I am trying to say, yes, that is why we play shooters. But the argument here is what it will take to make them (the mainstream gamers) to play shooters. It seems what they want is random endless stages, epic storylines, ship/weapon upgrades, tons of unlockable content, massive online versus play. None of these things are what we play shooters for. You're right that it's not a completely different thing if it is the evolution of shooters, but if this is the speciation which will eventually cause what we know and love to go extinct, I don't think most of the purists will be very happy about it.RHE wrote:How can a shooter change/alter drasticly? 2D shooters are mainly about shooting, dodging and optionally about scoring - that's puristic and nothing else. All that seems to be the main reasons why people play shooters and that didn't change with the beginng of this genre. A popular/mainstream shmup could of course differ from most Cave/Raizing/Treasure like shooters though, but I don't see how they can be that different to call them a completely different thing.
edit: at any rate, I don't see why any of us here need to care what mainstream reviewers or gamers think. If we enjoy our games, why do we need an ill-informed external party to tell us that we made the correct choice? If you are shopping for a new game, then you would be better served to consult a specialist opinion rather than a mainstream opinion anyway.




