ATTRACTS wrote:Yeah, fuck them for trying to get money for their work and stay in business. The game is just as big as any of the other Raiden releases in terms of gameplay that we paid full price for, why should this be any different?... Bitch about not getting any new shmups to play, then bitch when you get some that you have to actually pay more than $20 for. We wonder why the genre is dying.
Melodrama much?
Everyone wants to make money with their work, including me. But you know who generally stands a better chance to make some money? People who price their goods realistically for what that good is and the market it's going into. I mean, if someone makes an average-length classical music CD and sells it for $35, while nearly everyone else is selling theirs for $15 or less, you wouldn't perk an eyebrow and question that higher price?
It's a simple fact that the shmup genre left the mainstream spotlight a long time ago. And when that happened, the days of $50 shmups went with it IMO. That doesn't mean you only charge $4.99 or less for the game, but there's having a product to sell and profit from, and then there's knowing where that product's best selling price point is so you don't paint yourself into a corner financially. $10-$20 has done pretty well for the Raiden series (and shmups in general) over the last number of years digitally in the U.S., and $20-$30 seemed fair for a physical U.S. release like the Raiden series got on the 360 and PS2/PS3 with several entries ($40 for the 360
Raiden IV was a bit high, but you did get some nice goodies with it... save for the screwed up music track on the OST CD). If I recall, even the Genesis'
Raiden Trad and the PS1's
The Raiden Project were $40 upon release. Looking at all of that, the prices have kind of been set in terms of what to expect between a physical and digital release with the Raiden franchise.
Now we have the digital-only
Raiden V hitting the U.S. and it's $50 for some reason. I'm sure you recall that a fair number of us on this forum questioned the same price point for
DariusBurst: Chronicle Saviours back when it was announced, and that was with all of the content and modes it came with. Even some who said they'd buy it still felt the price was oddly high for DB:CS. Fast forward a few months and
Raiden V comes along. The folks behind it want the same amount of cash for less content, yet now questioning the justification behind the price is to be mocked? Everyone is just supposed be grateful and kiss MOSS' ass? Sorry, but the Raiden series isn't beyond reproach like that.
So yeah, I'm calling out the makers of
Raiden V for going with that price point. Not because I'm cheap (I still bought the U.S. 360's
Raiden IV on day one), but because I'm being realistic about my favorite genre. And even though it is my favorite, I don't automatically throw money at people just because they have a shmup to sell me that has a familiar title. So while it's cool to see new entries in old shmup franchises, or to have a company cater to a small but passionate group of gamers like us, that doesn't change my opinion regarding the lack of justification for
Raiden V and its $50 U.S. price tag... especially when many others are selling shmups of similar (or better) quality and content for considerably less.
Edit: Wow. Typos everywhere.