FBX wrote:So I'm in the camp that feels stereo-matrixed surround is more a gimmick that can't hold a candle to discrete digital surround.
The games were still designed with it in mind, though. Surely you still play Gamecube/PS2/Wii games in Pro Logic II surround sound right?
Thomago wrote:I already described this in some other thread, but well...
I have a bunch of Dolby Pro Logic II enabled GC games and Dolby Pro Logic II capable decoder, but I've never heard anything resembling surround sound from my (PAL) Gamecube; positional audio just doesn't seem to work. Meanwhile, Dolby Pro Logic II enabled PS2 games produce perfectly clear surround sound.
What's going on here? Can it be that the analog audio section of the (PAL) Gamecube is so very botched that it produces undecodable signals?
The first game I tried when I got a surround sound system was Super Mario Sunshine, and after setting the audio to "Surround" in the main menu I noticed it right away. Going near a waterfall or something else making a constant noise and spinning the camera around makes it really clear.
I forget, but there might be a setting in the console setup menu (the one you get when you don't put a disc in) for audio as well, make sure it's on stereo, or surround if that's a choice.