Ya, I would say half of Ginga Force's stages are brilliant, a quarter are solid, and the rest I don't like much. The one with the clone ships (and that music track, ugh) and the one with the purple turrets on the aircraft carrier are my favorites (though I think I dislike the boss in that stage).Zaarock wrote:IDK, Stage 3 (excluding the boss) has some silly stuff in Eschatos. Does anyone like the part with the random crystals falling and 3D boss collisions? It's not that bad once you learn it but I always question how that section is good design.Special World wrote:Ginga Force is amazing and for a while I flip-flopped but I'ma say Eschatos is definitely better. Ginga Force has some things I love (dear god the shield break is just such a beautiful mechanic) but Eschatos is like 100% amazing business through and through. Ginga Force has a little bit of flab; I could really go without playing stage 2 ever again for instance.
Ginga Force has a lot of variety as each stage has a distinct theme and there's a lot of content, and while a couple of the stages are lackluster there's a lot of brilliant level and boss design in there. I don't like 2,5,9 much but love 3,6,7. Luckily score attack is single stage.
Whenever I consider the game I'm thinking about Hard score attack. I'm not sure if a lot of people have put in the time to unlock it, that's a bit of a barrier. The game is clearly balanced around the three ships available in score attack. The three ships are very different from eachother for more variety.. type-B with the charge bomb is one of the coolest STG ships, I need to get to learning it sometime.
Stage 3 of Eschatos I'm fine with, I don't really like those stupid homing laser shooting tripods much, but I do like the crystal maze. It's kind of a pain in the ass but it's a really distinctive feature and it's not really that tough to get through. Occasionally I'll get trapped by a yellow pinecone but that's because I'm focusing on those asshole rotating enemies. that spit flak in every direction. A lot of games have *really* questionable "environmental hazards" sections, but Eschatos isn't one of them. That part of the level isn't even a memorizer, it's pretty straightforward and easy to dodge through.
And yeah, Ginga Force's score attack ship selection is sublime. I just wish the ship that slowed down time didn't also add that blur effect. But I mostly use the orange Type-B ship anyways, it's everything I want in a shooter ship.