RSG publish DDP Resurrection in Europe

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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Paradigm »

Casper<3 wrote:I used to post as apple arcade (true)
Well, duh.

Ever heard the saying "You shouldn't throw stones if you're fat and your life's a mess"?

Anyway OT, I'd never buy a game without reading a content list beforehand and to my knowledge, nowhere - anywhere - have RSG said that the ketsui arrange version would be included. If you didn't bother to read and were mislead by a picture, you've only yourself to blame.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Elixir »

bcass wrote:
Elixir wrote:the dead PAL gaming scene
What do you mean by this?
Living in a PAL country myself, I'm fully aware of how dead the PAL scene is--to the point where most people here are PC gamers, dependent entirely on Steam releases. Even then, regional pricing typically means even the "sales" are nowhere near the prices of US sales. People in Oceania are accustomed to bandwidth limits on top of the price of actual games. Hell, even people locally share files because of bandwidth caps. People here use import stores because local prices are absolutely ridiculous--and always have been. Various PAL areas won't receive their PAL version the same time as various other places. Some games aren't released into PAL because they aren't in five different other languages, four of which you don't speak. And so on.

The fact that this is even being released before the US is notable in itself, for obvious reasons. How many times can you think of PAL one-upping the states with a game release? PAL releases have and always will be, an afterthought in the gaming world.

I'm just being realistic.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by LSU »

I'm just really happy I can finally get to play this at home, and even happier I can play it on my regular console in the US. It's quite a bit cheaper than buying a PCB or flying to Tokyo to play it in an arcade. :) Haven't splashed out for the DLC content yet but I certainly will at some point.

The game plays quite a bit faster than I was expecting from watching replays. And there seems to be quite a bit of variation there to play with right out of the box (even without any of the DLC) with the three ships, three play styles to try for each, and the arrange modes. I think I'll get many hours of happy gaming out of this.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by E. Randy Dupre »

torisuRSG wrote:We don't set out to mislead people, no.

It seems to me the text makes clear what is in the box and what is in the DLC. And if the *image* we are discussing may give the impression that ketsui is included, why does the adjacent *text*, "Black Label DLC", not contradict? Ketsui was not included in the Black Label DLC in Japan.
I dunno man. maybe you could start printing up lists of everything your releases *don't* include, just to help spell it out for the hard of thinking. "NOTE: Black Label DLC does not contain Ketsuipachi Mode, a free Big Mac, a cheque for £5,000, a map detailing the precise location of the Ark of the Covenant or replacements for your missing brain cells." Something like that.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by xbl0x180 »

E. Randy Dupre wrote:
torisuRSG wrote:We don't set out to mislead people, no.

It seems to me the text makes clear what is in the box and what is in the DLC. And if the *image* we are discussing may give the impression that ketsui is included, why does the adjacent *text*, "Black Label DLC", not contradict? Ketsui was not included in the Black Label DLC in Japan.
I dunno man. maybe you could start printing up lists of everything your releases *don't* include, just to help spell it out for the hard of thinking. "NOTE: Black Label DLC does not contain Ketsuipachi Mode, a free Big Mac, a cheque for £5,000, a map detailing the precise location of the Ark of the Covenant or replacements for your missing brain cells." Something like that.
I can already see this as tiny, tiiiiiny print at the bottom of their ad.

NOTE: Black Label DLC does not contain Ketsuipachi Mode, a free Big Mac, a cheque for £5,000, a map detailing the precise location of the Ark of the Covenant or replacements for your missing brain cells.

8)
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by KMM »

On a happier note, my DDPR and 1200 UK spacebucks card arrived yesterday. I haven't had as much time to play it as I like, but I plan on throwing quite a few credits at it this weekend.

The manual is kind of silly, what with various screenshots being in Japanese, and there being multiple errors (like how the High Score and Score sections in Arrange B have their text copy-pasted from the Gauge section). But I like the scoring guide they put in at the end.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by chempop »

Playing BL Arcade I've just noticed that for Bomb mode you only get 3 bombs per life when using Auto-bombs, but for manual bombs your stock increases for each life lost (as in previous games).

Thought this bit of info might be helpful to those starting off.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Matskat »

Goddamn - I took off today to wait for the mailman. Just realized earlier that it's Veteran's Day - no mail.

Hopefully it comes tomorrow...in the meantime - SKYRIM.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by PixelDharma »

Elixir wrote:
bcass wrote:
Elixir wrote:the dead PAL gaming scene
What do you mean by this?
Living in a PAL country myself, I'm fully aware of how dead the PAL scene is--to the point where most people here are PC gamers, dependent entirely on Steam releases. Even then, regional pricing typically means even the "sales" are nowhere near the prices of US sales. People in Oceania are accustomed to bandwidth limits on top of the price of actual games. Hell, even people locally share files because of bandwidth caps. People here use import stores because local prices are absolutely ridiculous--and always have been. Various PAL areas won't receive their PAL version the same time as various other places. Some games aren't released into PAL because they aren't in five different other languages, four of which you don't speak. And so on.

The fact that this is even being released before the US is notable in itself, for obvious reasons. How many times can you think of PAL one-upping the states with a game release? PAL releases have and always will be, an afterthought in the gaming world.

I'm just being realistic.
If this is about poor pricing/releases in Oceania, that's one thing... but PAL is not a dead/dying region in the slightest! I say this as a North American NTSC gamer!

PAL is getting a LOT of things that America is not. I've imported 2 games this year from PAL that we are not getting. Xenoblade and the other 2 Nintendo RPGs (The Last Story and Pandora's Tower) are not releasing in America. And the fact that Rising Star Games' Dodonpachi Ressurection release is unlocked for American consoles tells me that an actual American disc release is not likely!

Square Enix also puts out collectors editions for all their games in PAL, while North America gets nothing like that.

It's not the 90s anymore, where PAL misses out on mega games like FF6 and Chrono Trigger. Now it's NTSC-U that is missing a lot of the Japanese releases! The PAL region is getting a lot of these games, alongside the rest of the major western releases. I have heard that PAL is considered an emerging market with a lot of sales potential... and European publishers seem to be more interested in bringing over niche releases than the American branches (which are doubling down on what are considered to be safe moneymakers in America, such as FPS).

PAL might be missing Otomedius :P I'd rather have Dodonpachi, you know?
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by xbl0x180 »

I think Arcana Heart 3 for the 360 also got a Europe-only release. Bummer :|
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Bananamatic »

PixelDharma wrote:PAL is getting a LOT of things that America is not.
Homura and Psyvariar anyone?
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Matskat »

Package arrived this morning from NCSX.

Rising Star did a great job on the game - package is nice, soundtrack is a bonus.
Arrange A is so far the most fun - in my opinion. Coming from months of playinmg DOJ it's also the most easy for me to familiarize with.
Haven't played arrange B yet - was hoping one of the arrange modes might be Ketsupachi, anyone know if it's part of the BL DLC?

Anyway, hands down way better than I had expected. Screen options are all there. Playing it tate on a 21" LCD. Waiting to dust off my 27" flat CRT - I imagine it'll be great on there.
First credit got me to the 4th stage, I obviously (and ACCIDENTALLY) triggered the Ura bosses in stage 1....seems they continue to appear once unlocked? Stage 3 I played- barely surviving - in no way meeting any set objectives and still got the Ura mini-boss. Hmmmm.

What a week....Skyrim, Otomedius X and now the great grand-daddy of danmaku...Dodonpachi DFK.

Alright, I'm rambling now....
Whoo hoo! DFK finally. Back to it.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by E. Randy Dupre »

Matskat wrote:was hoping one of the arrange modes might be Ketsupachi, anyone know if it's part of the BL DLC?
...

Speechless.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by TrevHead (TVR) »

Bananamatic wrote:
PixelDharma wrote:PAL is getting a LOT of things that America is not.
Homura and Psyvariar anyone?
There are still games that PAL misses out on especially when it comes to niche titles that Altus, NISA, Aksys etc put out on sony hardware, so PAL isnt getting everything, its just that its more balanced nowadays.

Its worth remembering that PAL gamers are generally more used to this shit so much of the games we dont get goes under the radar. Most gaming sites which are US based tend to kick up a stink as it generates clicks, Destructoid is especially bad for stirring it up (which doesn't bother me as it generates sales) but not saying a boo when its the other way around like with Katherine
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Bananamatic »

yeah, we got screwed out of a lot of stuff like jrpgs(+horrible 60hz-less versions)

I wouldn't trade them for Psyvariar though, period
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by KNekoSpy »

This game is much harder than I thought it would be. O_O And I've played DDP and DOJ.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by krokodil_final »

Black Label is so much fun. Power Type-b so awesome :D
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by xbl0x180 »

I got my copy today via Royal Air Mail, behby 8) I think it arrived days ago, but it was mailed to my parents' address which is the address I have for my credit card. This is totally awersome.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Elixir »

PixelDharma wrote:If this is about poor pricing/releases in Oceania, that's one thing... but PAL is not a dead/dying region in the slightest! I say this as a North American NTSC gamer!

PAL is getting a LOT of things that America is not. I've imported 2 games this year from PAL that we are not getting. Xenoblade and the other 2 Nintendo RPGs (The Last Story and Pandora's Tower) are not releasing in America. And the fact that Rising Star Games' Dodonpachi Ressurection release is unlocked for American consoles tells me that an actual American disc release is not likely!

Square Enix also puts out collectors editions for all their games in PAL, while North America gets nothing like that.

It's not the 90s anymore, where PAL misses out on mega games like FF6 and Chrono Trigger. Now it's NTSC-U that is missing a lot of the Japanese releases! The PAL region is getting a lot of these games, alongside the rest of the major western releases. I have heard that PAL is considered an emerging market with a lot of sales potential... and European publishers seem to be more interested in bringing over niche releases than the American branches (which are doubling down on what are considered to be safe moneymakers in America, such as FPS).

PAL might be missing Otomedius :P I'd rather have Dodonpachi, you know?
You're treating Oceania as if it's separate to PAL, which is wrong; it's not like Europe is somehow exempt of this. Just because PAL is/will be receiving <5 exclusives within the last 5 years, doesn't mean we're "getting A LOT". I don't care how "high profile" or "mega" Xenoblade is, 11 months to receive the European version of Persona 3 Portable is just terrible. Americans complain about $60 dollar games while PAL gamers have been paying $90+ for the exact same thing--months later--for the last two decades.

A lot of the time, these releases have nothing to do with the publisher. Xenoblade, Pandora's Tower and The Last Story have been denied by Nintendo of America, not by any publisher. They weren't by Nintendo and could've been published by someone else. A variety of other games have been denied release and it isn't any publisher's fault, it's corporations like Sony and Microsoft who will outright deny games with the judgemental book-by-cover approach. PAL is receiving "A LOT" (as you put it) because America is getting fucked by its corporations and their "quality control". No physical Agarest for PS3. No physical Arcana Heart 3 for 360. Timed exclusive agreements restricting games from being ported to other consoles. Sony refusing 360 material unless it's upgraded and superior in some form, and so on. I would know this, as I know people working or have worked under the requirements of these corporations, of which you're obligated to fit in around, else they'll lose interest and drop you and your content like it wasn't anything worthwhile to begin with.

I do like the "PAL is getting A LOT" impression you have of PAL releases. Americans miss out on a few games and it's suddenly time to blow things out of proportion. You guys always were good at making something out of nothing. I would like anyone on this forum who is a PAL gamer to see if they're exempt from the following: 1) imports games or, 2) pirates games. I think you'll find the mass majority of PAL users have already chosen one of those options long before now for obvious, explained reasons. And I am saying this as a PAL gamer.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by AntiFritz »

Elixir wrote:
PixelDharma wrote:If this is about poor pricing/releases in Oceania, that's one thing... but PAL is not a dead/dying region in the slightest! I say this as a North American NTSC gamer!

PAL is getting a LOT of things that America is not. I've imported 2 games this year from PAL that we are not getting. Xenoblade and the other 2 Nintendo RPGs (The Last Story and Pandora's Tower) are not releasing in America. And the fact that Rising Star Games' Dodonpachi Ressurection release is unlocked for American consoles tells me that an actual American disc release is not likely!

Square Enix also puts out collectors editions for all their games in PAL, while North America gets nothing like that.

It's not the 90s anymore, where PAL misses out on mega games like FF6 and Chrono Trigger. Now it's NTSC-U that is missing a lot of the Japanese releases! The PAL region is getting a lot of these games, alongside the rest of the major western releases. I have heard that PAL is considered an emerging market with a lot of sales potential... and European publishers seem to be more interested in bringing over niche releases than the American branches (which are doubling down on what are considered to be safe moneymakers in America, such as FPS).

PAL might be missing Otomedius :P I'd rather have Dodonpachi, you know?
You're treating Oceania as if it's separate to PAL, which is wrong; it's not like Europe is somehow exempt of this. Just because PAL is/will be receiving <5 exclusives within the last 5 years, doesn't mean we're "getting A LOT". I don't care how "high profile" or "mega" Xenoblade is, 11 months to receive the European version of Persona 3 Portable is just terrible. Americans complain about $60 dollar games while PAL gamers have been paying $90+ for the exact same thing--months later--for the last two decades.

A lot of the time, these releases have nothing to do with the publisher. Xenoblade, Pandora's Tower and The Last Story have been denied by Nintendo of America, not by any publisher. They weren't by Nintendo and could've been published by someone else. A variety of other games have been denied release and it isn't any publisher's fault, it's corporations like Sony and Microsoft who will outright deny games with the judgemental book-by-cover approach. PAL is receiving "A LOT" (as you put it) because America is getting fucked by its corporations and their "quality control". No physical Agarest for PS3. No physical Arcana Heart 3 for 360. Timed exclusive agreements restricting games from being ported to other consoles. Sony refusing 360 material unless it's upgraded and superior in some form, and so on. I would know this, as I know people working or have worked under the requirements of these corporations, of which you're obligated to fit in around, else they'll lose interest and drop you and your content like it wasn't anything worthwhile to begin with.

I do like the "PAL is getting A LOT" impression you have of PAL releases. Americans miss out on a few games and it's suddenly time to blow things out of proportion. You guys always were good at making something out of nothing. I would like anyone on this forum who is a PAL gamer to see if they're exempt from the following: 1) imports games or, 2) pirates games. I think you'll find the mass majority of PAL users have already chosen one of those options long before now for obvious, explained reasons. And I am saying this as a PAL gamer.
This, games like blazblue calamity trigger took almost a year to come out here (in fact the sequel came out in america 3 MONTHS later). Countless other games like shiki 3, contra 4 and various atlus published games never came out here at all. It pissed me off when americans got mad as fuck over 3 games for wii that they weren't going to be able to play.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by BPzeBanshee »

Thank you Elixir, couldnt've said it better myself.

Australia misses out on stuff Europe gets so I can see where this Oceania != PAL idea came from. That however doesn't mean you can't import if you live in Australia, it's just depending on what part of the place you live in and if you don't have a credit card it can be a very painful bitch to do so.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Marc »

I've got to say I'm really surprised at some of the negativity regarding the pricing/DLC etc that RSG have had over this release. Any PAL gamer want to go back to the PS1/Saturn era, where you paid through the nose for the import, pirated, or got fuck all? Thought not. Particularly the DLC, as I understand this was a separate JPN release, so why is the fact that it's DLC here such an issue? It's a relatively new release from Cave, it's competing with a lot of heavyweight shit for shelf space and gaming cash at the minute, and I for one think that it deserves to be priced as such.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by xbl0x180 »

Honestly, I was surprised it was released at all. As a North American gamer, most of my games are imports... because the domestic releases blow (and that includes atlus america games). The only reason I bothered to have an American console is that it was a piece of s*** that RRODed and was refurbished by microdick. If I was a gamer in Oz, it reads as if, at worst, I'd just be paying a little more to import games and, at best, their pirate/bootleg game scene has to be far more prominent and accessible there. One ignored factor in all this is that the girls there are way better looking 8)
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Estebang »

Guys, the game will play on any Western 360 in the world, can we tone the vitriol down a bit? This isn't the pre-online shopping era, where the only way to get stuff from other countries was to visit those countries, know someone living there, or be lucky enough to have a shop with imports nearby. I preordered it from the UK, it showed up, it played, end of story. When Akai Katana is confirmed to only play on PAL 360s, then we can rage.

I'm sure it's been posted somewhere else, but can anyone post the requirements for activating the alternate route in Stage 1? Rising Star got cheeky about it in the manual, blanking out words.

There's at least one Rising Star employee on the leaderboards--I've topped his score.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Erppo »

The exact requirements for the stage 1 Ura entry are still a bit hazy and I believe they vary between styles. The general idea is to not let the tanks run over the silos, get all three bees in the start and have full hyper charge at the point the midboss should teleport in. What silos exactly, I honestly can't tell. At least with Power style, you can let the second silo the first tank will run over be crushed but if you fail to destroy the first one, you will not enter. There is also a Strong style replay in the boards where the guy lets almost all the silos get run over and still gets Ura somehow.

I'm curious if there are any good 1.5 scores in the PAL boards yet. Could someone perhaps report the situation there?
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Klatrymadon »

The highest is currently 19bn, the player checking out at the EX boss. Another guy squeezes 8bn out of the first stage and a half, seemingly quitting after that, but it looks as though most of us are just learning the ropes.

Ed: I think the top one is Kiken's, actually. :)
Last edited by Klatrymadon on Sun Nov 13, 2011 8:28 pm, edited 1 time in total.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Illyrian »

Erppo wrote:The exact requirements for the stage 1 Ura entry are still a bit hazy and I believe they vary between styles. The general idea is to not let the tanks run over the silos, get all three bees in the start and have full hyper charge at the point the midboss should teleport in. What silos exactly, I honestly can't tell. At least with Power style, you can let the second silo the first tank will run over be crushed but if you fail to destroy the first one, you will not enter. There is also a Strong style replay in the boards where the guy lets almost all the silos get run over and still gets Ura somehow.

I'm curious if there are any good 1.5 scores in the PAL boards yet. Could someone perhaps report the situation there?
There aren't any properly competitive scores on there no.

To be expected in PAL region I guess, there aren't that many super good shmuppers over here. Shame Icarus isn't playing it, but if I remember he always wants to play PCB.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Elixir »

Estebang wrote:I'm sure it's been posted somewhere else, but can anyone post the requirements for activating the alternate route in Stage 1? Rising Star got cheeky about it in the manual, blanking out words.
http://f.hatena.ne.jp/elixir68k/20110213170334
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Illyrian »

You also need to have a full hyper bar when the boss spawns, and collect all 3 bees.

I have confirmed this with all 3 styles step by step.

1. The 4 canisters
2. The 3 bees
3. Hyper bar

This is true with Bomb/Power/Strong
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Estebang »

So do the canisters also have to be blown up in a certain order, or is just preventing the tanks from running them over enough?
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