The worst bit is that in RSG, scoring and survival are directly related -- your score determines your weapon levels. So if you were playing Arcade mode, you have to try for score to make your weapons strong enough to even deal with later levels [unless you feel like timing out every boss/using your sword for everything].indico wrote:Ah, makes sense. Well in that case I doubt I will get a decent score on RSG anytime soon, since concentrating on both surviving and the complex scoring mechanisms in the game require a little more skill than I can handle haha! I bought a bunch of Cave ios games earlier and scoring and surviving is a lot more...natural I suppose. Atleast in Mushihimesama original mode anyway.CStarFlare wrote:In the shmups world, high scores and clears are generally only considered valid if you use no continues. Continuing often disables score entry and/or resets your score. Single credit is a rule for the high score threads here as well.indico wrote:I do have a question though regarding highscores: I noticed in Radiant silvergun that even though I beat the default highscore for the first stage in saturn mode after running out of credits, I don't get to enter any highscores at all? How does that work? Probably a stupendous question, heh.
Just because we're a masochistic bunch.
Saturn mode is at least nice enough to keep your weapon levels, so you just need to survive. It feels pretty bad killing earlier bosses before they can fire though, now that your weapon level is way past what the boss was balanced for... :3