Spoiler
Oh! Sorry dear! I'll leave your milk and cookies by the door, teehee!
SEE. I CAN BEAT IT!!
That's nice dear!
NTSC-J wrote:I actually thought it was your best post yet.
Aeon Zenith - My STG.RegalSin wrote:Japan an almost perfect society always threatened by outsiders....................
Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.
That made me laugh so hardBIL wrote:Valuable insight into the domestic life of the man the myth the legend ag1999!
Spoiler
DAMN IT MOM, I'M ABOUT TO BUST
Oh! Sorry dear! I'll leave your milk and cookies by the door, teehee!
SEE. I CAN BEAT IT!!
That's nice dear!
Xyga wrote:It's really awesome how quash never gets tired of hammering the same stupid shit over and over and you guys don't suspect for second that he's actually paid for this.
Xyga wrote:Liar. I've known you only from latexmachomen.com and pantysniffers.org forums.chum wrote:the thing is that we actually go way back and have known each other on multiple websites, first clashing in a Naruto forum.
Tell her you're in the middle of a game and then blame her because you died due to her interruption.atheistgod1999 wrote:That made me laugh so hardBIL wrote:Valuable insight into the domestic life of the man the myth the legend ag1999!
Spoiler
DAMN IT MOM, I'M ABOUT TO BUST
Oh! Sorry dear! I'll leave your milk and cookies by the door, teehee!
SEE. I CAN BEAT IT!!
That's nice dear!
She's not cool with it (I'm not in trouble or anything, but she doesn't like hearing it), but what the fuck was I supposed to do?
Don't think I've ever bought diamond armor. Then again even on my first playthrough I didn't go to the shop much because I couldn't be bothered. The game was probably slightly better for it.Durandal wrote:All of that huge amount of shit would be more useful if you were playing SotN with a keyboard and had to deal with less pace-breaking menus, and if SotN weren't so goddamn easy.
Some bosses only dealt 1 HP per hit when I had like 300-400 HP. Whether this was intentional or because I accidentally sequence broke something, I don't know. Maybe because I saved up enough money to buy diamond armor?
You can absolutely grind in Ys I&II and make bosses a joke, until the very end game that is.or you could grind to deal with bosses more easily when you're having a hard time (but never to the point where you are steamrolling that boss).
Actually it can give you a little extra height after your double jump, in case you don't wanna go through the slower process of turning into a bat. Pretty sure invulnerability happens immediately when you press the mist button; I've used it many a time.. When trying to get in on the flower bitches and avoid their projectiles.Anyways, you can slowly move around as smoke and not take damage at all, so I guess it'd be an extension to backstepping by rendering you invulnerable at the cost of MP. Unfortunately transforming into anything takes way too long, so evading attacks with mist is impractical as all hell unless you see attacks coming from a mile away
The bat's wingsmash is cool for quick movement through a room but I struggle with the input too much. Speedrunners use it to great effect though by chaining them together.These special attacks can range from a homing spirit, to performing Dracula's iconic fireball attack, to multiple homing spirits, special attacks for your transformations, and so on. This sounds cool on paper, but once again, isn't as practical in-game.
The imp will hit switches you can't reach, though I can only remember one.so it's unlikely you will level one familiar to a useful state in one playthrough unless you grind hard.
Jesus, how much grinding did you do? Were you wearing diamond armour at that point?You can get the Bat form and kick Richter's ass immediately in a cool boss fight which is once again made laughable by the non-existent balance.
I feel shops should be done away with entirely in IGAvanias (save for some alternate vendor which fuses items or something). It kinda nullifies the exploration by giving you powerful items you'd normally have to explore for, I think CotM was better off without one if it placed some more items aroundBlinge wrote: Don't think I've ever bought diamond armor. Then again even on my first playthrough I didn't go to the shop much because I couldn't be bothered. The game was probably slightly better for it.
I only used potions during a select few bossfights (fuck you, Galamoth), though I'm not really aware of the Soul Steal. Otherwise potions just ruin the desperation for seeking another save room.When playing now I try not to use any potions at all and take a direct route - it leaves you less OP and desperate heals using the soul steal and it's finnicky (or really strict, i can't tell) input make the experience more tense.
Unless you're one of these people that simply cannot do anything sub-optimal and use every item/powerup/exploit that exists, refuse to play another way and say the game is shit for giving you those options
I was referring to Oath/Origin/VI, though I and II certainly rely too much on leveling for the sake of progression.You can absolutely grind in Ys I&II and make bosses a joke, until the very end game that is.or you could grind to deal with bosses more easily when you're having a hard time (but never to the point where you are steamrolling that boss).
I did manage to get Dark Metamorphosis working, though I couldn't find any blood to use it on and just never bothered with it again. The first Doppelganger fight I beat with the stopwatch, why a stopwatch works against a boss is beyond me. During the second fight I already had the full Alucard set and could faceroll my way through. Maybe I really should try a more limited run.Also Dark Metamorphosis means Alucard absorbs any blood spilled on him for small amounts of health - various enemies can be drained this way so that's another cool alternate healing method. It's very useful against the doppelganger who (believe it or not, you MLG pros) can be a roadblock to new players. I definitely use it against doppelganger if I'm taking a direct route through the game and reach him underpowered
There is indeed only one (two if you count Upside-down Castle) switch. Fairy does indeed seem to be useful by skipping the need for menu switching, and the Sword certainly seems badass the way the wiki describes it.The imp will hit switches you can't reach, though I can only remember one.
The fairy when levelled will be quicker with administering potions, life apples or curing you from paralysis. She points out breakable walls too, she does these things more if she's levelled iirc.
The Sword is a badass familiar.
Alright, I admit that was me talking out of my ass and just assuming it based on the level I was when I got the bat form :VJesus, how much grinding did you do? Were you wearing diamond armour at that point?
I've fought Richter a few times as early as possible and he wrecks me! kills me in 3/4 hits.
Xyga wrote:Liar. I've known you only from latexmachomen.com and pantysniffers.org forums.chum wrote:the thing is that we actually go way back and have known each other on multiple websites, first clashing in a Naruto forum.
This will never stop being rad, no matter the game. Though admittedly the only ones that come to mind offhand got overseas releases (Gauntlet MD, Super Metroid, Silent Hills 2-4)trap15 wrote:Also the English translation (thankfully built in, despite the game being a JP release only!)
He has the coolest lines too! Cocky bastard, but he gets results.FinalBaton wrote:The sword familiar is badass indeed
So satisfying to see it windmill-slash enemies around you
That's exactly what I did, but he never seemed close to dying after a million strikes even when I had the full Alucard set, so at some point I just said fuck it and Shield Rodded his ass.BIL wrote:I seem to recall tearing Galamoth's nutsack apart with it on my most recent sessions, via the usual trick of waiting for him to initiate the "lightning shower," misting through his front leg and letting rip from below. Richter can do similar by command dashing through and going nuts with Axe item crash.
Xyga wrote:Liar. I've known you only from latexmachomen.com and pantysniffers.org forums.chum wrote:the thing is that we actually go way back and have known each other on multiple websites, first clashing in a Naruto forum.
The JP-only Wizardry compilations on PS1 (Llylgamyn Saga and New Age of Llylgamyn) also include built-in English translations. But then, the games were originally in English on other systems.BIL wrote:Arr, ya scruffeh bastads.
This will never stop being rad, no matter the game. Though admittedly the only ones that come to mind offhand got overseas releases (Gauntlet MD, Super Metroid, Silent Hills 2-4)trap15 wrote:Also the English translation (thankfully built in, despite the game being a JP release only!)
It is. I still can't finish Wizardry 8 for the PC, wich I had higher hopes for being able to finish, since it's a more modern entry.trap15 wrote:People weren't lying when they said this series is brutal and no-frills.
+100 badass points.trap15 wrote:Been playing Wizardry on WonderSwan.
RBelmont wrote:A little math shows that if you overclock a Pi3 to about 3.4 GHz you'll start to be competitive with PCs from 2002. And you'll also set your house on fire
Yup, this is my experience. I was mostly done with floor 1 and decided to go clean up the last few bits of the map I hadn't explored, when I ran into this massive enemy party that instantly decapitated my 2 best characters and sent me crawling home. And of course revival costs so much money that it takes forever to bring them back. And never open chests because you'll never disarm it because lol (and they don't even have good shit most of the time!!). It's a brutal game, but I love it for the brutality.EmperorIng wrote:I am trying to get through Wizardry's Proving Grounds of the Mad Overlord (Llylgamyn Saga), but man everything about the game is so harsh. Status effects can kill you, or force you to be resurrected in town. Random pits and traps can kill or seriously wound you. Every single treasure chest is booby-trapped. Ninjas, even LVL1 Ninjas, can instantly kill anyone in your party. Or multiple people in your party. Enemy priests can revive their teammates.
I always liked the spells-per-day system tbh.EmperorIng wrote:Magic is limited
I laughed pretty hard when I first noticed this. Amazing.EmperorIng wrote:you can actually lose stats on leveling up.
I've actually wanted to reset my save file since I screwed up on my first one, but I literally can't figure out how to reset it! "New Game"? No way, all you get is "Start", bitch.EmperorIng wrote:Multiple save files? Yeah right, chump! You get one and you like it.
You can reset the game data in WonderSwan Wizardry (and most of the Wiz ports) by deleting every character in the Training Grounds and then hitting delete again.trap15 wrote:I've actually wanted to reset my save file since I screwed up on my first one, but I literally can't figure out how to reset it! "New Game"? No way, all you get is "Start", bitch.
Oh hell yeah, thanks. I never would have thought of that, though I probably should've.saucykobold wrote:You can reset the game data in WonderSwan Wizardry (and most of the Wiz ports) by deleting every character in the Training Grounds and then hitting delete again.
Gotta admit "Halito" did not immediately strike me as "low-level fire attack". But I agree, the spell names definitely add to it, and now that I know them I wouldn't want them to go awaysaucykobold wrote:Minor, ultra grognardy gripe with the translation -- they swapped all the classic spell names with plain English names, booo (Tiltowait is now Nuclear, boooooo).
Reminds me of SMT games, 'bufu' for ice, 'tarunda' the attack debuff.trap15 wrote: Gotta admit "Halito" did not immediately strike me as "low-level fire attack". But I agree, the spell names definitely add to it, and now that I know them I wouldn't want them to go away
sametrap15 wrote:I always liked the spells-per-day system tbh.
I'm actually getting into that sort of thing myself. Some buddies and I are planning a Gurps campaign set in a Mad Max and Hokuto No Ken styled post-apocalyptic wasteland (main gimmick being half the planet is a scorched desert, the other half is a perpetual nuclear-winter tundra). We'll be finalizing character creation this weekend. It's gonna be fun!FinalBaton wrote:I grew up playing tabletop D&D, so it just makes sense to me to have it this way.
Aeon Zenith - My STG.RegalSin wrote:Japan an almost perfect society always threatened by outsiders....................
Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.
SweetSquire Grooktook wrote:I'm actually getting into that sort of thing myself. Some buddies and I are planning a Gurps campaign set in a Mad Max and Hokuto No Ken styled post-apocalyptic wasteland (main gimmick being half the planet is a scorched desert, the other half is a perpetual nuclear-winter tundra). We'll be finalizing character creation this weekend. It's gonna be fun!
There's a Polish SF comic book (drawn by Kasprzak, I can't remember who the writer was) about a planet harshly split in half by some global disaster, where one half powers their engines with solar energy, while the other half does it with octane fuel (from industrially farmed plants, no less). In short, nihil novi sub sole.Squire Grooktook wrote: Some buddies and I are planning a Gurps campaign set in a Mad Max and Hokuto No Ken styled post-apocalyptic wasteland (main gimmick being half the planet is a scorched desert, the other half is a perpetual nuclear-winter tundra).