Parodius is back? Showing at AOU 2007: Otomedius!

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FatCobra
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Post by FatCobra »

What is the ship supposed to be? A girl riding on top of Vic Viper?
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Icarus
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Post by Icarus »

A humanised aircraft. See this.
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Post by Turrican »

What else this Yoshizaki Mine/Kannon is famous for?
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Post by MovingTarget »

Is the game in a really high resolution or am I imagining things?
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Post by mainpatr1 »

I Googled Yoshizaki Mine and found out he made a Twinbee manga.

Obiviously the same guy.

And yes, this is a Gradius game. Look at the game over screen font.
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Post by shoe-sama »

Icarus wrote:A humanised aircraft. See this.
aka mechagirl
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Post by MJR »

Clicking this thread, I really thought this would be a parodius game, and I was disappointed, to see that it wasn't. More disappointment followed as noticed it didn't have any of the imagination or the wackiness of the parodius series. Graphics were technically competent, but oversexed characters looked cheap and uninspiring way of cashing into sexually frustrated males- Sure, I love my sexy characters in sexy parodius but there was so much more to like for. But then, I guess all the best konami shmup developers switched to treasure 10 years ago.

So, I will give this one a pass, unless there was something great in the videos as I couldn't bother download them?

But of course it's nice that konami still makes arcade shooters.
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Post by neorichieb1971 »

MJR wrote:Clicking this thread, I really thought this would be a parodius game, and I was disappointed, to see that it wasn't. More disappointment followed as noticed it didn't have any of the imagination or the wackiness of the parodius series. Graphics were technically competent, but oversexed characters looked cheap and uninspiring way of cashing into sexually frustrated males- Sure, I love my sexy characters in sexy parodius but there was so much more to like for. But then, I guess all the best konami shmup developers switched to treasure 10 years ago.

So, I will give this one a pass, unless there was something great in the videos as I couldn't bother download them?

But of course it's nice that konami still makes arcade shooters.

Agreed, the style of graphics doesn't suit the atmosphere, seems too technically minded. Music needs changing and if staying polygonal it needs a bit more character and imagination. And I did watch the video, or some of it.. took 2 mins just to start gameplay :shock:
This industry has become 2 dimensional as it transcended into a 3D world.
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Post by icycalm »

MJR wrote:oversexed characters looked cheap and uninspiring way of cashing into sexually frustrated males
Where DO you people find the sexiness.

They are just a couple of robot-anime chicks for christsake! Jesus.
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Post by MJR »

All right then, according to rigid standards of shmups.com posters, having breasts half bare on white silk tops is not defined 'sexy'.

And why might that be? Maybe because in manga land such outlook on female characters is norm, and normal manga devourers are probably so hardened that this pretty much is not even titillating (I guess girls would need F-sized cups to do that). ok, no problem with that. See? I'm not bitching about nudity in here. You can carry on. Go, go!

I dont really give a shit whether they are semi-naked, half naked or fully leathered up. what pisses me off is the lack of imagination in this game. if it was from any other developer, i would just shrug and carry on. but we're talking about konami, and the name clearly hints of parodius franchise. and with that franchise name comes some certain expectations. Perhaps to some people this is irrelevant, or they won't even notice. More power to you. But I've said my piece, and will say no more.
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Post by Turrican »

MJR wrote:Clicking this thread, I really thought this would be a parodius game, and I was disappointed, to see that it wasn't. More disappointment followed as noticed it didn't have any of the imagination or the wackiness of the parodius series. Graphics were technically competent, but oversexed characters looked cheap and uninspiring way of cashing into sexually frustrated males- Sure, I love my sexy characters in sexy parodius but there was so much more to like for. But then, I guess all the best konami shmup developers switched to treasure 10 years ago.

So, I will give this one a pass, unless there was something great in the videos as I couldn't bother download them?

But of course it's nice that konami still makes arcade shooters.
I agree with you - it's nowhere as good as the old Paro-charm. Then again - it's horizontal, it's by Konami, it's not serious themed. So I still think the positive outweight the negative by a mile. :)
MJR wrote: the name clearly hints of parodius franchise.
Not really: ending in -us seems more like another homage to Gradius this time.
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Post by shoe-sama »

MJR wrote:All right then, according to rigid standards of shmups.com posters, having breasts half bare on white silk tops is not defined 'sexy'.
I believe the word ho provides a more accurate description.
<Sidwell> TSS is manlier than a jet figher made of biceps.
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Post by Ed Oscuro »

MJR wrote:All right then, according to rigid standards of shmups.com posters, having breasts half bare on white silk tops is not defined 'sexy'.
I think Icycalm wants more bruised men before he can declare it "sexy."

:D
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Post by Minzoku »

Turrican wrote:What else this Yoshizaki Mine/Kannon is famous for?
How about Keroro Gunsou/Sgt. Frog? :)

You can really tell with a picture like this one :roll:
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Post by icycalm »

Ed Oscuro wrote:I think Icycalm wants more bruised men before he can declare it "sexy."
Perhaps you think too much, why don't you take a break? I think you deserve it.



The thing is, I am not annoyed because people find sexy a couple of anime characters which were clearly not designed with the intention of arousing anyone. At the end of the day there are people who find dogs and sheep sexy, etc. etc. To each his own.

But when those people fill up threads on SHOOTING GAMES with their posts regarding their sexual preferences/fantasies/fetishes, etc. then yeah, it can get annoying after a while. Both this thread and the one for Pork are full of stupid comments like that.

I mean I am sure there are other forums out there where people go to talk about their fetishes and whatnot. This place is about the SHMUPS, right?

But hey whatever. I am just sayin'. I don't really give a shit about what gets posted here.
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Post by DJ Incompetent »

icycalm wrote:But when those people fill up threads on SHOOTING GAMES with their posts regarding their sexual preferences/fantasies/fetishes, etc. then yeah, it can get annoying after a while. Both this thread and the one for Pork are full of stupid comments like that.

I mean I am sure there are other forums out there where people go to talk about their fetishes and whatnot. This place is about the SHMUPS, right?
haha, true-true. In times like these, I hang back and remember it could always be worse; so very very worse.

Besides, the new game discussions usually go back to being pretty technical after the game is finally available....or into amusing developer roasts. Either way, it's not like new data is being held back on the title just 'cause so many "OMG BOOBBSZZ" posts get in the way.

Meh, let the forum play.
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Post by Zeether »

Start campaigning for a US release on Wii guys!

BTW does anyone have art of those two gals? They are pretty sexy :D
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Post by shoe-sama »

Does the second page of the topic count?
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Post by Turrican »

Minzoku wrote:
Turrican wrote:What else this Yoshizaki Mine/Kannon is famous for?
How about Keroro Gunsou/Sgt. Frog? :)
:oops: I feel out of touch with modern anime - I never heard of Keroro Gunsou. All I take is, it must be one of that soft-comedy with lots of loli around, Love Hina style.

Still, a Twinbee mangaka - sorts of cool!
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Post by Alec »

Wow, I thought Konami was done with stg a long time ago. good to see this. maybe one day i'll get to play it.
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Post by icepick »

I hope this is the "official" Otomedius thread. :oops:

I've been looking at the "Shooting Love 2007" videos from Mirafi on YouTube, and found these location test videos:

001 Otomedius 1st Location Test Expert mode
http://www.youtube.com/watch?v=Wdwh8LSud4g

002 Otomedius 1st Location Test Expert mode
http://www.youtube.com/watch?v=q3Y7n8nSylg

006 Otomedius 1st Location Test
http://www.youtube.com/watch?v=PT9aGdbv2Ck

Looks cute, looks hard. I like the level design and all the details, and it's interesting how they decided to use racing game sound effects (ha ha, just kidding!). :lol:

It seems weird if they utilize the touch panel only for the menus, though. It can be used for more than that, right? I suppose it would be easy to convert to standard selection methods, you know, in case they decided to do a home port for any reason. Any reason at all.
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Post by sven666 »

difficulty looks murderous man, like gradius 5 a couple of loops in.. :shock:
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Post by sfried »

icepick wrote:I hope this is the "official" Otomedius thread. :oops:

I've been looking at the "Shooting Love 2007" videos from Mirafi on YouTube, and found these location test videos:

001 Otomedius 1st Location Test Expert mode
http://www.youtube.com/watch?v=Wdwh8LSud4g

002 Otomedius 1st Location Test Expert mode
http://www.youtube.com/watch?v=q3Y7n8nSylg

006 Otomedius 1st Location Test
http://www.youtube.com/watch?v=PT9aGdbv2Ck

Looks cute, looks hard. I like the level design and all the details, and it's interesting how they decided to use racing game sound effects (ha ha, just kidding!). :lol:

It seems weird if they utilize the touch panel only for the menus, though. It can be used for more than that, right? I suppose it would be easy to convert to standard selection methods, you know, in case they decided to do a home port for any reason. Any reason at all.
Actually, I heard the touchscreen was also used to pinpoint your charged D-Burst attack, so most likely it might still end up on the Wii, if not due to its price.
Kiken wrote:
dementia wrote:I heard the touchscreen was for locking onto enmies, and this video:
http://www.youtube.com/watch?v=ig02veyZoDY
seems to confirm it

DS downport?
Everything seems to pause when its being used. I see no reason why an analog stick couldn't replicate that usage.
More likely because the response time of using an analogue stick to scroll a cursor would be too slow/imprecise?
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Post by dave4shmups »

Thanks for posting those vids!

Here's another one; really short:

http://www.gamevideos.com/video/id/9381

1up.com posted actually has some impressions posted on their site:

http://www.1up.com/do/previewPage?cId=3157303

Other then the whole touch the private parts thing (which it seems isn't even madatory), screw Gradius VI; I WANT this game! :D
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Post by icepick »

dave4shmups wrote:Thanks for posting those vids!
Likewise! 8)

That one you posted is so clear! I also think you're right; Maybe Gradius VI was given some free time so that they could present this first. It reminds me of what I've seen and know of Salamander; Gradius V came out, then this, and then maybe we'll see Gradius VI next, and after that... another Otomedius/Parodius/Salamander/"alternative Gradius"? (I wish.)
1up.com wrote:Otomedius uses a touch screen to let players navigate the game's menus, which include character selection, type selection and level selection. For the perverted out there you can even touch your character's naughty bits to get a "cute" reaction from them (uh, not that we tried or anything).
aiii... :oops:

(It's not that big of a deal, but I also wouldn't miss it if the feature wasn't present.)
dementia wrote:DS downport?
1up.com wrote:As for the game's home prospects, we asked Konami's AOU attendant if there was any chance we might see it on DS in the future, but he just laughed and gave us the usual "if the fans demand it" response.
DS? ._.

I suppose that would be better than nothing, but... it would be... really nice to have on an appropriately-sized screen, even if it was for the PS3 and I'd have to wait six years to play it. (The fans should nonetheless still demand it.)
sfried wrote:Actually, I heard the touchscreen was also used to pinpoint your charged D-Burst attack, so most likely it might still end up on the Wii, if not due to its price.
Oh, I see now. I just checked the earlier videos, I see how the touchscreen is used in-game now. I agree that the function could possibly be adjusted to make use of a targeting reticle controlled by the joystick; I'm thinking along the lines of Fumiko's special attack in Shikigami no Shiro.

Also; I know that the Wii is more powerful than the GCN, but after seeing my friends play so much Wii Sports and WarioWare, I couldn't draw a direct connection to that system and this game at first. :wink:

You're probably right, though, and I certainly wouldn't mind it showing up on the Wii.
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Post by Soldato J »

Bal-Sagoth wrote:Aye, it's fairly uncommon for Konami to neglect to port its canonical stuff; we should remain hopeful!

Then again, they did somehow see fit to deprive our American chums of any domestic Parodius releases... :x
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Post by poieo »

Below the camera in those videos is the trapdoor containing a spring-loaded glove that punches you in the dick when you grab too many powerups. They wanted to do this in past Parodius games, but had to use Roulette instead because the technology just wasn't there.

This may jeopardize any plans for a port, although anything's possible now with the popularity of Guitar Hero and other accessory games.
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Post by Kiken »

sfried wrote:
Kiken wrote:
dementia wrote:I heard the touchscreen was for locking onto enmies, and this video:
http://www.youtube.com/watch?v=ig02veyZoDY
seems to confirm it

DS downport?
Everything seems to pause when its being used. I see no reason why an analog stick couldn't replicate that usage.
More likely because the response time of using an analogue stick to scroll a cursor would be too slow/imprecise?
I highly doubt that. The game gave the player plenty of time to decide where to place the attack. And to simply move a reticle around a 2D playfield could just as easily done with 8-way digital control.

My first inclination toward analog was because the effect of pausing the action to "draw" the location heavily reminded me of Okami's Celestial Brush system, which works just fine with an analog stick.

Once again, PS2 port please.
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Post by P_HAT »

Oh God, it locks too good to be true :shock:

Please, please make ps2 port, or dc, or pc, whatever!!!
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Post by pentarou »

http://konami.jp/am/locationtest/OTOMEDIUS/

Location test, woo!

Not that I'll ever have a chance to play this though :P
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