week 2: Xexex

Post by Acid King »

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Re: STGT'10 Week 2: Xexex

Post by ebarrett »

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fuckin' hating it. a somewhat less annoying x-multiply, which means it's still really, really annoying.
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Re: STGT'10 Week 2: Xexex

Post by javel »

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Octopod
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Re: STGT'10 Week 2: Xexex

Post by Octopod »

NM this one.
Last edited by Octopod on Tue Aug 31, 2010 4:58 am, edited 1 time in total.
TLB
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Re: STGT'10 Week 2: Xexex

Post by TLB »

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Re: STGT'10 Week 2: Xexex

Post by Kollision »

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Re: STGT'10 Week 2: Xexex

Post by Octopod »

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BTW, there is an extend hidden in stage 3.
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