First, let me apologize for my tone earlier, I came across as pretty rude, which certainly wasn't my intention, though I'd argue you do pretty much the same.Elixir wrote:Actually, I'm fairly certain the mass majority of iOS owners and iOS game players haven't even heard of a bullet hell shmup before.Marc wrote:Except nobody with half a brain does, fucknuts. Those of us with a bit upstairs understand we're buying a remix/arranged mode, for about three quid, that can be pulled out for a quick blast on breaks at work. You see now?Elixir wrote:It's such a sadness, that you think you've seen Dodonpachi Daioujou Ultra Mega Black Mode on your fucking telephone.
Get real.
The only real evident difference is that they're completely dumbed down compared to the real thing for a casual audience. What they understand is that they're buying a game.
I really hope Mushihimesama is ported to 360. Ironic, how accessibility is cutting off its nose to spite its face.
Second, I really don't understand the point you're trying to make. For the shmup fans buying these ports, WE KNOW we're not getting an arcade-perfect conversion. Myself I'm fine with that for several reasons. One of which, quite honestly is cost. Three fucking quid for a port of Mushi's quality is fucking astounding in my book. also, time. I don't really like mobile gaming, and if Cave didn't release on iOS, there's no way in hell I'd pony up for a Vita or whatever to play their games. I play for a few hours a week in lunch breaks and stuff, so can't justify shelling out a couple hundred quid for a machine, then maybe 20-30 quid a game. These ports are a damn good approximation of the games I play at home (in Mushi's case, a far, far better approximation I would say than the DS Ketsui boss-rush that many on these boards jizzed over a few years back), on a machine that is constantly in my pocket. No extra device, no physical media, no ridiculous price tags.
For the non-shmup fan, it's a non -issue. If anyone is curious enough to splash a couple of quid because, say, they used to play Power Strike ro whatever as a kid, they will neither know or care that the port isn't quite the same as the original. Shit, maybe they'll even enjoy them enough to throw some support over Rising Star's way.
There is no way these ports are getting in the way of 'proper' development. There was nothing doing on DS long before the iThings came aruond, and if Cave's first Vita release turns out to be their last, it's because it sells fuck all and burns their fingers, not because people like me are playing on their iPhones.