BIL wrote:Ghegs wrote:My Famicom acquisitions over the last two months. Really happy about Solomon's Key 2, over the course of three weeks or so I cleared every level without any help or walkthroughs, only to discover the game actually has 50 more hidden levels. Good stuff. I didn't mean to pick up Warwolf, but the seller who had Solomon's Key 2 also had a CIB Warwolf for only $9, I couldn't say no to that. Gen-san games are really fun, and the Lolo games are great, though so far I'm slightly partial to the sequel since it does away with the lives that are quite pointless in the first game anyway. Still need to get Eggerland and Babel.
Beautiful haul. I've been on the fence about Solomon's Key 2, might just pick it up myself now. I was enjoying the challenge but skeptical of its longetivity, sounds like it's not an issue. I'm totally clueless about the FC Gen-Sans, need to try those out myself. Impressions always appreciated. ^_~
Well, Solomon's Key 2 is a mostly static puzzle game with no action elements to speak of (unlike the first game), so it's longevity is tied to how good you are in puzzle games. I don't consider myself particularly good at them, but I didn't have much difficulties until the third or fourth worlds. After that I started to hit levels that demanded more, one even got me trapped for a week or so. Of course, once figured out it can be solved within 30 seconds. I've played only a couple of the hidden bonus levels, but they weren't terribly difficult either. I'm hoping they'll get a bit more tricky as I go on.
The same staticness affects replayability as well, but I think it's a game I'll return to in a year or two when I've forgotten all the details and can just do it again, enjoying the cute graphics and animation.
Worth noting that in the Famicom version you can take back your previous moves with the Select button, so that also makes it a tad easier. This isn't possible in the US release. Likewise, the Famicom version saves your progress to the battery (there's even three save slots) unlike in the US version where you have to use 24-character passwords.
I've played mostly the first Gen-san game and while it's not a difficult title (I got to the final stage in a day or two), it's a very enjoyable one. It just has lots of charm and personality, the game even speaks. The second game seems a bit more difficult, but can't really comment on that further yet.