Raystorm HD - Xbox Live Arcade & PSN
Re: Raystorm HD - Xbox Live Arcade & PSN
Its close ... it seems a little lack luster ... Can't complain for dl game ... But I just feel thats why we say things like good for a dl game.
A bit more panache, and a bit more punch, especially with weapons/impacts and tightness of some of those more animatable enimies and you could have a very impactful game.
weak sounding pew pews and washy explosion effects with disappearing models....
... Will see how it plays later, but it I suggest it feels a bit like a 'plod'. But just feels like its not quite punchy enough; its got a design-doc-it's-following-thank-you-very-much-and-that's-all-folks
A bit more panache, and a bit more punch, especially with weapons/impacts and tightness of some of those more animatable enimies and you could have a very impactful game.
weak sounding pew pews and washy explosion effects with disappearing models....
... Will see how it plays later, but it I suggest it feels a bit like a 'plod'. But just feels like its not quite punchy enough; its got a design-doc-it's-following-thank-you-very-much-and-that's-all-folks
Re: Raystorm HD - Xbox Live Arcade & PSN
From what I've seen in the video, it looks like RSHD will have 2 ships not found in the NTSC-U/C version of RayStorm PS1: R-Gear and R-Gray 0 (the third playable ship from the Japan-only Saturn version).Matsunaga wrote:So basically we have a port of Raystorm, with better graphics.. I'd like more than that, maybe some new levels, enemies, or something different.. I'm just not that excited about better graphics, I guess. I'll probably buy it anyways, I buy everything.
And yeah, 4:3 option please. HD is nice but hey guys i'm too ghetto for an hdtv, please don't letterbox my screen like rez hd or squish my screen like space invaders extreme
oh wait taito did SIE and they're doing this, so i'm squish-fucked, and i don't mean the boobie kind of squish. also they're gonna take away my remappable controls ;_;
Last edited by gs68 on Fri Sep 25, 2009 2:48 pm, edited 2 times in total.
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adversity1
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Re: Raystorm HD - Xbox Live Arcade & PSN
Played the game on display at the MS booth today at TGS. Felt fine to me, but I never played the original. There was also an "Extra mode" which I chose but didn't notice any major difference from the regular mode.

We are holding the secret power of shmups.
Re: Raystorm HD - Xbox Live Arcade & PSN
Extra mode makes some stages and enemy patterns look slightly different (i.e. Stage 1 is now set in sunset, stage 2 boss is fought over a desolate city), and in the console versions, you could switch to an arranged soundtrack.adversity1 wrote:Played the game on display at the MS booth today at TGS. Felt fine to me, but I never played the original. There was also an "Extra mode" which I chose but didn't notice any major difference from the regular mode.
Re: Raystorm HD - Xbox Live Arcade & PSN
The R-Gray 0 is in the NTSC-U/C PS1 version of RayStorm (as well as the Double Shooting rerelease in NTSC-J). It is the final ship playable in 13 Ship Mode.gs68 wrote:From what I've seen in the video, it looks like RSHD will have 2 ships not found in the NTSC-U/C version of RayStorm PS1: R-Gear and R-Gray 0 (the third playable ship from the Japan-only Saturn version).
Re: Raystorm HD - Xbox Live Arcade & PSN
I hope it still has Tanz mix selectable.
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evil_ash_xero
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Re: Raystorm HD - Xbox Live Arcade & PSN
Any news yet on the release date?
My Collection: http://www.rfgeneration.com/cgi-bin/col ... Collection
Re: Raystorm HD - Xbox Live Arcade & PSN
Nope. R-Gray 0 selectable in PSX version (by using 13 ship mode)gs68 wrote: From what I've seen in the video, it looks like RSHD will have 2 ships not found in the NTSC-U/C version of RayStorm PS1: R-Gear and R-Gray 0 (the third playable ship from the Japan-only Saturn version).
Re: Raystorm HD - Xbox Live Arcade & PSN
No idea if there's new news in this, but from Famitsu: http://www.famitsu.com/game/news/1228208_1124.html
Re: Raystorm HD - Xbox Live Arcade & PSN
It says there on that Famitsu article besides having the PS version's Extra Mode, 13-ships Mode and the secret ship R-Gray 0, Raystorm HD will have the R-Gear ship as well. It's talking about controls for the R-Gear. ZUTATA is handling the game's BGM. Japanese release date is Autumn 2009, it should be here anytime soon when it's ready.
Re: Raystorm HD - Xbox Live Arcade & PSN
I'm diggin' it. All the laser weapons and stage backgrounds look hella good, and clear.
Re: Raystorm HD - Xbox Live Arcade & PSN
1200MSP on XBLA, $15/¥1500 on PSN... guess I'll have to buy more points, I didn't really expect this to release at over 800 pointsASK wrote:No idea if there's new news in this, but from Famitsu: http://www.famitsu.com/game/news/1228208_1124.html

We're already well into fall, yet still no release date even on the official site.

Re: Raystorm HD - Xbox Live Arcade & PSN
Yeah, I wonder what's taking them so long. Looks like a pretty straightforward HD remake to me, unless they're re-balancing the whole game again because of the widescreen format 

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Battlesmurf
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Re: Raystorm HD - Xbox Live Arcade & PSN
ZOM wrote:Yeah, I wonder what's taking them so long. Looks like a pretty straightforward HD remake to me, unless they're re-balancing the whole game again because of the widescreen format
Honestly- I love supporting the shmup cause. Though- if it ends up being $15 and the controls aren't 'fixed' for the wider screen I might have to wait a little on this one

Re: Raystorm HD - Xbox Live Arcade & PSN
Any word if the annoying self-centering "feature" is back or not?
Don't hold grudges. GET EVEN.
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evil_ash_xero
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Re: Raystorm HD - Xbox Live Arcade & PSN
ANY word on this yet? Hands on? Release date? Anything?
It's almost December already...
It's almost December already...
My Collection: http://www.rfgeneration.com/cgi-bin/col ... Collection
Re: Raystorm HD - Xbox Live Arcade & PSN
For some reason I somewhat feel they are either having trouble, as people commented, with the screen resolution and how the game behaves with it OR they are waiting for Cave's hype to die out a little and release it shortly afterwards to avoid releasing it in the middle of tanks. They must also be busy with the Darius Burst or lolifying the pilots 
Fingers crossed. Hope Taito puts their act together.

Fingers crossed. Hope Taito puts their act together.

NOW REACHES THE FATAL ATTRACTION BE DESCRIBED AS "HELLSINKER". DECIDE DESTINATION.
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Klatrymadon
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Re: Raystorm HD - Xbox Live Arcade & PSN
Is there a specific strip in the playing field that constitutes a centering 'zone', chap? I've been getting back into this recently, and the feeling of drifing back into the middle of the screen is maddening, but I've also noticed it's perfectly possible to stay still in places. Just can't count on it, yet.Any word if the annoying self-centering "feature" is back or not?

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Raizen1984
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Re: Raystorm HD - Xbox Live Arcade & PSN
Why the hell isn't this out yet!? 

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evil_ash_xero
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Re: Raystorm HD - Xbox Live Arcade & PSN
That's what I was wondering.
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evil_ash_xero
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Re: Raystorm HD - Xbox Live Arcade & PSN
Any news from that shooting Festa how this game turned out?
The wait on this is getting peculiar. "Fall 2009"....uh huh..
The wait on this is getting peculiar. "Fall 2009"....uh huh..
My Collection: http://www.rfgeneration.com/cgi-bin/col ... Collection
Re: Raystorm HD - Xbox Live Arcade & PSN
everything is so quiet about this game is because it's going to be included in the summer of arcade.
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Tigershark
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Re: Raystorm HD - Xbox Live Arcade & PSN
Hmmm. Price will be everything with this game. I have the PSX original and that video isn't making me want to rush out and buy it. This probably sounds pedantic but why does the Earth (or whatever planet it's supposed to be) have that 32bit shimmer as the camera pans around? Poor programming? Anyway, for me this is a no thanks unless I can pick it up for a fiver.
Re: Raystorm HD - Xbox Live Arcade & PSN
Its 1200 points going by the video.
Re: Raystorm HD - Xbox Live Arcade & PSN
Hmmmmm, not sure if want.....
Re: Raystorm HD - Xbox Live Arcade & PSN
Looking at that new video shows pretty much why they took so long: looks like they seriously redid the whole game to work on a 16:9 screen ratio, like recalculating the different bullet-spreads and "laser-gaps". I'm surprised they actually went to such lenght, even if it's silly IMO they should've just restricted the playfield to 4:3 and extend the background to the rest of the sides. Well, at least they did something else than just a lazy porting.
Looks like the awful auto-centering is still around...
Looks like the awful auto-centering is still around...
Last edited by ZOM on Wed Apr 28, 2010 11:14 am, edited 1 time in total.
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Re: Raystorm HD - Xbox Live Arcade & PSN
By self centering, you mean that weird inertia woble when you stop? Annoying as hell. I'll play the 1st just to get a glimpse of that super sexy pic of the chick in a cockpit. *Best shmup pic*

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Re: Raystorm HD - Xbox Live Arcade & PSN
first day purchase for me-
Definitely want to show support for these types of games to be released on xbla. Lately they have been releasing alot of horrible arcade games, so this is a pleasant surprise.
Definitely want to show support for these types of games to be released on xbla. Lately they have been releasing alot of horrible arcade games, so this is a pleasant surprise.