Fighting Game Hype Thread

Anything from run & guns to modern RPGs, what else do you play?
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Squire Grooktook
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Re: The Fighting Games news thread

Post by Squire Grooktook »

ACSeraph wrote:The "it's too hard" argument is bullshit though I think. Point is, if you don't have the dedication for execution, you probably don't have the dedication to succeed at the genre in the first place.
I agree, which is another thing I think people like Sirlin don't understand.

It's not like shmups where too many people don't know the genre exists, or don't know how its meant to be played. People know fighters exist and they know how to play them. There are many, many fighters out there with extremely low execution barriers, but casuals will still never play them in the way fighter fans play them because they just aren't into that kind of gameplay.

The best you can do to draw in casuals IMO is to make a game like Smash Bros, where you can jump around and throw fireballs easily and not feel as clunky as you might right off the bat in something more traditional. But even with that, they are not going to play the game on a competitive level if they aren't into it. There's simply nothing you can do to force people to like that kind of gameplay.
RegalSin wrote:Japan an almost perfect society always threatened by outsiders....................

Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.
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Blinge
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Re: The Fighting Games news thread

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Leandro wrote:Double QCFs in Third Strike, or any Fighting game, is the simplest input for a super move you can have. But to be honest I'm playing these kind of games for more than two decades already, it's second nature.
This makes me wish I'd given fighters a chance all them years ago. Personally I find a 720 or 632146 (half circle back then forward) easier to execute than a double QCF, maybe I'm just weird.
Squire Grooktook wrote:People know fighters exist and they know how to play them. There are many, many fighters out there with extremely low execution barriers, but casuals will still never play them in the way fighter fans play them because they just aren't into that kind of gameplay.
This. A fighter being accessible to entry level players doesn't dissuade others from playing that game to the highest level, and their skills are rewarded by top placings. As long as skill is rewarded then ease of input is essentially a moot point; combo timing, spacing, fundamentals still have to be learned. Smash Melee & Skullgirls are decent examples.

Low execution barrier is fine as long as there is a high skill ceiling
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system11
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Re: The Fighting Games news thread

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https://twitter.com/TeamNINJAStudio/sta ... 2510738433

DOA Festival being streamed this weekend, they've flown 2 players from the west there to participate too.
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Re: The Fighting Games news thread

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Was great - the way the exhibition was shown was poor though as they ran some matches at the same time while wasting lots of time between doubled sessions. Final match is really good, in the west you don't tend to see high level Lei Fang players.

https://youtu.be/xZhHqOmYcYo?t=15271

Full stream including screenshot and cosplay competitions etc:

https://youtu.be/xZhHqOmYcYo

How cute is Honoka's VA?
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Re: The Fighting Games news thread

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Playse DOA5 5v5 tournament in Japan live now:

http://www.twitch.tv/wuroncha

The festival guest players from the west have entered as Gaijin Power! There's actually a pretty fair chance of them winning which would be interesting.

Edit: they're into the final 8.
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Re: The Fighting Games news thread

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LEGENOARYNINLIA
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Re: The Fighting Games news thread

Post by LEGENOARYNINLIA »

Wow, that Balrog trailer just made every other character revealed so far look lame as hell.
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Re: The Fighting Games news thread

Post by quash »

The issue with the blanket statements about whatever motions being easy/hard is that no two fighting games read inputs the same. Even back before shortcuts became commonplace, there were different ways to input basic motions such as QCF or DP depending on the game, let alone anything more complex such as charge partitioning.

The only thing I look for in a game command interpreter-wise is that it reads inputs consistently. If I consistently perform an input and get a different result because the game decided I was trying to do something else (SFIV), I'm not going to bother figuring out how to prevent that from occurring. Only exception to this being buffered input situations (KOFXIII, particularly in HD combos), which are designed to be easier, anyways.

Most people don't appreciate just how lenient most modern fighting games are in terms of inputs. You can get away with some really sloppy stuff in most modern fighters. For all the cries of "inaccessibility" people lob against Arc System Works, they have done an excellent job of making their games read inputs in an efficient and intelligent manner without hamfisting a bunch of awful shortcuts that are detrimental to the game.
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Re: The Fighting Games news thread

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http://www.twitch.tv/wuroncha/v/9655426?t=6h26m13s

The international guests at the 5v5 DOA tournament on Sunday come up against a character nobody uses in the West.

It doesn't end well.
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Re: The Fighting Games news thread

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LEGENOARYNINLIA
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Re: The Fighting Games news thread

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Aren't 99% of the 'new' games in the genre pandering for nostalgia?
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Squire Grooktook
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Re: The Fighting Games news thread

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TheRedKnight wrote:Aren't 99% of the 'new' games in the genre pandering for nostalgia?
My experience:

Under Night = no
SF4 = I guess so? They did say it was trying to recapture the sf2 days kind of feel
Skullgirls = A few injokes here and there, but they have a completely original world and aesthetic so it's nothing obvious.
Blazblue = no
Guilty Gear xrd = no
RegalSin wrote:Japan an almost perfect society always threatened by outsiders....................

Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.
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LEGENOARYNINLIA
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Re: The Fighting Games news thread

Post by LEGENOARYNINLIA »

Sorry, by 'new' I meant games that aren't really new, like SFV, MKX, KI, etc.
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Re: The Fighting Games news thread

Post by KAI »

SNK PLAYMORE ACQUIRED BY CHINESE COMPANY
they aim to follow the “Marvel formula”, where the Marvel Universe has branched off into different spaces including comics, games, television, and movies to form a complete and synergistic IP profile
AWWWWWWWWWWWWWWWWWWWWWWW GOD! RIP SNK!!!!!!!!
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Re: The Fighting Games news thread

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^ How to sink even lower than mobile crap and pachinko; sell your IP to a Korean or Chinese anything-goes company.
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Re: The Fighting Games news thread

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I died a lot inside hearing that news.
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Re: The Fighting Games news thread

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My reaction was the same as it was when I heard the rights to Street Fighter were now in the hands of Capcom USA.
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Immryr
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Re: Fighting Game Hype Thread

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I just watched the stunfest sfiv finals, Jesus Christ that was the highest level of street fighter. That round daigo won to reset the match was just unreal. Never seen anyone pull off a combo like that before.
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Re: The Fighting Games news thread

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The PS3/PS4 port of Koihime Enbu comes out next month. The first print LE comes with the Koihime Enbu and Shin Koihime Musou OSTs according to Amazon JP. I might end up buying it for the OSTs alone (unless they will be released individually later on) and then sell the game because OMFG, dat music...

Shin Koihime Musou BGM
https://www.youtube.com/watch?v=ttNM6rHV5LE
https://www.youtube.com/watch?v=j07mPkM8WrE

Koihime Enbu gameply (with crazy awesome BGM :P )
https://www.youtube.com/watch?v=bu7jrs7SKfc
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Re: The Fighting Games news thread

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S.S.H. always delivers.

Guilty Gear Xrd Revelator Arcade Opening
Jam and SUGITA! confirmed on Revelator. Now there's no more reasons to keep playing BB.
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Re: The Fighting Games news thread

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Jam is best. Can't fucking wait!
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Re: The Fighting Games news thread

Post by null1024 »

Jam is back?
Oh fuck yes. I can't wait.

Man, one of my friends is going to be really happy when he hears this. He was sulking like crazy because Jam wasn't in Sign.
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Re: Fighting Game Hype Thread

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Highlights from the weekly ST team tournaments at the Game Spot Versus game center in Tokyo

Also contains a few clips from a couple of special events. Some of the stuff in this video is seriously gdlk...
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Re: Fighting Game Hype Thread

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Couple of vids from EVO.
losers finals - One of the longest, most draining, awesome SF sets evar. It's a goddamn crescendo.
Gamerbee VS Infiltration

One of the longest, most draining, awesome SF sets evar. It's a godamned crescendo.

Melee: Plup (Samus) vs Leffen (Fox) - Always nice to see a top tier get stuffed by a low/mid. Link is to the last match.

And now for some fun..

Rules of Nature goes with everything

aand.. I trolled the lady online last year, then she destroys me and gets a perfect round
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pestro87
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Re: Fighting Game Hype Thread

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pestro87 wrote:Highlights from the weekly ST team tournaments at the Game Spot Versus game center in Tokyo

Also contains a few clips from a couple of special events. Some of the stuff in this video is seriously gdlk...
And Part 2 has been released of memorable ST moments. This is the greatest thing ever:

https://youtu.be/VRIBntH63gc
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Re: Fighting Game Hype Thread

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Observer wrote:WELCOME TO VIOLENT CITY. That's all the storyline I need.
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Re: The Fighting Games news thread

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KAI
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Re: The Fighting Games news thread

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Capcom pls...
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Re: The Fighting Games news thread

Post by BulletMagnet »

Yeah, she seems to have received the Ivy from Soul Calibur treatment, i.e. "seriously, the last design wasn't already enough?"
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Immryr
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Re: The Fighting Games news thread

Post by Immryr »

To be fair she is basically the same as in alpha 3, it's just the new art style is gross.
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