ebarrett wrote:Chaos Phoenixma wrote:I just wish the second loop bosses other than the first were feasible to do without Hyper spam. Don't even the superplayers get hit by those patterns?
The bosses were designed with hypers in mind, for the love of god stop spamming every goddamn thread with your
All Shmups Should Be The Same As Decided By Me talk.
And no, the superplayers don't get hit. They use hypers.
Quit spamming my posts with BS claiming to know what I'm thinking. As a game, DFK is completely fair, and it's fine. As long as the game's completely fair, I don't have a problem with it. I may not like other games for other reasons, and an unfair shmup wouldn't be something I'd like,but even if other games are fair I still have my own reasons for disliking them. I'm not trying to say all of them should be like my preferences cause that'd get boring. I'm glad there's different styles of them out there. DFK is completely fine.
It does look less impressive to have to use Hypers on the patterns though.
And of course the superplayers don't usually get hit, but I'm sure even they have runs where they get hit by stuff since no one's perfect.
I wasn't even really complaining about having to use Hypers on the bosses. I was just saying that TrouserPlank shouldn't complain about forced Hypers when the parts he claims they're forced on aren't.
I do think Dai-Ou-Jou is the best of the Pachis, but I still like DFK a lot and don't have any problems with the game design decisions either.