[X360] Mushihime-sama Futari Ver. 1.5 is region free

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nZero
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by nZero »

Jockel wrote:Can somebody translate that properly? I'm not fluent in gibberish. :mrgreen:
All of it? I can cover the important bits but I'm a little busy right now :P

Anyway-- they finished the master version of Futari 1.5 360, and while they're waiting for the validation testing results they're going to start focusing more on the Black Label DLC. They got a similar number of pre-orders to Death Smiles, over 20,000 units. Even though he's coming up on being done with the Futari 360 project, things are still going to be hectic around the office for him.

He thanks everyone who preordered for their support, and he's been thinking lately about what he can do in return for that support (pre-order bonus I guess). He's not sure but he's got a little bit of time to work on it now that Futari's about done, so he wants to come up with something.

As far as 5pb's in-development Ketsui, since a few days ago Asada has been looking it over. Speaking frankly, he's honestly not sure whether it can be salvaged or not, it might be faster just to remake it. They've been getting a lot of mail regarding Ketsui, expressing support for releases after Deathsmiles and hoping for somehow or other getting it released. Not to screw with everyone's expectations, but he's going to try to do what he can to make it happen. He can't promise anything, but he's going to keep everyone posted on progress.
emphatic wrote:Earthquake? :shock:
He's talking about himself in the last part of that one. He just moved to a new apartment closer to Cave's offices and he's joking about living in a tall building when an earthquake hits seems like a real holy shit moment. The schedule adopted for the project that he's going to be working on with Ichimura-san (PG) is equally holy shit, apparently.

Most of the rest of that one is that he is shocked, shocked over getting tons of Windia and Casper fanart for the illustration booklet that's going to come with the drama CD but nothing for Follett.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Shelcoof »

nzero appreciate the translation :)
Thanks
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by GaijinPunch »

He just moved to a new apartment closer to Cave's offices
They're in Shinjuku, which is, from what I've read, not the most Earthquake friendly part of Tokyo. Not that any of them are good, really.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Momijitsuki »

GaijinPunch wrote:
He just moved to a new apartment closer to Cave's offices
They're in Shinjuku, which is, from what I've read, not the most Earthquake friendly part of Tokyo. Not that any of them are good, really.
No kidding.

Anyway, I'm interested to see what this 'pre-order bonus' could be. I also set up a Japanese XBL account/gamertag for when the DLC becomes available. There's already a theme and the PV available.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by sjoecool1991 »

Momijitsuki wrote:
GaijinPunch wrote:
He just moved to a new apartment closer to Cave's offices
They're in Shinjuku, which is, from what I've read, not the most Earthquake friendly part of Tokyo. Not that any of them are good, really.
No kidding.

Anyway, I'm interested to see what this 'pre-order bonus' could be. I also set up a Japanese XBL account/gamertag for when the DLC becomes available. There's already a theme and the PV available.
I can't help but see that "2012" reference in that link you posted, lol.
I am planning on getting a Japanese XBL account for the DLC, but I am not really sure how, if anyone wants to PM about it.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by GaijinPunch »

Well, in the real world there are many factors that will favor survival, and some parts of the city are far more doomed than others (in terms of odds). Shimokitazawa is terrible, as all the buildings are old. Odaiba, and closer to the Ginza area you get to worry about the whole fucking place sinking since a large portion of it is reclaimed. Shinjuku has a lot of new buildings, but old ones as well.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Momijitsuki »

GaijinPunch wrote:
Well, in the real world there are many factors that will favor survival, and some parts of the city are far more doomed than others (in terms of odds). Shimokitazawa is terrible, as all the buildings are old. Odaiba, and closer to the Ginza area you get to worry about the whole fucking place sinking since a large portion of it is reclaimed. Shinjuku has a lot of new buildings, but old ones as well.

Yeah. In the opening of every episode, it states 'This work of fiction surrounding the circumstances of a massive earthquake in Tokyo is based on tremendous amounts of research and verification. Striving for a sense of realism, many simulations were thought of to create this original story, however, circumstances may be different to the real thing', but of course you can't make everything perfect. Still, it's an incredibly depressing show. I just got done watching it, so it came to mind when earthquakes in Japan came into the conversation.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by adversity1 »

GaijinPunch wrote:
Well, in the real world there are many factors that will favor survival, and some parts of the city are far more doomed than others (in terms of odds). Shimokitazawa is terrible, as all the buildings are old. Odaiba, and closer to the Ginza area you get to worry about the whole fucking place sinking since a large portion of it is reclaimed. Shinjuku has a lot of new buildings, but old ones as well.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Thunder Force »

nZero wrote:They got a similar number of pre-orders to Death Smiles
That's quite disappointing, if those figures include all current overseas pre-orders via import stores like Play-Asia. I would have hoped to see overseas pre-orders of this Region-Free 360 release measurably outperform their previous region-locked 360 shmup. Since at least as many Mushi fans probably don't own a JP 360, as the ones that do.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Elixir »

It's not just being region free, it's that it's region free "and $70 American dollars". And we all know Americans don't pay in dollars, they pay in HUMAN LIVES.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Jockel »

nZero wrote:Most of the rest of that one is that he is shocked, shocked over getting tons of Windia and Casper fanart for the illustration booklet that's going to come with the drama CD but nothing for Follett.
I would be too, since Follett is the only character where the option handling feels natural IMO. :mrgreen:
Thanks a lot for your translating efforts. =)
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by evil_ash_xero »

Jockel wrote:
nZero wrote:Most of the rest of that one is that he is shocked, shocked over getting tons of Windia and Casper fanart for the illustration booklet that's going to come with the drama CD but nothing for Follett.
I would be too, since Follett is the only character where the option handling feels natural IMO. :mrgreen:
Thanks a lot for your translating efforts. =)
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Kron »

Thunder Force wrote:
nZero wrote:They got a similar number of pre-orders to Death Smiles
That's quite disappointing, if those figures include all current overseas pre-orders via import stores like Play-Asia. I would have hoped to see overseas pre-orders of this Region-Free 360 release measurably outperform their previous region-locked 360 shmup. Since at least as many Mushi fans probably don't own a JP 360, as the ones that do.
Its not quite the true story as Play-Asia still don't have the Limited Edition up for order which I'd imagine is what most people will want.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Solarus »

Kron wrote:
Thunder Force wrote:
nZero wrote:They got a similar number of pre-orders to Death Smiles
That's quite disappointing, if those figures include all current overseas pre-orders via import stores like Play-Asia. I would have hoped to see overseas pre-orders of this Region-Free 360 release measurably outperform their previous region-locked 360 shmup. Since at least as many Mushi fans probably don't own a JP 360, as the ones that do.
Its not quite the true story as Play-Asia still don't have the Limited Edition up for order which I'd imagine is what most people will want.
Although agreed there will probably be a short term spike in sales when Play-Asia puts their LE up for grabs, NCSX has had it for a long time (and last I heard, are still selling pre-orders. I got mine a long time ago), so most hardcore people who want this game probably already caved in and pre-ordered from there. That said, I hope I'm wrong.

And the number of pre-orders is actually kind of surprising. This project has actually received a fair bit of publicity for a Japanese only shmup. I expected there to be a significant boost in pre-orders (unless of course Asada is only counting Japanese sales and either doesn't have a figure on overseas pre-orders, or is counting them seperately). I'm also surprised that even if it were Japanese only pre-orders, Mushi Futari isn't handing Deathsmiles its ass in the pre-sales department, since it seems to be significantly more popular. Strange things all around. Hoping to see more figures in the future.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by emphatic »

Perhaps it's the lack of Vertical TV's why Futari hasn't outsold DeathSmiles.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by THE »

emphatic wrote:Perhaps it's the lack of Vertical TV's why Futari hasn't outsold DeathSmiles.
That's a good point. Personally I think Cave will concentrate on horis from now on. You can just better sell those on consoles. I mean how many console gamers will seriously turn their TV on sides? And playing with borders on the side as big as an egret 2 screen isn't fun either.

Can someone compare sales numbers of the hori shmups on x360 and verts?

Otomedius + Death Smiles vs. Raiden 4 + Futari. Who will win?
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Momijitsuki »

Am I the only one who really doesn't mind playing vertical shmups on a horizontal screen?
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Kollision »

Well, I have no problem with that either.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by clp »

Momijitsuki wrote:Am I the only one who really doesn't mind playing vertical shmups on a horizontal screen?
I dont think anyone "minds" but you know why have cotton when you can have silk?
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Square King »

Momijitsuki wrote:Am I the only one who really doesn't mind playing vertical shmups on a horizontal screen?
Doesn't bother me much, but it's a different ballgame once you rotate. My tv has a wall-mount system available, but it's pretty expensive and I don't think it allows rotation. I'm going to try to design a stand in a 3D modeling program to get my tate on. :D
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by emphatic »

Square King wrote:
Momijitsuki wrote:Am I the only one who really doesn't mind playing vertical shmups on a horizontal screen?
Doesn't bother me much, but it's a different ballgame once you rotate. My tv has a wall-mount system available, but it's pretty expensive and I don't think it allows rotation. I'm going to try to design a stand in a 3D modeling program to get my tate on. :D
I think that many "younger" people look at the game and go "hey, that's not even full screen :roll: ". Perhaps even in Japan. Or not enough loli?
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by antron »

Momijitsuki wrote:Am I the only one who really doesn't mind playing vertical shmups on a horizontal screen?
with 480p and higher displays I don't mind at all. futari, for example, will be contructed with more vertical lines than it originally had. not arcade perfect but will look fine.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Davey »

Momijitsuki wrote:Am I the only one who really doesn't mind playing vertical shmups on a horizontal screen?
It probably depends on your TV size and resolution. TATE was pretty much a necessity on my old 24" CRT, but on my 40" HDTV RFA looks fine without TATE. Coincidentally for me, the resulting screen size is almost indentical, which isn't bad at all (although I probably look ridiculous sitting 3 feet away from a 40" screen). I actually find 29" screens in candy cabs a little too big sometimes; I can't see the whole screen at once.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Trevor spencer »

I know im still waiting for the LE from play-asia :roll:

Also i use a 21" CRT Tate TV , as Davey mentioned i also find the 29" a little large to concentrate on
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Momijitsuki »

I guess I just don't 'get' the huge interest with TATEing a screen. I just, well, sit closer to the screen if everything looks too small. Most of the time I'm not even looking at more than a small portion of the screen, especially in danmaku shmups. If I sit too far back or see everything at once, I tend to get distracted and it's more difficult. :P Still, if I ever get a TV that I can effectively TATE a game, I think I'd give it a shot just to see what the big deal is.
emphatic wrote: I think that many "younger" people look at the game and go "hey, that's not even full screen :roll: ". Perhaps even in Japan. Or not enough loli?
I'm pretty sure I'm one of the "younger" people here, and it doesn't bother me in the least.

As far as loli goes, in my eyes, it's just a cuteness bonus that doesn't really add or subtract from my enjoyment of a game. I think if you replaced the characters from Touhou or ESPGaluda or Mushihimesama (god forbid ;;) with spaceships and airplanes, I wouldn't really care all that much as long as it plays the same. It'd ruin the atmosphere of the game, though. :lol:
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by neist »

I'm fine with no tate, and I got everyone on these boards beat.

I play without tate on my xbox on a 17 inch widescreen. ;) It's actually my main gaming tv.


.... I also sit very close.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by BulletMagnet »

Momijitsuki wrote:Still, if I ever get a TV that I can effectively TATE a game, I think I'd give it a shot just to see what the big deal is.
It depends on the individual game to a certain extent - personally, while I don't experience too big a difference playing most Psikyo games in tate versus yoko, I find Garegga much more difficult in the latter. Otherwise it's largely a matter of just looking nicer, as yoko-d vertical screen games tend to look a little ways uglier, especially detail-wise, when not in full screen.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Jockel »

neist wrote:I play without tate on my xbox on a 17 inch widescreen. ;) It's actually my main gaming tv.
:shock:
lol. and i think my 32" LCD is too small. :mrgreen:
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by undamned »

Davey wrote:I actually find 29" screens in candy cabs a little too big sometimes; I can't see the whole screen at once.
Me, too. I love my Excellena (29"), but honestly, I think 25-26" is perfect.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Elixir »

I play Daioujou on my 17" tate'd CRT and it's beautiful. I also play yoko on a 20" LCD and have no problem with it, although it is a little small and there aren't that many shmups for 360 that I care about any more.

I'll probably just hook my 360 up to my 17" CRT. I won't bother with an HD upscaler and all that. It seems silly with the HD visuals now and all.
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