I'm so glad that Hamster's Arcade Archives are a thing.
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Sweatlord_STG
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AGermanArtist
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Re: I'm so glad that Hamster's Arcade Archives are a thing.
I bought ACA2 Battlantis and felt instant regret. I broke my ACA2 cherry with this one. I don't know if I like the ACA2 aesthetic.
The game is fucking hard.
Maybe Fast Lane next. That's a grower for sure, I went from hate to love with a little persistence, so I'm willing to try and get good with Battlantis like I did with Fast Lane, Flak Attack and Ajax - all of which I started out hating. Contra aside, Konami's '87 roster was a bit of an odd one with some quite difficult proper coin munching games.
The game is fucking hard.
Maybe Fast Lane next. That's a grower for sure, I went from hate to love with a little persistence, so I'm willing to try and get good with Battlantis like I did with Fast Lane, Flak Attack and Ajax - all of which I started out hating. Contra aside, Konami's '87 roster was a bit of an odd one with some quite difficult proper coin munching games.
Last edited by AGermanArtist on Fri Oct 10, 2025 7:50 am, edited 1 time in total.
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Lord British
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Re: I'm so glad that Hamster's Arcade Archives are a thing.
Yeah I fired up Battlantis last night on MAME and, yeah, you can make it a few stages in without much trouble but then you'll hit a wall quickly. It's a must-have if the legacy of Konami game-design circa '87 is important to you (those bosses), but I'm going to hold my money for now and try to get better at it first.
Random note: Thanks to whoever insisted we buy Rompers, that's one of my favorite arcade games now. Oh, that and also its isometric dad Pettan Pyu, also worth picking up on AA.
Random note: Thanks to whoever insisted we buy Rompers, that's one of my favorite arcade games now. Oh, that and also its isometric dad Pettan Pyu, also worth picking up on AA.
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Udderdude
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Re: I'm so glad that Hamster's Arcade Archives are a thing.
I found Battlantis to be intoerably difficult the few times I tried it .. maybe just because I suck. lol
I'm so glad that sandwiches are a thing.
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MJR
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Re: I'm so glad that Hamster's Arcade Archives are a thing.
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Jonpachi
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Re: I'm so glad that Hamster's Arcade Archives are a thing.
BLTlantis
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BIL
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Re: I'm so glad that Hamster's Arcade Archives are a thing.
This game has one of the most fucken terrifying reputations I've ever seen, wanted it on ACA forever. 

光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]
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BrianC
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Re: I'm so glad that Hamster's Arcade Archives are a thing.
It's interesting that Konami beat Taito to the punch on making an updated Space Invaders with power ups.
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Jonpachi
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Re: I'm so glad that Hamster's Arcade Archives are a thing.
Namco was there with the double-ship in Galaga years before that too. Taito really did let the Space Invaders franchise rot.
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BrianC
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Re: I'm so glad that Hamster's Arcade Archives are a thing.
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Sturmvogel Prime
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Re: I'm so glad that Hamster's Arcade Archives are a thing.
This week's release is an obscure SNK title: Joyful Road.
https://www.famitsu.com/article/202510/55216
Next week: Taito, I guess.
https://www.famitsu.com/article/202510/55216
Next week: Taito, I guess.
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Bringing you shmup and video game reviews with humorous criticism.
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Sumez
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Sweatlord_STG
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Re: I'm so glad that Hamster's Arcade Archives are a thing.
Or maybe we will get RR2 soon, since it's been about four months since RR1, and then Rave Racer after another four months in February!hamfighterx wrote: ↑Thu Oct 09, 2025 8:25 am So, Hamster is sponsoring a Bandai Namco live music event in February to celebrate Rave Racer's 30's anniversary. Just gonna state the obvious and say heeeeeeeey, that might mean an Arcade Archives Rave Racer around February-ish.
https://www.timeextension.com/news/2025 ... nniversary
It's about time for a new 3D (or more expensive game) next week since the last one was MACH BREAKERS on Sep 3, 2025. Or was any of the games after more expensive than usually?
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AGermanArtist
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Re: I'm so glad that Hamster's Arcade Archives are a thing.
I'd quite like Polystars.
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Sweatlord_STG
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Re: I'm so glad that Hamster's Arcade Archives are a thing.
I can't say I wouldn't like it.
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Jonpachi
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Re: I'm so glad that Hamster's Arcade Archives are a thing.
Case in point. A slew of uninspired retreads that did nothing to advance the brand.
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Lord British
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Re: I'm so glad that Hamster's Arcade Archives are a thing.
I love Akkanvader, i'm looking forward to its AA release. I thought it was plenty "advanced" for the franchise. What else could you do with it?Jonpachi wrote: ↑Wed Oct 15, 2025 11:21 amCase in point. A slew of uninspired retreads that did nothing to advance the brand.
Last edited by Lord British on Wed Oct 15, 2025 12:56 pm, edited 1 time in total.
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Sumez
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Re: I'm so glad that Hamster's Arcade Archives are a thing.
Akkanvader of course was 7 years after Battlantis, so I guess it doesn't really prove anything. But it's a fantastic game IMO 
Of course, Taito could have done more to revitalize the brand during the 80s with new ideas, but I also think they didn't need to. For them, it was (and remains) a solid marketable brand due to how massive the game was when it launched in arcades, and they what they needed to keep it alive. But it's not exactly like Taito as a whole were being lax. They produced tons and tons of other amazing arcade games between then and Akkanvader, so it doesn't really feel like they missed any opportunities.
To me, Taito is probably the strongest brand in arcade manufacturing during "the JAMMA years", edging out both Capcom, Konami, Namco and Sega.
I recently did a tally of the most represented company in my arcade collection, and the only reason Taito aren't number one is because Neo Geo cartridges used to be so cheap, SNK planted itself pretty strongly at the peak.
Of course, Taito could have done more to revitalize the brand during the 80s with new ideas, but I also think they didn't need to. For them, it was (and remains) a solid marketable brand due to how massive the game was when it launched in arcades, and they what they needed to keep it alive. But it's not exactly like Taito as a whole were being lax. They produced tons and tons of other amazing arcade games between then and Akkanvader, so it doesn't really feel like they missed any opportunities.
To me, Taito is probably the strongest brand in arcade manufacturing during "the JAMMA years", edging out both Capcom, Konami, Namco and Sega.
I recently did a tally of the most represented company in my arcade collection, and the only reason Taito aren't number one is because Neo Geo cartridges used to be so cheap, SNK planted itself pretty strongly at the peak.
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SavagePencil
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Re: I'm so glad that Hamster's Arcade Archives are a thing.
Munch Mobile! What a weird little game. I always get it confused with IREM's Zippy Race.Sturmvogel Prime wrote: ↑Wed Oct 15, 2025 8:00 am This week's release is an obscure SNK title: Joyful Road.
https://www.famitsu.com/article/202510/55216
Next week: Taito, I guess.
Big sprite makes it difficult to maneuver, but mastering the hands is kinda fun. The original arcade had an eight way stick for moving the vehicle and a two way stick for the arms.
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Sweatlord_STG
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Re: I'm so glad that Hamster's Arcade Archives are a thing.
did u mean "during the PRE jamma years"?Sumez wrote: ↑Wed Oct 15, 2025 12:54 pm Akkanvader of course was 7 years after Battlantis, so I guess it doesn't really prove anything. But it's a fantastic game IMO
Of course, Taito could have done more to revitalize the brand during the 80s with new ideas, but I also think they didn't need to. For them, it was (and remains) a solid marketable brand due to how massive the game was when it launched in arcades, and they what they needed to keep it alive. But it's not exactly like Taito as a whole were being lax. They produced tons and tons of other amazing arcade games between then and Akkanvader, so it doesn't really feel like they missed any opportunities.
To me, Taito is probably the strongest brand in arcade manufacturing during "the JAMMA years", edging out both Capcom, Konami, Namco and Sega.
I recently did a tally of the most represented company in my arcade collection, and the only reason Taito aren't number one is because Neo Geo cartridges used to be so cheap, SNK planted itself pretty strongly at the peak.
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BrianC
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Re: I'm so glad that Hamster's Arcade Archives are a thing.
and Majestic 12/SSI91 was only 3 years after. It has similarities with the power up system and varied scenarios, but it isn't as brutally hard. It also has a neat bonus stage where you try to prevent UFOs from abducting cows. Taito also had two oddly similar (but different) console updates of SI around the same time (Space Invaders 90/91 on the MD and Space Invaders Plus on the PC Engine).
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Steven
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Re: I'm so glad that Hamster's Arcade Archives are a thing.
So Battlantis is out now? Isn't this one of the most ungodly difficult 1-ALLs ever, surpassing even Tatsujin Ou? That sounds horrifying, which means I may have to check it out. I don't even know who made this game, just that it exists and is stupidly difficult.
Is this one of those games that's hard because it's bad like Tatsujin Ou (I really like Tatsujin Ou despite all of the many big problems that it has) or one of those games that's hard but good?
Is this one of those games that's hard because it's bad like Tatsujin Ou (I really like Tatsujin Ou despite all of the many big problems that it has) or one of those games that's hard but good?
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AGermanArtist
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Re: I'm so glad that Hamster's Arcade Archives are a thing.
Very much the latter, but punishes mistakes, requiring accuracy and memorisation to progress. Once enemies have reached you, unless you have a specific weapon, it's a death. I'm getting better at it, so persistence is seemingly rewarded. I'm playing on Easy and even that's unforgiving, to put it politely. Anecdotally, I remember it being the game no-one played on its release, and anyone who did, played a single credit at a time and walked away - myself included. But I did go back and still got boned. You could easily game over on this in 15 secs. I chose to spend the majority of my arcade pocket money on games that were more forgiving and made me feel good about myself. Engagement with Battlantis is an abusive relationship.
Last edited by AGermanArtist on Thu Oct 16, 2025 10:20 am, edited 5 times in total.
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Sumez
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Re: I'm so glad that Hamster's Arcade Archives are a thing.
No.
Obviously Space Invaders was, but I think Taito's strongest years were by far during the JAMMA dominated era
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Sweatlord_STG
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Re: I'm so glad that Hamster's Arcade Archives are a thing.
https://youtu.be/j95kNwZw8YY?si=u4IpfwWDqObT_ClE
their best games all require a jamma adapter, which makes them pre jamma
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OldSkoolShmuper
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Re: I'm so glad that Hamster's Arcade Archives are a thing.
This is such good news! I'm thinking Arcade Archives Rave Racer might be a December release for two reasons. Hamster has been doing really great, much wanted game releases in December for a the last number of years. Also, December is the last month for Rave Racer's 30th anniversary since hit arcades in 1995.hamfighterx wrote: ↑Thu Oct 09, 2025 8:25 am So, Hamster is sponsoring a Bandai Namco live music event in February to celebrate Rave Racer's 30's anniversary. Just gonna state the obvious and say heeeeeeeey, that might mean an Arcade Archives Rave Racer around February-ish.
https://www.timeextension.com/news/2025 ... nniversary

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Sweatlord_STG
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Jonpachi
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Re: I'm so glad that Hamster's Arcade Archives are a thing.
Forget Hamster. M2 baby!Sweatlord_STG wrote: ↑Thu Oct 16, 2025 8:06 pm https://www.gematsu.com/2025/10/12-psik ... october-31
hope this means they go to hamster![]()
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Sweatlord_STG
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Re: I'm so glad that Hamster's Arcade Archives are a thing.
12 games??? By M2? Their side hustles included, we wouldn't get them before 2050.Jonpachi wrote: ↑Thu Oct 16, 2025 8:17 pmForget Hamster. M2 baby!Sweatlord_STG wrote: ↑Thu Oct 16, 2025 8:06 pm https://www.gematsu.com/2025/10/12-psik ... october-31
hope this means they go to hamster![]()
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hamfighterx
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Re: I'm so glad that Hamster's Arcade Archives are a thing.
Oh, and an extra special one this year... December 25 falls on a Thursday for the first time since AA went weekly! Rave Racer would indeed be a perfect fit! But I'm not gonna cry if I open my present and it's Starblade, Tekken, Pretty Soldier Sailor Moon, Air Gallet...OldSkoolShmuper wrote: ↑Thu Oct 16, 2025 7:15 pmThis is such good news! I'm thinking Arcade Archives Rave Racer might be a December release for two reasons. Hamster has been doing really great, much wanted game releases in December for a the last number of years. Also, December is the last month for Rave Racer's 30th anniversary since hit arcades in 1995.
I do always enjoy an excuse to post the list of past Ham-chan AA Christmas gifts, so here it is:
2017 - VS. Super Mario Bros. (12.22.2017)
2018 - Donkey Kong Jr. (12.21.2018) (and bonus - ACA Neo Geo Puzzle Bobble on 12.20.2018 was the first Taito release in the AA/ACA Neo Geo lines!)
2019 - VS. Balloon Fight (12.27.2019)
2020 - Gradius III (12.24.2020)
2021 - Xexex (12.23.3021)
2022 - Bubble Bobble (12.29.2022)
2023 - Mystic Warriors (12.21.2023)
2024 - SDF Macross (12.26.2024)
2025 - ???? (12.25.2024)
Neither one is gonna happen, since the delisting is ONLY for the Steam versions. The console versions are not going anywhere, and M2/Hamster generally just publish on console, so...
