I'd like to stress Majora's Mask and Black Dragon/ Tiger.
Some others:
Ninja Five-0 / Ninja Cop - one of the best, great level design and gameplay
Nam-1975 - not really perfect, but the best in the genre, dogding on reflexes is possible and fun
Rayforce - best presentation in a stg ever. To match reaching a planet's core starting from outer space with the scale ability of a new hardware is hugely brilliant, imho
Thief: Deadly Shadows - I don't know about the prequels, but this one has great tiptoe gameplay inside a fascinating world and story
Paragons of Game Design
Re: Paragons of Game Design
land for man to live, sea for machine to function.
Re: Paragons of Game Design
Sin & Punishment 2 is the single best use of the Wii's unique controls.